2016-01-26 04:56:07 +01:00
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<?php
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2016-08-19 00:51:35 +02:00
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namespace SilverStripe\Assets;
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2016-01-26 04:56:07 +01:00
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/**
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* Provides a mechanism for determining the effective visibility of a set of assets (identified by
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* filename and hash), given their membership to objects of varying visibility.
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*
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* The effective visibility of assets is based on three rules:
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* - If an asset is attached to any public record, that asset is public.
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* - If an asset is not attached to any public record, but is attached to a protected record,
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* that asset is protected.
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* - If an asset is attached to a record being deleted, but not any existing public or protected
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* record, then that asset is marked for deletion.
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*
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* Variants are ignored for the purpose of determining visibility
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*/
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class AssetManipulationList
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{
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const STATE_PUBLIC = 'public';
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const STATE_PROTECTED = 'protected';
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const STATE_DELETED = 'deleted';
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/**
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* List of public assets
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*
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* @var array
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*/
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protected $public = array();
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/**
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* List of protected assets
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*
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* @var array
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*/
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protected $protected = array();
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/**
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* List of deleted assets
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*
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* @var array
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*/
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protected $deleted = array();
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/**
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* Get an identifying key for a given filename and hash
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*
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* @param array $asset Asset tuple
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* @return string
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*/
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protected function getAssetKey($asset)
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{
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return $asset['Hash'] . '/' . $asset['Filename'];
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}
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/**
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* Add asset with the given state
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*
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* @param array $asset Asset tuple
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* @param string $state One of the STATE_* const vars
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* @return bool True if the asset was added to the set matching the given state
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*/
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public function addAsset($asset, $state)
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{
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switch ($state) {
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case self::STATE_PUBLIC:
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return $this->addPublicAsset($asset);
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case self::STATE_PROTECTED:
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return $this->addProtectedAsset($asset);
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case self::STATE_DELETED:
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return $this->addDeletedAsset($asset);
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default:
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throw new \InvalidArgumentException("Invalid state {$state}");
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}
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}
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/**
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* Mark a file as public
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*
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* @param array $asset Asset tuple
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* @return bool True if the asset was added to the public set
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*/
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public function addPublicAsset($asset)
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{
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// Remove from protected / deleted lists
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$key = $this->getAssetKey($asset);
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unset($this->protected[$key]);
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unset($this->deleted[$key]);
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// Skip if already public
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if(isset($this->public[$key])) {
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return false;
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}
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unset($asset['Variant']);
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$this->public[$key] = $asset;
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return true;
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}
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/**
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* Record an asset as protected
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*
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* @param array $asset Asset tuple
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* @return bool True if the asset was added to the protected set
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*/
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public function addProtectedAsset($asset)
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{
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$key = $this->getAssetKey($asset);
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// Don't demote from public
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if (isset($this->public[$key])) {
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return false;
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}
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unset($this->deleted[$key]);
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// Skip if already protected
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if(isset($this->protected[$key])) {
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return false;
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}
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unset($asset['Variant']);
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$this->protected[$key] = $asset;
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return true;
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}
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/**
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* Record an asset as deleted
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*
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* @param array $asset Asset tuple
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* @return bool True if the asset was added to the deleted set
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*/
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public function addDeletedAsset($asset)
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{
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$key = $this->getAssetKey($asset);
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// Only delete if this doesn't exist in any non-deleted state
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if (isset($this->public[$key]) || isset($this->protected[$key])) {
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return false;
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}
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// Skip if already deleted
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if(isset($this->deleted[$key])) {
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return false;
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}
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unset($asset['Variant']);
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$this->deleted[$key] = $asset;
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return true;
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}
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/**
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* Get all public assets
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*
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* @return array
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*/
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public function getPublicAssets()
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{
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return $this->public;
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}
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/**
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* Get protected assets
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*
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* @return array
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*/
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public function getProtectedAssets()
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{
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return $this->protected;
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}
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/**
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* Get deleted assets
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*
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* @return array
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*/
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public function getDeletedAssets()
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{
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return $this->deleted;
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}
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}
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