mirror of
https://github.com/silverstripe/silverstripe-cms
synced 2024-10-22 08:05:56 +02:00
538ff9b321
git-svn-id: svn://svn.silverstripe.com/silverstripe/open/modules/cms/trunk@92614 467b73ca-7a2a-4603-9d3b-597d59a354a9
914 lines
37 KiB
ActionScript
914 lines
37 KiB
ActionScript
/*
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* Todo:
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* In SWFUpload v3 the file_queue and file_index should be merged. This probably means we'll remove FileItem.id and just
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* use indexes everywhere.
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* */
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import flash.net.FileReferenceList;
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import flash.net.FileReference;
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import flash.external.ExternalInterface;
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import FileItem;
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import ExternalCall;
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import Delegate;
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class SWFUpload {
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// Cause SWFUpload to start as soon as the movie starts
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public static function main():Void
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{
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// Code to attempt to fix "flash script running slowly" error messages
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var counter:Number = 0;
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_root.onEnterFrame = function () {
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if (++counter > 100) counter = 0;
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};
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// Start SWFUpload
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var SWFUpload:SWFUpload = new SWFUpload();
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}
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private var build_number:String = "SWFUPLOAD 2.0.1 FP8 2007-12-05 0001";
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// State tracking variables
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private var fileBrowserMany:FileReferenceList = new FileReferenceList();
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private var fileBrowserOne:FileReference = null; // This isn't set because it can't be reused like the FileReferenceList. It gets setup in the SelectFile method
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private var file_queue:Array = new Array(); // holds a list of all items that are to be uploaded.
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private var current_file_item:FileItem = null; // the item that is currently being uploaded.
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private var file_index:Array = new Array();
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private var successful_uploads:Number = 0; // Tracks the uploads that have been completed
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private var queue_errors:Number = 0; // Tracks files rejected during queueing
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private var upload_errors:Number = 0; // Tracks files that fail upload
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private var upload_cancelled:Number = 0; // Tracks number of cancelled files
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private var queued_uploads:Number = 0; // Tracks the FileItems that are waiting to be uploaded.
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private var valid_file_extensions:Array = new Array();// Holds the parsed valid extensions.
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private var file_reference_listener:Object;
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// Callbacks
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private var flashReady_Callback:String;
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private var fileDialogStart_Callback:String;
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private var fileQueued_Callback:String;
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private var fileQueueError_Callback:String;
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private var fileDialogComplete_Callback:String;
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private var uploadStart_Callback:String;
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private var uploadProgress_Callback:String;
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private var uploadError_Callback:String;
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private var uploadSuccess_Callback:String;
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private var uploadComplete_Callback:String;
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private var debug_Callback:String;
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// Values passed in from the HTML
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private var movieName:String;
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private var uploadURL:String;
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private var filePostName:String;
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private var uploadPostObject:Object;
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private var fileTypes:String;
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private var fileTypesDescription:String;
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private var fileSizeLimit:Number;
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private var fileUploadLimit:Number = 0;
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private var fileQueueLimit:Number = 0;
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private var debugEnabled:Boolean;
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// Error code "constants"
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// Size check constants
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private var SIZE_TOO_BIG:Number = 1;
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private var SIZE_ZERO_BYTE:Number = -1;
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private var SIZE_OK:Number = 0;
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// Queue errors
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private var ERROR_CODE_QUEUE_LIMIT_EXCEEDED:Number = -100;
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private var ERROR_CODE_FILE_EXCEEDS_SIZE_LIMIT:Number = -110;
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private var ERROR_CODE_ZERO_BYTE_FILE:Number = -120;
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private var ERROR_CODE_INVALID_FILETYPE:Number = -130;
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// Upload Errors
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private var ERROR_CODE_HTTP_ERROR:Number = -200;
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private var ERROR_CODE_MISSING_UPLOAD_URL:Number = -210;
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private var ERROR_CODE_IO_ERROR:Number = -220;
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private var ERROR_CODE_SECURITY_ERROR:Number = -230;
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private var ERROR_CODE_UPLOAD_LIMIT_EXCEEDED:Number = -240;
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private var ERROR_CODE_UPLOAD_FAILED:Number = -250;
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private var ERROR_CODE_SPECIFIED_FILE_ID_NOT_FOUND:Number = -260;
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private var ERROR_CODE_FILE_VALIDATION_FAILED:Number = -270;
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private var ERROR_CODE_FILE_CANCELLED:Number = -280;
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private var ERROR_CODE_UPLOAD_STOPPED:Number = -290;
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public function SWFUpload() {
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System.security.allowDomain("*"); // Allow uploading to any domain
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// Setup file FileReferenceList events
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var fbmListener:Object = {
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onSelect : Delegate.create(this, this.Select_Many_Handler),
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onCancel : Delegate.create(this, this.DialogCancelled_Handler)
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}
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this.fileBrowserMany.addListener(fbmListener);
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// Setup the events listner
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this.file_reference_listener = {
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onProgress : Delegate.create(this, this.FileProgress_Handler),
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onIOError : Delegate.create(this, this.IOError_Handler),
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onSecurityError : Delegate.create(this, this.SecurityError_Handler),
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onHTTPError : Delegate.create(this, this.HTTPError_Handler),
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onComplete : Delegate.create(this, this.FileComplete_Handler)
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};
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// Get the move name
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this.movieName = _root.movieName;
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// **Configure the callbacks**
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// The JavaScript tracks all the instances of SWFUpload on a page. We can access the instance
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// associated with this SWF file using the movieName. Each callback is accessible by making
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// a call directly to it on our instance. There is no error handling for undefined callback functions.
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// A developer would have to deliberately remove the default functions,set the variable to null, or remove
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// it from the init function.
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this.flashReady_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].flashReady";
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this.fileDialogStart_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].fileDialogStart";
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this.fileQueued_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].fileQueued";
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this.fileQueueError_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].fileQueueError";
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this.fileDialogComplete_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].fileDialogComplete";
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this.uploadStart_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].uploadStart";
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this.uploadProgress_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].uploadProgress";
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this.uploadError_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].uploadError";
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this.uploadSuccess_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].uploadSuccess";
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this.uploadComplete_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].uploadComplete";
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this.debug_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].debug";
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// Get the Flash Vars
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this.uploadURL = _root.uploadURL;
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this.filePostName = _root.filePostName;
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this.fileTypes = _root.fileTypes;
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this.fileTypesDescription = _root.fileTypesDescription + " (" + this.fileTypes + ")";
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this.loadPostParams(_root.params);
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if (!this.filePostName) {
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this.filePostName = "Filedata";
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}
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if (!this.fileTypes) {
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this.fileTypes = "*.*";
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}
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if (!this.fileTypesDescription) {
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this.fileTypesDescription = "All Files";
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}
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this.LoadFileExensions(this.fileTypes);
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try {
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this.debugEnabled = _root.debugEnabled == "true" ? true : false;
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} catch (ex:Object) {
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this.debugEnabled = false;
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}
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try {
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this.fileSizeLimit = Number(_root.fileSizeLimit);
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if (this.fileSizeLimit < 0) this.fileSizeLimit = 0;
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} catch (ex:Object) {
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this.fileSizeLimit = 0;
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}
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try {
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this.fileUploadLimit = Number(_root.fileUploadLimit);
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if (this.fileUploadLimit < 0) this.fileUploadLimit = 0;
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} catch (ex:Object) {
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this.fileUploadLimit = 0;
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}
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try {
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this.fileQueueLimit = Number(_root.fileQueueLimit);
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if (this.fileQueueLimit < 0) this.fileQueueLimit = 0;
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} catch (ex:Object) {
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this.fileQueueLimit = 0;
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}
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// Set the queue limit to match the upload limit when the queue limit is bigger than the upload limit
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if (this.fileQueueLimit > this.fileUploadLimit && this.fileUploadLimit != 0) this.fileQueueLimit = this.fileUploadLimit;
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// The the queue limit is unlimited and the upload limit is not then set the queue limit to the upload limit
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if (this.fileQueueLimit == 0 && this.fileUploadLimit != 0) this.fileQueueLimit = this.fileUploadLimit;
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try {
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ExternalInterface.addCallback("SelectFile", this, this.SelectFile);
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ExternalInterface.addCallback("SelectFiles", this, this.SelectFiles);
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ExternalInterface.addCallback("StartUpload", this, this.StartUpload);
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ExternalInterface.addCallback("ReturnUploadStart", this, this.ReturnUploadStart);
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ExternalInterface.addCallback("StopUpload", this, this.StopUpload);
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ExternalInterface.addCallback("CancelUpload", this, this.CancelUpload);
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ExternalInterface.addCallback("GetStats", this, this.GetStats);
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ExternalInterface.addCallback("SetStats", this, this.SetStats);
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ExternalInterface.addCallback("GetFile", this, this.GetFile);
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ExternalInterface.addCallback("GetFileByIndex", this, this.GetFileByIndex);
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ExternalInterface.addCallback("AddFileParam", this, this.AddFileParam);
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ExternalInterface.addCallback("RemoveFileParam", this, this.RemoveFileParam);
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ExternalInterface.addCallback("SetUploadURL", this, this.SetUploadURL);
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ExternalInterface.addCallback("SetPostParams", this, this.SetPostParams);
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ExternalInterface.addCallback("SetFileTypes", this, this.SetFileTypes);
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ExternalInterface.addCallback("SetFileSizeLimit", this, this.SetFileSizeLimit);
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ExternalInterface.addCallback("SetFileUploadLimit", this, this.SetFileUploadLimit);
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ExternalInterface.addCallback("SetFileQueueLimit", this, this.SetFileQueueLimit);
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ExternalInterface.addCallback("SetFilePostName", this, this.SetFilePostName);
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ExternalInterface.addCallback("SetDebugEnabled", this, this.SetDebugEnabled);
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} catch (ex:Error) {
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this.Debug("Callbacks where not set.");
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}
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this.Debug("SWFUpload Init Complete");
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this.PrintDebugInfo();
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// Do some feature detection
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if (flash.net.FileReferenceList && flash.net.FileReference && flash.external.ExternalInterface && flash.external.ExternalInterface.available) {
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ExternalCall.Simple(this.flashReady_Callback);
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} else {
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this.Debug("Feature Detection Failed");
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}
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}
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/* *****************************************
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* FileReference Event Handlers
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* *************************************** */
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private function DialogCancelled_Handler():Void {
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this.Debug("Event: fileDialogComplete: File Dialog window cancelled.");
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ExternalCall.FileDialogComplete(this.fileDialogComplete_Callback, 0);
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}
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private function FileProgress_Handler(file:FileReference, bytesLoaded:Number, bytesTotal:Number):Void {
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this.Debug("Event: uploadProgress: File ID: " + this.current_file_item.id + ". Bytes: " + bytesLoaded + ". Total: " + bytesTotal);
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ExternalCall.UploadProgress(this.uploadProgress_Callback, this.current_file_item.ToJavaScriptObject(), bytesLoaded, bytesTotal);
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}
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private function FileComplete_Handler():Void {
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this.successful_uploads++;
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this.current_file_item.file_status = FileItem.FILE_STATUS_SUCCESS;
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this.Debug("Event: uploadSuccess: File ID: " + this.current_file_item.id + " Data: n/a");
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ExternalCall.UploadSuccess(this.uploadSuccess_Callback, this.current_file_item.ToJavaScriptObject());
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this.UploadComplete();
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}
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private function HTTPError_Handler(file:FileReference, httpError:Number):Void {
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this.upload_errors++;
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this.current_file_item.file_status = FileItem.FILE_STATUS_ERROR;
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this.Debug("Event: uploadError: HTTP ERROR : File ID: " + this.current_file_item.id + ". HTTP Status: " + httpError + ".");
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ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_HTTP_ERROR, this.current_file_item.ToJavaScriptObject(), httpError.toString());
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this.UploadComplete();
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}
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// Note: Flash Player does not support Uploads that require authentication. Attempting this will trigger an
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// IO Error or it will prompt for a username and password and the crash the browser (FireFox/Opera)
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private function IOError_Handler(file:FileReference):Void {
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this.upload_errors++;
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this.current_file_item.file_status = FileItem.FILE_STATUS_ERROR;
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if(!this.uploadURL.length) {
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this.Debug("Event: uploadError : IO Error : File ID: " + this.current_file_item.id + ". Upload URL string is empty.");
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ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_MISSING_UPLOAD_URL, this.current_file_item.ToJavaScriptObject(), "IO Error");
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} else {
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this.Debug("Event: uploadError : IO Error : File ID: " + this.current_file_item.id + ". IO Error.");
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ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_IO_ERROR, this.current_file_item.ToJavaScriptObject(), "IO Error");
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}
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this.UploadComplete();
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}
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private function SecurityError_Handler(file:FileReference, errorString:String):Void {
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this.upload_errors++;
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this.current_file_item.file_status = FileItem.FILE_STATUS_ERROR;
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this.Debug("Event: uploadError : Security Error : File Number: " + this.current_file_item.id + ". Error:" + errorString);
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ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_SECURITY_ERROR, this.current_file_item.ToJavaScriptObject(), errorString);
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this.UploadComplete();
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}
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private function Select_Many_Handler(frl:FileReferenceList):Void {
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this.Select_Handler(frl.fileList);
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}
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private function Select_One_Handler(file:FileReference):Void {
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var fileArray:Array = new Array(1);
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fileArray[0] = file;
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this.Select_Handler(fileArray);
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}
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private function Select_Handler(file_reference_list:Array):Void {
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this.Debug("Select Handler: Files Selected from Dialog. Processing file list");
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this.Debug("Type: " + typeof(this.fileQueueLimit) + " Value:" + this.fileQueueLimit);
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// Determine how many queue slots are remaining (check the unlimited (0) settings, successful uploads and queued uploads)
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var queue_slots_remaining:Number = 0;
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if (this.fileUploadLimit == 0) {
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queue_slots_remaining = (this.fileQueueLimit == 0) ? file_reference_list.length : (this.fileQueueLimit - this.queued_uploads); // If unlimited queue make the allowed size match however many files were selected.
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} else {
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var remaining_uploads:Number = this.fileUploadLimit - this.successful_uploads - this.queued_uploads;
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if (remaining_uploads < 0) remaining_uploads = 0;
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if (this.fileQueueLimit == 0 || this.fileQueueLimit >= remaining_uploads) {
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queue_slots_remaining = remaining_uploads;
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} else if (this.fileQueueLimit < remaining_uploads) {
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queue_slots_remaining = this.fileQueueLimit;
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}
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}
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// Check if the number of files selected is greater than the number allowed to queue up.
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if (queue_slots_remaining < file_reference_list.length) {
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this.Debug("Event: fileQueueError : Selected Files (" + file_reference_list.length + ") exceeds remaining Queue size (" + queue_slots_remaining + ").");
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ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_QUEUE_LIMIT_EXCEEDED, null, queue_slots_remaining.toString());
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} else {
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// Process each selected file
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for (var i:Number = 0; i < file_reference_list.length; i++) {
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var file_item:FileItem = new FileItem(file_reference_list[i], this.movieName);
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// Add the file to the index
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file_item.index = this.file_index.length;
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this.file_index[file_item.index] = file_item;
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// The the file to see if it is acceptable
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var size_result:Number = this.CheckFileSize(file_item);
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var is_valid_filetype:Boolean = this.CheckFileType(file_item);
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if(size_result == this.SIZE_OK && is_valid_filetype) {
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this.Debug("Event: fileQueued : File ID: " + file_item.id);
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this.file_queue.push(file_item);
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this.queued_uploads++;
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ExternalCall.FileQueued(this.fileQueued_Callback, file_item.ToJavaScriptObject());
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}
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else if (!is_valid_filetype) {
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file_item.file_reference = null; // Cleanup the object
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this.Debug("Event: fileQueueError : File not of a valid type.");
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this.queue_errors++;
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ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_INVALID_FILETYPE, file_item.ToJavaScriptObject(), "File is not an allowed file type.");
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}
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else if (size_result == this.SIZE_TOO_BIG) {
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file_item.file_reference = null; // Cleanup the object
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this.Debug("Event: fileQueueError : File exceeds size limit.");
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this.queue_errors++;
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ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_FILE_EXCEEDS_SIZE_LIMIT, file_item.ToJavaScriptObject(), "File size exceeds allowed limit.");
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}
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else if (size_result == this.SIZE_ZERO_BYTE) {
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file_item.file_reference = null; // Cleanup the object
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this.Debug("Event: fileQueueError : File is zero bytes.");
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this.queue_errors++;
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ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_ZERO_BYTE_FILE, file_item.ToJavaScriptObject(), "File is zero bytes and cannot be uploaded.");
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}
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else {
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file_item.file_reference = null; // Cleanup the object
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this.Debug("Entered an unexpected state checking the file in Select_Handler");
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}
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}
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}
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this.Debug("Event: fileDialogComplete : Finished adding files");
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ExternalCall.FileDialogComplete(this.fileDialogComplete_Callback, file_reference_list.length);
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}
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/* ****************************************************************
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Externally exposed functions
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****************************************************************** */
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// Opens a file browser dialog that allows one file to be selected.
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private function SelectFile():Void {
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this.fileBrowserOne = new FileReference();
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var fbo_listener:Object = {
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onSelect : Delegate.create(this, this.Select_One_Handler),
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onCancel : Delegate.create(this, this.DialogCancelled_Handler)
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}
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this.fileBrowserOne.addListener(fbo_listener);
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// Default file type settings
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var allowed_file_types:String = "*.*";
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var allowed_file_types_description:String = "All Files";
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// Get the instance settings
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if (this.fileTypes.length > 0) allowed_file_types = this.fileTypes;
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if (this.fileTypesDescription.length > 0) allowed_file_types_description = this.fileTypesDescription;
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this.Debug("Event: fileDialogStart : Browsing files. Single Select. Allowed file types: " + allowed_file_types);
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ExternalCall.Simple(this.fileDialogStart_Callback);
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this.fileBrowserOne.browse([{ description : allowed_file_types_description, extension : allowed_file_types }]);
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}
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// Opens a file browser dialog that allows multiple files to be selected.
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private function SelectFiles():Void {
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var allowed_file_types:String = "*.*";
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var allowed_file_types_description:String = "All Files";
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if (this.fileTypes.length > 0) allowed_file_types = this.fileTypes;
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if (this.fileTypesDescription.length > 0) allowed_file_types_description = this.fileTypesDescription;
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this.Debug("Event: fileDialogStart : Browsing files. Multi Select. Allowed file types: " + allowed_file_types);
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ExternalCall.Simple(this.fileDialogStart_Callback);
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this.fileBrowserMany.browse([{ description : allowed_file_types_description, extension : allowed_file_types }]);
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}
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// Starts uploading. Checks to see if a file is currently uploading and, if not, starts the upload.
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private function StartUpload(file_id:String):Void {
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if (file_id == undefined) file_id = "";
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if (this.current_file_item == null) {
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this.Debug("StartUpload(): Starting Upload: " + (file_id ? "File ID:" + file_id : "First file in queue"));
|
|
this.StartFile(file_id);
|
|
} else {
|
|
this.Debug("StartUpload(): Upload run already in progress");
|
|
}
|
|
}
|
|
|
|
// Cancel the current upload and stops. Doesn't advance the upload pointer. The current file is requeued at the beginning.
|
|
private function StopUpload():Void {
|
|
if (this.current_file_item != null) {
|
|
// Cancel the upload and re-queue the FileItem
|
|
this.current_file_item.file_reference.cancel();
|
|
|
|
this.current_file_item.file_status = FileItem.FILE_STATUS_QUEUED;
|
|
|
|
// Remove the event handlers
|
|
this.current_file_item.file_reference.removeListener(this.file_reference_listener);
|
|
|
|
this.file_queue.unshift(this.current_file_item);
|
|
var js_object:Object = this.current_file_item.ToJavaScriptObject();
|
|
this.current_file_item = null;
|
|
|
|
ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_UPLOAD_STOPPED, js_object, "Upload Stopped");
|
|
ExternalCall.UploadComplete(this.uploadComplete_Callback, js_object);
|
|
this.Debug("StopUpload(): upload stopped.");
|
|
} else {
|
|
this.Debug("StopUpload(): Upload run not in progress");
|
|
}
|
|
}
|
|
|
|
/* Cancels the upload specified by file_id
|
|
* If the file is currently uploading it is cancelled and the uploadComplete
|
|
* event gets called.
|
|
* If the file is not currently uploading then only the uploadCancelled event is fired.
|
|
* */
|
|
private function CancelUpload(file_id:String):Void {
|
|
var file_item:FileItem = null;
|
|
if (file_id == undefined) file_id = "";
|
|
|
|
// Check the current file item
|
|
if (this.current_file_item != null && (this.current_file_item.id == file_id || !file_id)) {
|
|
this.current_file_item.file_reference.cancel();
|
|
this.current_file_item.file_status = FileItem.FILE_STATUS_CANCELLED;
|
|
this.upload_cancelled++;
|
|
|
|
this.Debug("Event: fileCancelled: File ID: " + this.current_file_item.id + ". Cancelling current upload");
|
|
ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_FILE_CANCELLED, this.current_file_item.ToJavaScriptObject(), "File Upload Cancelled.");
|
|
|
|
this.UploadComplete(); // <-- this advanced the upload to the next file
|
|
} else if (file_id) {
|
|
// Find the file in the queue
|
|
var file_index:Number = this.FindIndexInFileQueue(file_id);
|
|
if (file_index >= 0) {
|
|
// Remove the file from the queue
|
|
file_item = FileItem(this.file_queue[file_index]);
|
|
file_item.file_status = FileItem.FILE_STATUS_CANCELLED;
|
|
this.file_queue[file_index] = null;
|
|
this.queued_uploads--;
|
|
this.upload_cancelled++;
|
|
|
|
|
|
// Cancel the file (just for good measure) and make the callback
|
|
file_item.file_reference.cancel();
|
|
file_item.file_reference.removeListener(this.file_reference_listener);
|
|
file_item.file_reference = null;
|
|
|
|
this.Debug("Event: uploadError : " + file_item.id + ". Cancelling queued upload");
|
|
this.Debug("Event: uploadError : " + file_item.id + ". Cancelling queued upload");
|
|
ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_FILE_CANCELLED, file_item.ToJavaScriptObject(), "File Cancelled");
|
|
|
|
// Get rid of the file object
|
|
file_item = null;
|
|
}
|
|
} else {
|
|
// Get the first file and cancel it
|
|
while (this.file_queue.length > 0 && file_item == null) {
|
|
// Check that File Reference is valid (if not make sure it's deleted and get the next one on the next loop)
|
|
file_item = FileItem(this.file_queue.shift()); // Cast back to a FileItem
|
|
if (typeof(file_item) == "undefined") {
|
|
file_item = null;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (file_item != null) {
|
|
file_item.file_status = FileItem.FILE_STATUS_CANCELLED;
|
|
this.queued_uploads--;
|
|
this.upload_cancelled++;
|
|
|
|
|
|
// Cancel the file (just for good measure) and make the callback
|
|
file_item.file_reference.cancel();
|
|
file_item.file_reference.removeListener(this.file_reference_listener);
|
|
file_item.file_reference = null;
|
|
|
|
this.Debug("Event: uploadError : " + file_item.id + ". Cancelling queued upload");
|
|
|
|
ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_FILE_CANCELLED, file_item.ToJavaScriptObject(), "File Cancelled");
|
|
|
|
// Get rid of the file object
|
|
file_item = null;
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
private function GetStats():Object {
|
|
return {
|
|
in_progress : this.current_file_item == null ? 0 : 1,
|
|
files_queued : this.queued_uploads,
|
|
successful_uploads : this.successful_uploads,
|
|
upload_errors : this.upload_errors,
|
|
upload_cancelled : this.upload_cancelled,
|
|
queue_errors : this.queue_errors
|
|
};
|
|
}
|
|
private function SetStats(stats:Object):Void {
|
|
this.successful_uploads = (typeof(stats["successful_uploads"]) === "Number") ? stats["successful_uploads"] : this.successful_uploads;
|
|
this.upload_errors = (typeof(stats["upload_errors"]) === "Number") ? stats["upload_errors"] : this.upload_errors;
|
|
this.upload_cancelled = (typeof(stats["upload_cancelled"]) === "Number") ? stats["upload_cancelled"] : this.upload_cancelled;
|
|
this.queue_errors = (typeof(stats["queue_errors"]) === "Number") ? stats["queue_errors"] : this.queue_errors;
|
|
}
|
|
|
|
private function GetFile(file_id:String):Object {
|
|
var file:FileItem = null;
|
|
var file_index:Number = this.FindIndexInFileQueue(file_id);
|
|
if (file_index >= 0) {
|
|
file = this.file_queue[file_index];
|
|
} else {
|
|
if (this.current_file_item != null) {
|
|
file = this.current_file_item;
|
|
} else {
|
|
for (var i:Number = 0; i < this.file_queue.length; i++) {
|
|
file = this.file_queue[i];
|
|
if (file != null) break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (file == null) {
|
|
return null;
|
|
} else {
|
|
return file.ToJavaScriptObject();
|
|
}
|
|
|
|
}
|
|
private function GetFileByIndex(index:Number):Object {
|
|
if (index < 0 || index > this.file_index.length - 1) {
|
|
return null;
|
|
} else {
|
|
return this.file_index[index].ToJavaScriptObject();
|
|
}
|
|
}
|
|
|
|
private function AddFileParam(file_id:String, name:String, value:String):Boolean {
|
|
var file_index:Number = this.FindIndexInFileQueue(file_id);
|
|
if (file_index >= 0) {
|
|
var file_item:FileItem = FileItem(this.file_queue[file_index]);
|
|
|
|
file_item.AddParam(name, value);
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
private function RemoveFileParam(file_id:String, name:String):Boolean {
|
|
var file_index:Number = this.FindIndexInFileQueue(file_id);
|
|
if (file_index >= 0) {
|
|
var file_item:FileItem = FileItem(this.file_queue[file_index]);
|
|
file_item.RemoveParam(name);
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
private function SetUploadURL(url:String):Void {
|
|
if (typeof(url) !== "undefined" && url !== "") {
|
|
this.uploadURL = url;
|
|
}
|
|
}
|
|
|
|
private function SetPostParams(post_object:Object):Void {
|
|
if (typeof(post_object) !== "undefined" && post_object !== null) {
|
|
this.uploadPostObject = post_object;
|
|
}
|
|
}
|
|
|
|
private function SetFileTypes(types:String, description:String):Void {
|
|
this.fileTypes = types;
|
|
this.fileTypesDescription = description;
|
|
|
|
this.LoadFileExensions(this.fileTypes);
|
|
}
|
|
|
|
private function SetFileSizeLimit(bytes:Number):Void {
|
|
if (bytes < 0) bytes = 0;
|
|
this.fileSizeLimit = bytes;
|
|
}
|
|
|
|
private function SetFileUploadLimit(file_upload_limit:Number):Void {
|
|
if (file_upload_limit < 0) file_upload_limit = 0;
|
|
this.fileUploadLimit = file_upload_limit;
|
|
}
|
|
|
|
private function SetFileQueueLimit(file_queue_limit:Number):Void {
|
|
if (file_queue_limit < 0) file_queue_limit = 0;
|
|
this.fileQueueLimit = file_queue_limit;
|
|
}
|
|
|
|
private function SetFilePostName(file_post_name:String):Void {
|
|
if (file_post_name != "") {
|
|
this.filePostName = file_post_name;
|
|
}
|
|
}
|
|
|
|
private function SetDebugEnabled(debug_enabled:Boolean):Void {
|
|
this.debugEnabled = debug_enabled;
|
|
}
|
|
|
|
/* *************************************************************
|
|
File processing and handling functions
|
|
*************************************************************** */
|
|
//
|
|
private function StartFile(file_id:String):Void {
|
|
if (file_id == undefined) file_id = "";
|
|
|
|
// Only upload a file uploads are being processed.
|
|
// startFile could be called by a file cancellation even when we aren't currently uploading
|
|
if (this.current_file_item != null) {
|
|
this.Debug("StartFile(): Upload already in progress. Not starting another upload.");
|
|
}
|
|
|
|
this.Debug("StartFile: " + (file_id ? "File ID: " + file_id : "First file in queue"));
|
|
|
|
// Check the upload limit
|
|
if (this.successful_uploads >= this.fileUploadLimit && this.fileUploadLimit != 0) {
|
|
this.Debug("Event: uploadError : Upload limit reached. No more files can be uploaded.");
|
|
ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_UPLOAD_LIMIT_EXCEEDED, null, "The upload limit has been reached.");
|
|
this.current_file_item = null;
|
|
return;
|
|
}
|
|
|
|
// Get the next file to upload
|
|
if (!file_id) {
|
|
while (this.file_queue.length > 0 && this.current_file_item == null) {
|
|
// Check that File Reference is valid (if not make sure it's deleted and get the next one on the next loop)
|
|
this.current_file_item = FileItem(this.file_queue.shift()); // Cast back to a FileItem
|
|
if (typeof(this.current_file_item) == "undefined") {
|
|
this.current_file_item = null;
|
|
continue;
|
|
}
|
|
}
|
|
} else {
|
|
var file_index:Number = this.FindIndexInFileQueue(file_id);
|
|
if (file_index >= 0) {
|
|
// Set the file as the current upload and remove it from the queue
|
|
this.current_file_item = FileItem(this.file_queue[file_index]);
|
|
this.file_queue[file_index] = null;
|
|
} else {
|
|
this.Debug("Event: uploadError : File ID not found in queue: " + file_id);
|
|
ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_SPECIFIED_FILE_ID_NOT_FOUND, null, "File ID not queued.");
|
|
}
|
|
}
|
|
|
|
|
|
// Start the upload if we found an item to upload
|
|
if (this.current_file_item != null) {
|
|
// Begin the upload
|
|
this.Debug("Event: uploadStart : File ID: " + this.current_file_item.id);
|
|
ExternalCall.UploadStart(this.uploadStart_Callback, this.current_file_item.ToJavaScriptObject());
|
|
|
|
}
|
|
// Otherwise we've would have looped through all the FileItems. This means the queue is empty)
|
|
else {
|
|
this.Debug("startFile(): No File Reference found. There are no files left to upload.\nstartFile(): Ending upload run.");
|
|
}
|
|
}
|
|
|
|
// This starts the upload when the user returns TRUE from the uploadStart event. Rather than just have the value returned from
|
|
// the function we do a return function call so we can use the setTimeout work-around for Flash/JS circular calls.
|
|
private function ReturnUploadStart(start_upload:Boolean):Void {
|
|
if (this.current_file_item == null) {
|
|
this.Debug("ReturnUploadStart called but file was no longer queued. This is okay if the file was stopped or cancelled.");
|
|
return;
|
|
}
|
|
|
|
if (start_upload) {
|
|
try {
|
|
// Set the event handlers
|
|
this.current_file_item.file_reference.addListener(this.file_reference_listener);
|
|
|
|
// Upload the file
|
|
var url:String = this.BuildRequest();
|
|
|
|
this.Debug("startFile(): File Reference found. File accepted by startUpload event. Starting upload to " + this.uploadURL + " for File ID: " + this.current_file_item.id);
|
|
this.current_file_item.file_reference.upload(url, this.filePostName, false);
|
|
} catch (ex:Error) {
|
|
this.upload_errors++;
|
|
this.current_file_item.file_status = FileItem.FILE_STATUS_ERROR;
|
|
var message:String = ex.name + "\n" + ex.message;
|
|
this.Debug("Event: uploadError(): Unhandled exception: " + message);
|
|
ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_UPLOAD_FAILED, this.current_file_item.ToJavaScriptObject(), message);
|
|
|
|
this.UploadComplete();
|
|
}
|
|
this.current_file_item.file_status = FileItem.FILE_STATUS_IN_PROGRESS;
|
|
|
|
} else {
|
|
this.Debug("Event: uploadError : Call to uploadStart returned false. Not uploading file.");
|
|
|
|
// Remove the event handlers
|
|
this.current_file_item.file_reference.removeListener(this.file_reference_listener);
|
|
|
|
// Re-queue the FileItem
|
|
this.current_file_item.file_status = FileItem.FILE_STATUS_QUEUED;
|
|
var js_object:Object = this.current_file_item.ToJavaScriptObject();
|
|
this.file_queue.unshift(this.current_file_item);
|
|
this.current_file_item = null;
|
|
|
|
ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_FILE_VALIDATION_FAILED, js_object, "Call to uploadStart return false. Not uploading file.");
|
|
ExternalCall.UploadComplete(this.uploadComplete_Callback, js_object);
|
|
this.Debug("startFile(): upload rejected by startUpload event. File re-queued.");
|
|
}
|
|
}
|
|
|
|
// Completes the file upload by deleting it's reference, advancing the pointer.
|
|
// Once this event files a new upload can be started.
|
|
private function UploadComplete():Void {
|
|
var jsFileObj:Object = this.current_file_item.ToJavaScriptObject();
|
|
|
|
this.current_file_item.file_reference.removeListener(this.file_reference_listener);
|
|
this.current_file_item.file_reference = null;
|
|
|
|
this.current_file_item = null;
|
|
this.queued_uploads--;
|
|
|
|
this.Debug("Event: uploadComplete : Upload cycle complete.");
|
|
ExternalCall.UploadComplete(this.uploadComplete_Callback, jsFileObj);
|
|
}
|
|
|
|
|
|
/* *************************************************************
|
|
Utility Functions
|
|
*************************************************************** */
|
|
// Check the size of the file against the allowed file size.
|
|
private function CheckFileSize(file_item:FileItem):Number {
|
|
if (file_item.file_reference.size == 0) {
|
|
return this.SIZE_ZERO_BYTE;
|
|
} else if (this.fileSizeLimit != 0 && file_item.file_reference.size > (this.fileSizeLimit * 1000)) {
|
|
return this.SIZE_TOO_BIG;
|
|
} else {
|
|
return this.SIZE_OK;
|
|
}
|
|
}
|
|
|
|
private function CheckFileType(file_item:FileItem):Boolean {
|
|
// If no extensions are defined then a *.* was passed and the check is unnecessary
|
|
if (this.valid_file_extensions.length == 0) {
|
|
return true;
|
|
}
|
|
|
|
var fileRef:FileReference = file_item.file_reference;
|
|
var last_dot_index:Number = fileRef.name.lastIndexOf(".");
|
|
var extension:String = "";
|
|
if (last_dot_index >= 0) {
|
|
extension = fileRef.name.substr(last_dot_index + 1).toLowerCase();
|
|
}
|
|
|
|
var is_valid_filetype:Boolean = false;
|
|
for (var i:Number=0; i < this.valid_file_extensions.length; i++) {
|
|
if (String(this.valid_file_extensions[i]) == extension) {
|
|
is_valid_filetype = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return is_valid_filetype;
|
|
}
|
|
|
|
private function BuildRequest():String {
|
|
// Create the request object
|
|
var file_post:Object = this.current_file_item.GetPostObject();
|
|
var key:String;
|
|
|
|
var url:String = this.uploadURL;
|
|
|
|
var pairs:Array = new Array();
|
|
for (key in this.uploadPostObject) {
|
|
this.Debug("Global URL Item: " + key + "=" + this.uploadPostObject[key]);
|
|
if (this.uploadPostObject.hasOwnProperty(key)) {
|
|
pairs.push(key + "=" + this.uploadPostObject[key]);
|
|
}
|
|
}
|
|
|
|
for (key in file_post) {
|
|
this.Debug("File Post Item: " + key + "=" + this.uploadPostObject[key]);
|
|
if (file_post.hasOwnProperty(key)) {
|
|
pairs.push(escape(key) + "=" + escape(file_post[key]));
|
|
}
|
|
}
|
|
|
|
url = this.uploadURL + (this.uploadURL.indexOf("?") > -1 ? "&" : "?") + pairs.join("&");
|
|
|
|
return url;
|
|
}
|
|
|
|
private function Debug(msg:String):Void {
|
|
if (this.debugEnabled) {
|
|
var lines:Array = msg.split("\n");
|
|
for (var i:Number=0; i < lines.length; i++) {
|
|
lines[i] = "SWF DEBUG: " + lines[i];
|
|
}
|
|
try {
|
|
ExternalCall.Debug(this.debug_Callback, lines.join("\n"));
|
|
} catch (ex:Error) {
|
|
// pretend nothing happened
|
|
}
|
|
}
|
|
}
|
|
|
|
private function PrintDebugInfo():Void {
|
|
var debug_info:String = "\n----- SWF DEBUG OUTPUT ----\n"
|
|
+ "Build Number: " + this.build_number + "\n"
|
|
+ "movieName: " + this.movieName + "\n"
|
|
+ "Upload URL: " + this.uploadURL + "\n"
|
|
+ "File Types String: " + this.fileTypes + "\n"
|
|
+ "Parsed File Types: " + this.valid_file_extensions.toString() + "\n"
|
|
+ "File Types Description: " + this.fileTypesDescription + "\n"
|
|
+ "File Size Limit: " + this.fileSizeLimit + "\n"
|
|
+ "File Upload Limit: " + this.fileUploadLimit + "\n"
|
|
+ "File Queue Limit: " + this.fileQueueLimit + "\n"
|
|
+ "Post Params:\n";
|
|
for (var key:String in this.uploadPostObject) {
|
|
debug_info += " " + key + "=" + this.uploadPostObject[key] + "\n";
|
|
}
|
|
debug_info += "----- END SWF DEBUG OUTPUT ----\n";
|
|
|
|
this.Debug(debug_info);
|
|
}
|
|
|
|
private function FindIndexInFileQueue(file_id:String):Number {
|
|
for (var i:Number = 0; i<this.file_queue.length; i++) {
|
|
var item:FileItem = this.file_queue[i];
|
|
if (item != null && item.id == file_id) return i;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
// Parse the file extensions in to an array so we can validate them agains
|
|
// the files selected later.
|
|
private function LoadFileExensions(filetypes:String):Void {
|
|
var extensions:Array = filetypes.split(";");
|
|
this.valid_file_extensions = new Array();
|
|
|
|
for (var i:Number=0; i < extensions.length; i++) {
|
|
var extension:String = String(extensions[i]);
|
|
var dot_index:Number = extension.lastIndexOf(".");
|
|
|
|
if (dot_index >= 0) {
|
|
extension = extension.substr(dot_index + 1).toLowerCase();
|
|
} else {
|
|
extension = extension.toLowerCase();
|
|
}
|
|
|
|
// If one of the extensions is * then we allow all files
|
|
if (extension == "*") {
|
|
this.valid_file_extensions = new Array();
|
|
break;
|
|
}
|
|
|
|
this.valid_file_extensions.push(extension);
|
|
}
|
|
}
|
|
|
|
private function loadPostParams(param_string:String):Void {
|
|
var post_object:Object = {};
|
|
|
|
if (param_string != null) {
|
|
var name_value_pairs:Array = param_string.split("&");
|
|
|
|
for (var i:Number = 0; i < name_value_pairs.length; i++) {
|
|
var name_value:String = String(name_value_pairs[i]);
|
|
var index_of_equals:Number = name_value.indexOf("=");
|
|
if (index_of_equals > 0) {
|
|
post_object[unescape(name_value.substring(0, index_of_equals))] = unescape(name_value.substr(index_of_equals + 1));
|
|
}
|
|
}
|
|
}
|
|
this.uploadPostObject = post_object;
|
|
}
|
|
|
|
} |