tumbledemerald-legacy/src/data/trainer_graphics/back_pic_anims.h
2022-05-19 17:14:13 +00:00

130 lines
2.8 KiB
C

static const union AnimCmd gAnimCmd_Brendan_1[] =
{
ANIMCMD_FRAME(0, 24),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(2, 24),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(3, 50),
ANIMCMD_END,
};
static const union AnimCmd gAnimCmd_May_Steven_1[] =
{
ANIMCMD_FRAME(0, 24),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(2, 24),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(3, 50),
ANIMCMD_END,
};
static const union AnimCmd gAnimCmd_Wally_1[] =
{
ANIMCMD_FRAME(0, 24),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(2, 24),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(3, 50),
ANIMCMD_END,
};
static const union AnimCmd gAnimCmd_Red_1[] =
{
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(2, 6),
ANIMCMD_FRAME(3, 6),
ANIMCMD_FRAME(4, 24),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd gAnimCmd_Leaf_1[] =
{
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(2, 6),
ANIMCMD_FRAME(3, 6),
ANIMCMD_FRAME(4, 24),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const union AnimCmd gAnimCmd_RubySapphireBrendan_1[] =
{
ANIMCMD_FRAME(0, 24),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(2, 24),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(3, 50),
ANIMCMD_END,
};
static const union AnimCmd gAnimCmd_RubySapphireMay_1[] =
{
ANIMCMD_FRAME(0, 24),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(2, 24),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(3, 50),
ANIMCMD_END,
};
static const union AnimCmd *const sBackAnims_Brendan[] =
{
sAnim_GeneralFrame3,
gAnimCmd_Brendan_1,
};
static const union AnimCmd *const sBackAnims_May[] =
{
sAnim_GeneralFrame3,
gAnimCmd_May_Steven_1,
};
static const union AnimCmd *const sBackAnims_Red[] =
{
sAnim_GeneralFrame0,
gAnimCmd_Red_1,
};
static const union AnimCmd *const sBackAnims_Leaf[] =
{
sAnim_GeneralFrame0,
gAnimCmd_Leaf_1,
};
static const union AnimCmd *const sBackAnims_RubySapphireBrendan[] =
{
sAnim_GeneralFrame3,
gAnimCmd_RubySapphireBrendan_1,
};
static const union AnimCmd *const sBackAnims_RubySapphireMay[] =
{
sAnim_GeneralFrame3,
gAnimCmd_RubySapphireMay_1,
};
static const union AnimCmd *const sBackAnims_Wally[] =
{
sAnim_GeneralFrame3,
gAnimCmd_Wally_1,
};
static const union AnimCmd *const sBackAnims_Steven[] =
{
sAnim_GeneralFrame3,
gAnimCmd_May_Steven_1,
};
const union AnimCmd *const *const gTrainerBackAnimsPtrTable[] =
{
[TRAINER_BACK_PIC_BRENDAN] = sBackAnims_Brendan,
[TRAINER_BACK_PIC_MAY] = sBackAnims_May,
[TRAINER_BACK_PIC_RED] = sBackAnims_Red,
[TRAINER_BACK_PIC_LEAF] = sBackAnims_Leaf,
[TRAINER_BACK_PIC_RUBY_SAPPHIRE_BRENDAN] = sBackAnims_RubySapphireBrendan,
[TRAINER_BACK_PIC_RUBY_SAPPHIRE_MAY] = sBackAnims_RubySapphireMay,
[TRAINER_BACK_PIC_WALLY] = sBackAnims_Wally,
[TRAINER_BACK_PIC_STEVEN] = sBackAnims_Steven,
};