MossdeepCity_GameCorner_1F_MapScripts:: map_script MAP_SCRIPT_ON_FRAME_TABLE, MossdeepCity_GameCorner_1F_OnFrame map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, MossdeepCity_GameCorner_1F_OnWarp map_script MAP_SCRIPT_ON_LOAD, CableClub_OnLoad .byte 0 MossdeepCity_GameCorner_1F_OnWarp: map_script_2 VAR_CABLE_CLUB_STATE, USING_MINIGAME, CableClub_EventScript_CheckTurnAttendant .2byte 0 MossdeepCity_GameCorner_1F_OnFrame: map_script_2 VAR_CABLE_CLUB_STATE, USING_MINIGAME, CableClub_EventScript_ExitMinigameRoom .2byte 0 @ Script is redundant, the label in the goto also does lock and faceplayer MossdeepCity_GameCorner_1F_EventScript_InfoMan:: lock faceplayer goto MossdeepCity_GameCorner_1F_EventScript_InfoMan2 release end @ Script is redundant, the label in the goto also does lock and faceplayer MossdeepCity_GameCorner_1F_EventScript_OldMan:: lock faceplayer goto MossdeepCity_GameCorner_1F_EventScript_OldMan2 release end @ Everything below is leftover from RS @ The house that was here in RS was moved to Sootopolis and replaced by the Game Corner @ The text below is unused and duplicated in its replacement in Sootopolis City @ And the BG Door event was moved inaccessibly into a wall RS_MysteryEventsHouse_EventScript_Door:: msgbox RS_MysteryEventsHouse_Text_DoorIsLocked, MSGBOX_SIGN end RS_MysteryEventsHouse_Text_OldManGreeting: .string "When I was young, I traveled the world\n" .string "as a Pokémon Trainer.\p" .string "Now that I've become an old buzzard,\n" .string "my only amusement is watching young\l" .string "Trainers battle.$" RS_MysteryEventsHouse_Text_DoorIsLocked: .string "The door appears to be locked.$" RS_MysteryEventsHouse_Text_ChallengeVisitingTrainer: .string "A Trainer named {STR_VAR_1} is\n" .string "visiting my home.\p" .string "Would you like to challenge\n" .string "{STR_VAR_1}?$" RS_MysteryEventsHouse_Text_YouWontBattle: .string "You won't battle? I'm disappointed\n" .string "that I can't see you battle…$" RS_MysteryEventsHouse_Text_KeepItToA3On3: .string "Oh, good, good!\p" .string "But my house isn't all that sturdy.\p" .string "Could I ask you to keep it down to\n" .string "a 3-on-3 match?$" RS_MysteryEventsHouse_Text_SaveYourProgress: .string "Before you two battle, you should\n" .string "save your progress.$" RS_MysteryEventsHouse_Text_HopeToSeeAGoodMatch: .string "I hope to see a good match!$" RS_MysteryEventsHouse_Text_BattleTie: .string "So, it became a standoff.\p" .string "It was a brilliant match in which\n" .string "neither side conceded a step!$" RS_MysteryEventsHouse_Text_BattleWon: .string "That was superlative!\p" .string "Why, it was like seeing myself in\n" .string "my youth again!$" RS_MysteryEventsHouse_Text_BattleLost: .string "Ah, too bad for you!\p" .string "But it was a good match.\n" .string "I hope you can win next time.$"