EverGrandeCity_GlaciasRoom_MapScripts:: map_script MAP_SCRIPT_ON_FRAME_TABLE, EverGrandeCity_GlaciasRoom_OnFrame map_script MAP_SCRIPT_ON_LOAD, EverGrandeCity_GlaciasRoom_OnLoad map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, EverGrandeCity_GlaciasRoom_OnWarp .byte 0 EverGrandeCity_GlaciasRoom_OnWarp: map_script_2 VAR_TEMP_1, 0, EverGrandeCity_GlaciasRoom_EventScript_PlayerTurnNorth .2byte 0 EverGrandeCity_GlaciasRoom_EventScript_PlayerTurnNorth:: turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH end EverGrandeCity_GlaciasRoom_OnFrame: map_script_2 VAR_ELITE_4_STATE, 2, EverGrandeCity_GlaciasRoom_EventScript_WalkInCloseDoor .2byte 0 EverGrandeCity_GlaciasRoom_EventScript_WalkInCloseDoor:: lockall call PokemonLeague_EliteFour_EventScript_WalkInCloseDoor setvar VAR_ELITE_4_STATE, 3 releaseall end EverGrandeCity_GlaciasRoom_OnLoad: call_if_set FLAG_DEFEATED_ELITE_4_GLACIA, EverGrandeCity_GlaciasRoom_EventScript_ResetAdvanceToNextRoom call_if_eq VAR_ELITE_4_STATE, 3, EverGrandeCity_GlaciasRoom_EventScript_CloseDoor end EverGrandeCity_GlaciasRoom_EventScript_ResetAdvanceToNextRoom:: call PokemonLeague_EliteFour_EventScript_ResetAdvanceToNextRoom return EverGrandeCity_GlaciasRoom_EventScript_CloseDoor:: call PokemonLeague_EliteFour_EventScript_CloseDoor return EverGrandeCity_GlaciasRoom_EventScript_Glacia:: lock faceplayer goto_if_set FLAG_DEFEATED_ELITE_4_GLACIA, EverGrandeCity_GlaciasRoom_EventScript_PostBattleSpeech playbgm MUS_ENCOUNTER_ELITE_FOUR, FALSE msgbox EverGrandeCity_GlaciasRoom_Text_IntroSpeech, MSGBOX_DEFAULT setvar VAR_FORCE_BATTLE_ANIMS, 1 trainerbattle_no_intro TRAINER_GLACIA, EverGrandeCity_GlaciasRoom_Text_Defeat goto EverGrandeCity_GlaciasRoom_EventScript_Defeated end EverGrandeCity_GlaciasRoom_EventScript_PostBattleSpeech:: msgbox EverGrandeCity_GlaciasRoom_Text_PostBattleSpeech, MSGBOX_DEFAULT release end EverGrandeCity_GlaciasRoom_EventScript_Defeated:: setvar VAR_FORCE_BATTLE_ANIMS, 0 setflag FLAG_DEFEATED_ELITE_4_GLACIA call PokemonLeague_EliteFour_SetAdvanceToNextRoomMetatiles msgbox EverGrandeCity_GlaciasRoom_Text_PostBattleSpeech, MSGBOX_DEFAULT release end EverGrandeCity_GlaciasRoom_Text_IntroSpeech: .string "Welcome, my name is Glacia\n" .string "of the Elite Four.\p" .string "I've traveled from afar to Hoenn\n" .string "so that I may hone my ice skills.\p" .string "But all I have seen are challenges by\n" .string "weak Trainers and their Pokémon.\p" .string "What about you?\p" .string "It would please me to no end if I could\n" .string "go all out against you!$" EverGrandeCity_GlaciasRoom_Text_Defeat: .string "You and your Pokémon…\n" .string "How hot your spirits burn!\p" .string "The all-consuming heat overwhelms.\p" .string "It's no surprise that my icy skills\n" .string "failed to harm you.$" EverGrandeCity_GlaciasRoom_Text_PostBattleSpeech: .string "Advance to the next room.\p" .string "And there, confirm the truly fearsome\n" .string "side of the Pokémon League.$"