#include "global.h" #include "pokenav.h" #include "bg.h" #include "menu.h" #include "window.h" #include "sound.h" #include "string_util.h" #include "international_string_util.h" #include "constants/songs.h" enum { RIBBONS_MON_LIST_FUNC_NONE, RIBBONS_MON_LIST_FUNC_MOVE_UP, RIBBONS_MON_LIST_FUNC_MOVE_DOWN, RIBBONS_MON_LIST_FUNC_PAGE_UP, RIBBONS_MON_LIST_FUNC_PAGE_DOWN, RIBBONS_MON_LIST_FUNC_EXIT, RIBBONS_MON_LIST_FUNC_OPEN_RIBBONS_SUMMARY }; struct Pokenav_RibbonsMonList { u32 (*callback)(struct Pokenav_RibbonsMonList*); u32 loopedTaskId; u16 winid; s32 boxId; s32 monId; u32 changeBgs; u32 saveMonList; struct PokenavMonList *monList; }; struct Pokenav_RibbonsMonMenu { bool32 (*callback)(void); u32 loopedTaskId; u16 winid; bool32 fromSummary; u8 buff[BG_SCREEN_SIZE]; }; static u32 HandleRibbonsMonListInput_WaitListInit(struct Pokenav_RibbonsMonList *); static u32 HandleRibbonsMonListInput(struct Pokenav_RibbonsMonList *); static u32 RibbonsMonMenu_ReturnToMainMenu(struct Pokenav_RibbonsMonList *); static u32 RibbonsMonMenu_ToSummaryScreen(struct Pokenav_RibbonsMonList *); static u32 BuildPartyMonRibbonList(s32); static u32 InitBoxMonRibbonList(s32); static u32 BuildBoxMonRibbonList(s32); static u32 GetMonRibbonListLoopTaskFunc(s32); static void InsertMonListItem(struct Pokenav_RibbonsMonList *, struct PokenavMonListItem *); static u32 LoopedTask_OpenRibbonsMonList(s32); static bool32 GetRibbonsMonCurrentLoopedTaskActive(void); static u32 LoopedTask_RibbonsListMoveCursorUp(s32); static u32 LoopedTask_RibbonsListMoveCursorDown(s32); static u32 LoopedTask_RibbonsListMovePageUp(s32); static u32 LoopedTask_RibbonsListMovePageDown(s32); static u32 LoopedTask_RibbonsListReturnToMainMenu(s32); static u32 LoopedTask_RibbonsListOpenSummary(s32); static void DrawListIndexNumber(s32, s32, s32); static void AddRibbonsMonListWindow(struct Pokenav_RibbonsMonMenu *); static void UpdateIndexNumberDisplay(struct Pokenav_RibbonsMonMenu *); static void CreateRibbonMonsList(void); static void BufferRibbonMonInfoText(struct PokenavListItem *, u8 *); static const LoopedTask sMonRibbonListLoopTaskFuncs[] = { BuildPartyMonRibbonList, InitBoxMonRibbonList, BuildBoxMonRibbonList }; static const u16 sMonRibbonListFramePal[] = INCBIN_U16("graphics/pokenav/ribbons/list_bg.gbapal"); static const u32 sMonRibbonListFrameTiles[] = INCBIN_U32("graphics/pokenav/ribbons/list_bg.4bpp.lz"); static const u32 sMonRibbonListFrameTilemap[] = INCBIN_U32("graphics/pokenav/ribbons/list_bg.bin.lz"); static const u16 sMonRibbonListUi_Pal[] = INCBIN_U16("graphics/pokenav/ribbons/list_ui.gbapal"); static const struct BgTemplate sMonRibbonListBgTemplates[] = { { .bg = 1, .charBaseIndex = 1, .mapBaseIndex = 0x06, .screenSize = 0, .paletteMode = 0, .priority = 2, .baseTile = 0 }, { .bg = 2, .charBaseIndex = 2, .mapBaseIndex = 0x07, .screenSize = 0, .paletteMode = 0, .priority = 3, .baseTile = 0 } }; static const LoopedTask sRibbonsMonMenuLoopTaskFuncs[] = { [RIBBONS_MON_LIST_FUNC_NONE] = NULL, [RIBBONS_MON_LIST_FUNC_MOVE_UP] = LoopedTask_RibbonsListMoveCursorUp, [RIBBONS_MON_LIST_FUNC_MOVE_DOWN] = LoopedTask_RibbonsListMoveCursorDown, [RIBBONS_MON_LIST_FUNC_PAGE_UP] = LoopedTask_RibbonsListMovePageUp, [RIBBONS_MON_LIST_FUNC_PAGE_DOWN] = LoopedTask_RibbonsListMovePageDown, [RIBBONS_MON_LIST_FUNC_EXIT] = LoopedTask_RibbonsListReturnToMainMenu, [RIBBONS_MON_LIST_FUNC_OPEN_RIBBONS_SUMMARY] = LoopedTask_RibbonsListOpenSummary }; static const struct WindowTemplate sRibbonsMonListWindowTemplate = { .bg = 1, .tilemapLeft = 1, .tilemapTop = 6, .width = 7, .height = 2, .paletteNum = 1, .baseBlock = 20 }; static const u8 sText_MaleSymbol[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_RED}{WHITE}{GREEN}♂{COLOR_HIGHLIGHT_SHADOW}{DARK_GRAY}{WHITE}{LIGHT_GRAY}"); static const u8 sText_FemaleSymbol[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_GREEN}{WHITE}{BLUE}♀{COLOR_HIGHLIGHT_SHADOW}{DARK_GRAY}{WHITE}{LIGHT_GRAY}"); static const u8 sText_NoGenderSymbol[] = _("{UNK_SPACER}"); bool32 PokenavCallback_Init_MonRibbonList(void) { struct Pokenav_RibbonsMonList *list = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST, sizeof(struct Pokenav_RibbonsMonList)); if (list == NULL) return FALSE; list->monList = AllocSubstruct(POKENAV_SUBSTRUCT_MON_LIST, sizeof(struct PokenavMonList)); if (list->monList == NULL) return FALSE; list->callback = HandleRibbonsMonListInput_WaitListInit; list->loopedTaskId = CreateLoopedTask(GetMonRibbonListLoopTaskFunc, 1); list->changeBgs = 0; return TRUE; } bool32 PokenavCallback_Init_RibbonsMonListFromSummary(void) { struct Pokenav_RibbonsMonList *list = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST, sizeof(struct Pokenav_RibbonsMonList)); if (list == NULL) return FALSE; list->monList = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); list->callback = HandleRibbonsMonListInput; list->changeBgs = 1; return TRUE; } u32 GetRibbonsMonListCallback(void) { struct Pokenav_RibbonsMonList *list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); return list->callback(list); } void FreeRibbonsMonList(void) { struct Pokenav_RibbonsMonList *list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); if (!list->saveMonList) FreePokenavSubstruct(POKENAV_SUBSTRUCT_MON_LIST); FreePokenavSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); } static u32 HandleRibbonsMonListInput_WaitListInit(struct Pokenav_RibbonsMonList *list) { if (!IsLoopedTaskActive(list->loopedTaskId)) list->callback = HandleRibbonsMonListInput; return 0; } static u32 HandleRibbonsMonListInput(struct Pokenav_RibbonsMonList *list) { if (JOY_REPEAT(DPAD_UP)) return RIBBONS_MON_LIST_FUNC_MOVE_UP; if (JOY_REPEAT(DPAD_DOWN)) return RIBBONS_MON_LIST_FUNC_MOVE_DOWN; if (JOY_NEW(DPAD_LEFT)) return RIBBONS_MON_LIST_FUNC_PAGE_UP; if (JOY_NEW(DPAD_RIGHT)) return RIBBONS_MON_LIST_FUNC_PAGE_DOWN; if (JOY_NEW(B_BUTTON)) { list->saveMonList = 0; list->callback = RibbonsMonMenu_ReturnToMainMenu; return RIBBONS_MON_LIST_FUNC_EXIT; } if (JOY_NEW(A_BUTTON)) { list->monList->currIndex = PokenavList_GetSelectedIndex(); list->saveMonList = 1; list->callback = RibbonsMonMenu_ToSummaryScreen; return RIBBONS_MON_LIST_FUNC_OPEN_RIBBONS_SUMMARY; } return RIBBONS_MON_LIST_FUNC_NONE; } static u32 RibbonsMonMenu_ReturnToMainMenu(struct Pokenav_RibbonsMonList *list) { return POKENAV_MAIN_MENU_CURSOR_ON_RIBBONS; } static u32 RibbonsMonMenu_ToSummaryScreen(struct Pokenav_RibbonsMonList *list) { return POKENAV_RIBBONS_SUMMARY_SCREEN; } static u32 UpdateMonListBgs(void) { struct Pokenav_RibbonsMonList *list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); return list->changeBgs; } static struct PokenavMonListItem *GetMonRibbonMonListData(void) { struct Pokenav_RibbonsMonList * list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); return list->monList->monData; } static s32 GetRibbonsMonListCount(void) { struct Pokenav_RibbonsMonList * list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); return list->monList->listCount; } //unused static s32 GetMonRibbonSelectedMonData(void) { struct Pokenav_RibbonsMonList * list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); s32 idx = PokenavList_GetSelectedIndex(); return list->monList->monData[idx].data; } static s32 GetRibbonListMenuCurrIndex(void) { struct Pokenav_RibbonsMonList * list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); return list->monList->currIndex; } static u32 GetMonRibbonListLoopTaskFunc(s32 state) { return sMonRibbonListLoopTaskFuncs[state](state); } static u32 BuildPartyMonRibbonList(s32 state) { s32 i; struct PokenavMonListItem item; struct Pokenav_RibbonsMonList * list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); list->monList->listCount = 0; list->monList->currIndex = 0; item.boxId = TOTAL_BOXES_COUNT; for (i = 0; i < PARTY_SIZE; i++) { struct Pokemon * pokemon = &gPlayerParty[i]; if (!GetMonData(pokemon, MON_DATA_SANITY_HAS_SPECIES)) return LT_INC_AND_CONTINUE; if (!GetMonData(pokemon, MON_DATA_SANITY_IS_EGG) && !GetMonData(pokemon, MON_DATA_SANITY_IS_BAD_EGG)) { u32 ribbonCount = GetMonData(pokemon, MON_DATA_RIBBON_COUNT); if (ribbonCount != 0) { item.monId = i; item.data = ribbonCount; InsertMonListItem(list, &item); } } } return LT_INC_AND_CONTINUE; } static u32 InitBoxMonRibbonList(s32 state) { struct Pokenav_RibbonsMonList *list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); list->monId = 0; list->boxId = 0; return LT_INC_AND_CONTINUE; } static u32 BuildBoxMonRibbonList(s32 state) { struct Pokenav_RibbonsMonList * list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); s32 boxId = list->boxId; s32 monId = list->monId; s32 boxCount = 0; struct PokenavMonListItem item; while (boxId < TOTAL_BOXES_COUNT) { while (monId < IN_BOX_COUNT) { if (CheckBoxMonSanityAt(boxId, monId)) { u32 ribbonCount = GetBoxMonDataAt(boxId, monId, MON_DATA_RIBBON_COUNT); if (ribbonCount != 0) { item.boxId = boxId; item.monId = monId; item.data = ribbonCount; InsertMonListItem(list, &item); } } boxCount++; monId++; if (boxCount > TOTAL_BOXES_COUNT) { list->boxId = boxId; list->monId = monId; return LT_CONTINUE; } } monId = 0; boxId++; } list->changeBgs = 1; return LT_FINISH; } static void InsertMonListItem(struct Pokenav_RibbonsMonList *list, struct PokenavMonListItem *item) { u32 left = 0; u32 right = list->monList->listCount; u32 insertionIdx = left + (right - left) / 2; while (right != insertionIdx) { if (item->data > list->monList->monData[insertionIdx].data) right = insertionIdx; else left = insertionIdx + 1; insertionIdx = left + (right - left) / 2; } for (right = list->monList->listCount; right > insertionIdx; right--) list->monList->monData[right] = list->monList->monData[right - 1]; list->monList->monData[insertionIdx] = *item; list->monList->listCount++; } // Unused static bool32 PlayerHasRibbonsMon(void) { s32 i, j; for (i = 0; i < PARTY_SIZE; i++) { struct Pokemon *mon = &gPlayerParty[i]; if (!GetMonData(mon, MON_DATA_SANITY_HAS_SPECIES)) continue; if (GetMonData(mon, MON_DATA_SANITY_IS_EGG)) continue; if (GetMonData(mon, MON_DATA_RIBBONS)) return TRUE; } for (i = 0; i < TOTAL_BOXES_COUNT; i++) { for (j = 0; j < IN_BOX_COUNT; j++) { if (!CheckBoxMonSanityAt(i, j)) continue; if (GetBoxMonDataAt(i, j, MON_DATA_RIBBONS)) return TRUE; } } return FALSE; } bool32 OpenRibbonsMonList(void) { struct Pokenav_RibbonsMonMenu *menu = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU, sizeof(struct Pokenav_RibbonsMonMenu)); if (menu == NULL) return FALSE; menu->loopedTaskId = CreateLoopedTask(LoopedTask_OpenRibbonsMonList, 1); menu->callback = GetRibbonsMonCurrentLoopedTaskActive; menu->fromSummary = FALSE; return TRUE; } bool32 OpenRibbonsMonListFromRibbonsSummary(void) { struct Pokenav_RibbonsMonMenu *menu = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU, sizeof(struct Pokenav_RibbonsMonMenu)); if (menu == NULL) return FALSE; menu->loopedTaskId = CreateLoopedTask(LoopedTask_OpenRibbonsMonList, 1); menu->callback = GetRibbonsMonCurrentLoopedTaskActive; menu->fromSummary = TRUE; return TRUE; } void CreateRibbonsMonListLoopedTask(s32 idx) { struct Pokenav_RibbonsMonMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); menu->loopedTaskId = CreateLoopedTask(sRibbonsMonMenuLoopTaskFuncs[idx], 1); menu->callback = GetRibbonsMonCurrentLoopedTaskActive; } bool32 IsRibbonsMonListLoopedTaskActive(void) { struct Pokenav_RibbonsMonMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); return menu->callback(); } bool32 GetRibbonsMonCurrentLoopedTaskActive(void) { struct Pokenav_RibbonsMonMenu * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); return IsLoopedTaskActive(menu->loopedTaskId); } void FreeRibbonsMonMenu(void) { struct Pokenav_RibbonsMonMenu * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); DestroyPokenavList(); RemoveWindow(menu->winid); FreePokenavSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); } static u32 LoopedTask_OpenRibbonsMonList(s32 state) { struct Pokenav_RibbonsMonMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); switch (state) { case 0: InitBgTemplates(sMonRibbonListBgTemplates, ARRAY_COUNT(sMonRibbonListBgTemplates)); DecompressAndCopyTileDataToVram(1, sMonRibbonListFrameTiles, 0, 0, 0); SetBgTilemapBuffer(1, menu->buff); CopyToBgTilemapBuffer(1, sMonRibbonListFrameTilemap, 0, 0); CopyPaletteIntoBufferUnfaded(sMonRibbonListFramePal, 0x10, 0x20); CopyBgTilemapBufferToVram(1); return LT_INC_AND_PAUSE; case 1: if (FreeTempTileDataBuffersIfPossible()) return LT_PAUSE; if (!UpdateMonListBgs()) return LT_PAUSE; ChangeBgX(1, 0, BG_COORD_SET); ChangeBgY(1, 0, BG_COORD_SET); ShowBg(1); return LT_INC_AND_PAUSE; case 2: if (FreeTempTileDataBuffersIfPossible()) return LT_PAUSE; CopyPaletteIntoBufferUnfaded(sMonRibbonListUi_Pal, 0x20, 0x20); CreateRibbonMonsList(); return LT_INC_AND_PAUSE; case 3: if (IsCreatePokenavListTaskActive()) return LT_PAUSE; AddRibbonsMonListWindow(menu); return LT_INC_AND_PAUSE; case 4: if (FreeTempTileDataBuffersIfPossible()) return LT_PAUSE; ShowBg(2); HideBg(3); PrintHelpBarText(HELPBAR_RIBBONS_MON_LIST); PokenavFadeScreen(POKENAV_FADE_FROM_BLACK); if (!menu->fromSummary) { LoadLeftHeaderGfxForIndex(POKENAV_GFX_RIBBONS_MENU); ShowLeftHeaderGfx(POKENAV_GFX_RIBBONS_MENU, 1, 0); } return LT_INC_AND_PAUSE; case 5: if (IsPaletteFadeActive()) return LT_PAUSE; if (AreLeftHeaderSpritesMoving()) return LT_PAUSE; break; } return LT_FINISH; } static u32 LoopedTask_RibbonsListMoveCursorUp(s32 state) { struct Pokenav_RibbonsMonMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); switch (state) { case 0: switch (PokenavList_MoveCursorUp()) { case 0: return LT_FINISH; case 1: PlaySE(SE_SELECT); return LT_SET_STATE(2); case 2: PlaySE(SE_SELECT); break; } return LT_INC_AND_PAUSE; case 1: if (PokenavList_IsMoveWindowTaskActive()) return LT_PAUSE; // fallthrough case 2: UpdateIndexNumberDisplay(menu); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) return LT_PAUSE; break; } return LT_FINISH; } static u32 LoopedTask_RibbonsListMoveCursorDown(s32 state) { struct Pokenav_RibbonsMonMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); switch (state) { case 0: switch (PokenavList_MoveCursorDown()) { case 0: return LT_FINISH; case 1: PlaySE(SE_SELECT); return LT_SET_STATE(2); case 2: PlaySE(SE_SELECT); break; } return LT_INC_AND_PAUSE; case 1: if (PokenavList_IsMoveWindowTaskActive()) return LT_PAUSE; // fallthrough case 2: UpdateIndexNumberDisplay(menu); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) return LT_PAUSE; break; } return LT_FINISH; } static u32 LoopedTask_RibbonsListMovePageUp(s32 state) { struct Pokenav_RibbonsMonMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); switch (state) { case 0: switch (PokenavList_PageUp()) { case 0: return LT_FINISH; case 1: PlaySE(SE_SELECT); return LT_SET_STATE(2); case 2: PlaySE(SE_SELECT); break; } return LT_INC_AND_PAUSE; case 1: if (PokenavList_IsMoveWindowTaskActive()) return LT_PAUSE; // fallthrough case 2: UpdateIndexNumberDisplay(menu); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) return LT_PAUSE; break; } return LT_FINISH; } static u32 LoopedTask_RibbonsListMovePageDown(s32 state) { struct Pokenav_RibbonsMonMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); switch (state) { case 0: switch (PokenavList_PageDown()) { case 0: return LT_FINISH; case 1: PlaySE(SE_SELECT); return LT_SET_STATE(2); case 2: PlaySE(SE_SELECT); break; } return LT_INC_AND_PAUSE; case 1: if (PokenavList_IsMoveWindowTaskActive()) return LT_PAUSE; // fallthrough case 2: UpdateIndexNumberDisplay(menu); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) return LT_PAUSE; break; } return LT_FINISH; } static u32 LoopedTask_RibbonsListReturnToMainMenu(s32 state) { switch (state) { case 0: PlaySE(SE_SELECT); PokenavFadeScreen(POKENAV_FADE_TO_BLACK); SlideMenuHeaderDown(); return LT_INC_AND_PAUSE; case 1: if (IsPaletteFadeActive()) return LT_PAUSE; if (MainMenuLoopedTaskIsBusy()) return LT_PAUSE; SetLeftHeaderSpritesInvisibility(); break; } return LT_FINISH; } static u32 LoopedTask_RibbonsListOpenSummary(s32 state) { switch (state) { case 0: PlaySE(SE_SELECT); PokenavFadeScreen(POKENAV_FADE_TO_BLACK); return LT_INC_AND_PAUSE; case 1: if (IsPaletteFadeActive()) return LT_PAUSE; break; } return LT_FINISH; } static void AddRibbonsMonListWindow(struct Pokenav_RibbonsMonMenu *menu) { s32 listCount; menu->winid = AddWindow(&sRibbonsMonListWindowTemplate); PutWindowTilemap(menu->winid); listCount = GetRibbonsMonListCount(); DrawListIndexNumber(menu->winid, 0, listCount); CopyWindowToVram(menu->winid, COPYWIN_MAP); UpdateIndexNumberDisplay(menu); } static void UpdateIndexNumberDisplay(struct Pokenav_RibbonsMonMenu *menu) { s32 listIndex = PokenavList_GetSelectedIndex(); s32 listCount = GetRibbonsMonListCount(); DrawListIndexNumber(menu->winid, listIndex + 1, listCount); CopyWindowToVram(menu->winid, COPYWIN_GFX); } static void DrawListIndexNumber(s32 windowId, s32 index, s32 max) { u8 strbuf[16]; u32 x; u8 * ptr = strbuf; ptr = ConvertIntToDecimalStringN(ptr, index, STR_CONV_MODE_RIGHT_ALIGN, 3); *ptr++ = CHAR_SLASH; ConvertIntToDecimalStringN(ptr, max, STR_CONV_MODE_RIGHT_ALIGN, 3); x = GetStringCenterAlignXOffset(FONT_NORMAL, strbuf, 56); AddTextPrinterParameterized(windowId, FONT_NORMAL, strbuf, x, 1, TEXT_SKIP_DRAW, NULL); } static void CreateRibbonMonsList(void) { struct PokenavListTemplate template; template.list = (struct PokenavListItem *)GetMonRibbonMonListData(); template.count = GetRibbonsMonListCount(); template.itemSize = sizeof(struct PokenavListItem); template.startIndex = GetRibbonListMenuCurrIndex(); template.item_X = 13; template.windowWidth = 17; template.listTop = 1; template.maxShowed = 8; template.fillValue = 2; template.fontId = FONT_NORMAL; template.bufferItemFunc = BufferRibbonMonInfoText; template.iconDrawFunc = NULL; CreatePokenavList(&sMonRibbonListBgTemplates[1], &template, 0); } // Buffers the "Nickname gender/level" text for the ribbon mon list static void BufferRibbonMonInfoText(struct PokenavListItem * listItem, u8 * dest) { u8 gender; u8 level; u8 * s; const u8 * genderStr; struct PokenavMonListItem * item = (struct PokenavMonListItem *)listItem; // Mon is in party if (item->boxId == TOTAL_BOXES_COUNT) { struct Pokemon * mon = &gPlayerParty[item->monId]; gender = GetMonGender(mon); level = GetLevelFromMonExp(mon); GetMonData(mon, MON_DATA_NICKNAME, gStringVar3); } // Mon is in PC else { struct BoxPokemon * mon = GetBoxedMonPtr(item->boxId, item->monId); gender = GetBoxMonGender(mon); level = GetLevelFromBoxMonExp(mon); GetBoxMonData(mon, MON_DATA_NICKNAME, gStringVar3); } StringGet_Nickname(gStringVar3); dest = GetStringClearToWidth(dest, FONT_NORMAL, gStringVar3, 60); switch (gender) { default: genderStr = sText_NoGenderSymbol; break; case MON_MALE: genderStr = sText_MaleSymbol; break; case MON_FEMALE: genderStr = sText_FemaleSymbol; break; } s = StringCopy(gStringVar1, genderStr); *s++ = CHAR_SLASH; *s++ = CHAR_EXTRA_SYMBOL; *s++ = CHAR_LV_2; ConvertIntToDecimalStringN(s, level, STR_CONV_MODE_LEFT_ALIGN, 3); dest = GetStringClearToWidth(dest, FONT_NORMAL, gStringVar1, 54); ConvertIntToDecimalStringN(dest, item->data, STR_CONV_MODE_RIGHT_ALIGN, 2); }