#include "global.h" #include "mail.h" #include "constants/items.h" #include "main.h" #include "overworld.h" #include "task.h" #include "scanline_effect.h" #include "palette.h" #include "text.h" #include "menu.h" #include "menu_helpers.h" #include "text_window.h" #include "string_util.h" #include "international_string_util.h" #include "strings.h" #include "gpu_regs.h" #include "bg.h" #include "pokemon_icon.h" #include "malloc.h" #include "easy_chat.h" #include "graphics.h" #include "constants/rgb.h" // Bead and Dream mail feature an icon of the Pokémon holding it. enum { ICON_TYPE_NONE, ICON_TYPE_BEAD, ICON_TYPE_DREAM, }; struct MailLineLayout { u8 numEasyChatWords:2; u8 xOffset:6; u8 height; }; struct MailLayout { u8 numLines; u8 signatureYPos; u8 signatureWidth; u8 wordsYPos; u8 wordsXPos; const struct MailLineLayout *lines; }; struct MailGraphics { const u16 *palette; const u8 *tiles; const u8 *tileMap; u32 unused; u16 textColor; u16 textShadow; }; struct MailRead { /*0x0000*/ u8 message[8][64]; /*0x0200*/ u8 playerName[12]; /*0x020C*/ MainCallback exitCallback; /*0x0210*/ MainCallback callback; /*0x0214*/ struct Mail *mail; /*0x0218*/ bool8 hasText; /*0x0219*/ u8 signatureWidth; /*0x021a*/ u8 mailType; /*0x021b*/ u8 iconType; /*0x021c*/ u8 monIconSpriteId; /*0x021d*/ u8 language; /*0x021e*/ bool8 international; /*0x0220*/ u8 * (*parserSingle)(u8 *dest, u16 word); /*0x0224*/ u8 * (*parserMultiple)(u8 *dest, const u16 *src, u16 length1, u16 length2); /*0x0228*/ const struct MailLayout *layout; /*0x022c*/ u8 bg1TilemapBuffer[0x1000]; /*0x122c*/ u8 bg2TilemapBuffer[0x1000]; }; static EWRAM_DATA struct MailRead *sMailRead = NULL; static void CB2_InitMailRead(void); static void BufferMailText(void); static void PrintMailText(void); static void VBlankCB_MailRead(void); static void CB2_MailRead(void); static void CB2_WaitForPaletteExitOnKeyPress(void); static void CB2_ExitOnKeyPress(void); static void CB2_ExitMailReadFreeVars(void); static const struct BgTemplate sBgTemplates[] = { { .bg = 0, .charBaseIndex = 2, .mapBaseIndex = 31, .priority = 0 }, { .bg = 1, .charBaseIndex = 0, .mapBaseIndex = 30, .priority = 1 }, { .bg = 2, .charBaseIndex = 0, .mapBaseIndex = 29, .priority = 2 } }; static const struct WindowTemplate sWindowTemplates[] = { { .bg = 0, .tilemapLeft = 2, .tilemapTop = 3, .width = 26, .height = 15, .paletteNum = 15, .baseBlock = 1 }, DUMMY_WIN_TEMPLATE }; static const u8 sTextColors[] = { TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_DYNAMIC_COLOR_2 }; // Background is alternating bars of a dark/light color. // Either blue or red depending on player's gender static const u16 sBgColors[GENDER_COUNT][2] = { [MALE] = { RGB(13, 22, 26), RGB(5, 13, 20) }, [FEMALE] = { RGB(28, 15, 17), RGB(20, 6, 14) } }; static const struct MailGraphics sMailGraphics[] = { [ITEM_TO_MAIL(ITEM_ORANGE_MAIL)] = { .palette = gMailPalette_Orange, .tiles = gMailTiles_Orange, .tileMap = gMailTilemap_Orange, .unused = 0x2C0, .textColor = RGB(10, 10, 10), .textShadow = RGB(25, 25, 25), }, [ITEM_TO_MAIL(ITEM_HARBOR_MAIL)] = { .palette = gMailPalette_Harbor, .tiles = gMailTiles_Harbor, .tileMap = gMailTilemap_Harbor, .unused = 0x2E0, .textColor = RGB_WHITE, .textShadow = RGB(17, 17, 17), }, [ITEM_TO_MAIL(ITEM_GLITTER_MAIL)] = { .palette = gMailPalette_Glitter, .tiles = gMailTiles_Glitter, .tileMap = gMailTilemap_Glitter, .unused = 0x400, .textColor = RGB(10, 10, 10), .textShadow = RGB(25, 25, 25), }, [ITEM_TO_MAIL(ITEM_MECH_MAIL)] = { .palette = gMailPalette_Mech, .tiles = gMailTiles_Mech, .tileMap = gMailTilemap_Mech, .unused = 0x1E0, .textColor = RGB_WHITE, .textShadow = RGB(17, 17, 17), }, [ITEM_TO_MAIL(ITEM_WOOD_MAIL)] = { .palette = gMailPalette_Wood, .tiles = gMailTiles_Wood, .tileMap = gMailTilemap_Wood, .unused = 0x2E0, .textColor = RGB_WHITE, .textShadow = RGB(17, 17, 17), }, [ITEM_TO_MAIL(ITEM_WAVE_MAIL)] = { .palette = gMailPalette_Wave, .tiles = gMailTiles_Wave, .tileMap = gMailTilemap_Wave, .unused = 0x300, .textColor = RGB(10, 10, 10), .textShadow = RGB(25, 25, 25), }, [ITEM_TO_MAIL(ITEM_BEAD_MAIL)] = { .palette = gMailPalette_Bead, .tiles = gMailTiles_Bead, .tileMap = gMailTilemap_Bead, .unused = 0x140, .textColor = RGB_WHITE, .textShadow = RGB(17, 17, 17), }, [ITEM_TO_MAIL(ITEM_SHADOW_MAIL)] = { .palette = gMailPalette_Shadow, .tiles = gMailTiles_Shadow, .tileMap = gMailTilemap_Shadow, .unused = 0x300, .textColor = RGB_WHITE, .textShadow = RGB(17, 17, 17), }, [ITEM_TO_MAIL(ITEM_TROPIC_MAIL)] = { .palette = gMailPalette_Tropic, .tiles = gMailTiles_Tropic, .tileMap = gMailTilemap_Tropic, .unused = 0x220, .textColor = RGB(10, 10, 10), .textShadow = RGB(25, 25, 25), }, [ITEM_TO_MAIL(ITEM_DREAM_MAIL)] = { .palette = gMailPalette_Dream, .tiles = gMailTiles_Dream, .tileMap = gMailTilemap_Dream, .unused = 0x340, .textColor = RGB(10, 10, 10), .textShadow = RGB(25, 25, 25), }, [ITEM_TO_MAIL(ITEM_FAB_MAIL)] = { .palette = gMailPalette_Fab, .tiles = gMailTiles_Fab, .tileMap = gMailTilemap_Fab, .unused = 0x2a0, .textColor = RGB(10, 10, 10), .textShadow = RGB(25, 25, 25), }, [ITEM_TO_MAIL(ITEM_RETRO_MAIL)] = { .palette = gMailPalette_Retro, .tiles = gMailTiles_Retro, .tileMap = gMailTilemap_Retro, .unused = 0x520, .textColor = RGB(10, 10, 10), .textShadow = RGB(25, 25, 25), } }; static const struct MailLineLayout sLineLayouts_Wide[] = { { .numEasyChatWords = 3, .xOffset = 0, .height = 16 }, { .numEasyChatWords = 3, .xOffset = 0, .height = 16 }, { .numEasyChatWords = 3, .xOffset = 0, .height = 16 } }; static const struct MailLayout sMailLayouts_Wide[] = { [ITEM_TO_MAIL(ITEM_ORANGE_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 0, .signatureWidth = 0, .wordsYPos = 2, .wordsXPos = 4, .lines = sLineLayouts_Wide, }, [ITEM_TO_MAIL(ITEM_HARBOR_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 0, .signatureWidth = 0, .wordsYPos = 2, .wordsXPos = 4, .lines = sLineLayouts_Wide, }, [ITEM_TO_MAIL(ITEM_GLITTER_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 0, .signatureWidth = 0, .wordsYPos = 2, .wordsXPos = 4, .lines = sLineLayouts_Wide, }, [ITEM_TO_MAIL(ITEM_MECH_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 0, .signatureWidth = 0, .wordsYPos = 2, .wordsXPos = 4, .lines = sLineLayouts_Wide, }, [ITEM_TO_MAIL(ITEM_WOOD_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 0, .signatureWidth = 0, .wordsYPos = 2, .wordsXPos = 4, .lines = sLineLayouts_Wide, }, [ITEM_TO_MAIL(ITEM_WAVE_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 0, .signatureWidth = 0, .wordsYPos = 2, .wordsXPos = 4, .lines = sLineLayouts_Wide, }, [ITEM_TO_MAIL(ITEM_BEAD_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 0, .signatureWidth = 0, .wordsYPos = 2, .wordsXPos = 4, .lines = sLineLayouts_Wide, }, [ITEM_TO_MAIL(ITEM_SHADOW_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 0, .signatureWidth = 0, .wordsYPos = 2, .wordsXPos = 4, .lines = sLineLayouts_Wide, }, [ITEM_TO_MAIL(ITEM_TROPIC_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 0, .signatureWidth = 0, .wordsYPos = 2, .wordsXPos = 4, .lines = sLineLayouts_Wide, }, [ITEM_TO_MAIL(ITEM_DREAM_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 0, .signatureWidth = 0, .wordsYPos = 2, .wordsXPos = 4, .lines = sLineLayouts_Wide, }, [ITEM_TO_MAIL(ITEM_FAB_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 8, .signatureWidth = 0, .wordsYPos = 2, .wordsXPos = 4, .lines = sLineLayouts_Wide, }, [ITEM_TO_MAIL(ITEM_RETRO_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 0, .signatureWidth = 0, .wordsYPos = 2, .wordsXPos = 0, .lines = sLineLayouts_Wide, }, }; static const struct MailLineLayout sLineLayouts_Tall[] = { { .numEasyChatWords = 2, .xOffset = 0, .height = 16 }, { .numEasyChatWords = 2, .xOffset = 0, .height = 16 }, { .numEasyChatWords = 2, .xOffset = 0, .height = 16 }, { .numEasyChatWords = 2, .xOffset = 0, .height = 16 }, { .numEasyChatWords = 1, .xOffset = 0, .height = 16 } }; static const struct MailLayout sMailLayouts_Tall[] = { [ITEM_TO_MAIL(ITEM_ORANGE_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 7, .signatureWidth = 88, .wordsYPos = 11, .wordsXPos = 30, .lines = sLineLayouts_Tall, }, [ITEM_TO_MAIL(ITEM_HARBOR_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 10, .signatureWidth = 96, .wordsYPos = 9, .wordsXPos = 30, .lines = sLineLayouts_Tall, }, [ITEM_TO_MAIL(ITEM_GLITTER_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 12, .signatureWidth = 104, .wordsYPos = 5, .wordsXPos = 30, .lines = sLineLayouts_Tall, }, [ITEM_TO_MAIL(ITEM_MECH_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 5, .signatureWidth = 96, .wordsYPos = 8, .wordsXPos = 30, .lines = sLineLayouts_Tall, }, [ITEM_TO_MAIL(ITEM_WOOD_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 10, .signatureWidth = 96, .wordsYPos = 9, .wordsXPos = 30, .lines = sLineLayouts_Tall, }, [ITEM_TO_MAIL(ITEM_WAVE_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 9, .signatureWidth = 112, .wordsYPos = 5, .wordsXPos = 30, .lines = sLineLayouts_Tall, }, [ITEM_TO_MAIL(ITEM_BEAD_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 12, .signatureWidth = 104, .wordsYPos = 9, .wordsXPos = 30, .lines = sLineLayouts_Tall, }, [ITEM_TO_MAIL(ITEM_SHADOW_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 13, .signatureWidth = 104, .wordsYPos = 13, .wordsXPos = 30, .lines = sLineLayouts_Tall, }, [ITEM_TO_MAIL(ITEM_TROPIC_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 9, .signatureWidth = 96, .wordsYPos = 9, .wordsXPos = 30, .lines = sLineLayouts_Tall, }, [ITEM_TO_MAIL(ITEM_DREAM_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 9, .signatureWidth = 96, .wordsYPos = 9, .wordsXPos = 30, .lines = sLineLayouts_Tall, }, [ITEM_TO_MAIL(ITEM_FAB_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 17, .signatureWidth = 104, .wordsYPos = 15, .wordsXPos = 30, .lines = sLineLayouts_Tall, }, [ITEM_TO_MAIL(ITEM_RETRO_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 9, .signatureWidth = 96, .wordsYPos = 5, .wordsXPos = 30, .lines = sLineLayouts_Tall, }, }; void ReadMail(struct Mail *mail, void (*exitCallback)(void), bool8 hasText) { u16 buffer[2]; u16 species; sMailRead = calloc(1, sizeof(*sMailRead)); sMailRead->language = GAME_LANGUAGE; sMailRead->international = TRUE; sMailRead->parserSingle = CopyEasyChatWord; sMailRead->parserMultiple = ConvertEasyChatWordsToString; if (IS_ITEM_MAIL(mail->itemId)) { sMailRead->mailType = ITEM_TO_MAIL(mail->itemId); } else { sMailRead->mailType = ITEM_TO_MAIL(FIRST_MAIL_INDEX); hasText = FALSE; } switch (sMailRead->international) { case FALSE: default: // Never reached. JP only? sMailRead->layout = &sMailLayouts_Wide[sMailRead->mailType]; break; case TRUE: sMailRead->layout = &sMailLayouts_Tall[sMailRead->mailType]; break; } species = MailSpeciesToSpecies(mail->species, buffer); if (species > SPECIES_NONE && species < NUM_SPECIES) { switch (sMailRead->mailType) { default: sMailRead->iconType = ICON_TYPE_NONE; break; case ITEM_TO_MAIL(ITEM_BEAD_MAIL): sMailRead->iconType = ICON_TYPE_BEAD; break; case ITEM_TO_MAIL(ITEM_DREAM_MAIL): sMailRead->iconType = ICON_TYPE_DREAM; break; } } else { sMailRead->iconType = ICON_TYPE_NONE; } sMailRead->mail = mail; sMailRead->exitCallback = exitCallback; sMailRead->hasText = hasText; SetMainCallback2(CB2_InitMailRead); } static bool8 MailReadBuildGraphics(void) { u16 icon; switch (gMain.state) { case 0: SetVBlankCallback(NULL); ScanlineEffect_Stop(); SetGpuReg(REG_OFFSET_DISPCNT, 0); break; case 1: CpuFill16(0, (void *)OAM, OAM_SIZE); break; case 2: ResetPaletteFade(); break; case 3: ResetTasks(); break; case 4: ResetSpriteData(); break; case 5: FreeAllSpritePalettes(); ResetTempTileDataBuffers(); SetGpuReg(REG_OFFSET_BG0HOFS, 0); SetGpuReg(REG_OFFSET_BG0VOFS, 0); SetGpuReg(REG_OFFSET_BG1HOFS, 0); SetGpuReg(REG_OFFSET_BG1VOFS, 0); SetGpuReg(REG_OFFSET_BG2VOFS, 0); SetGpuReg(REG_OFFSET_BG2HOFS, 0); SetGpuReg(REG_OFFSET_BG3HOFS, 0); SetGpuReg(REG_OFFSET_BG3VOFS, 0); SetGpuReg(REG_OFFSET_BLDCNT, 0); SetGpuReg(REG_OFFSET_BLDALPHA, 0); break; case 6: ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates)); SetBgTilemapBuffer(1, sMailRead->bg1TilemapBuffer); SetBgTilemapBuffer(2, sMailRead->bg2TilemapBuffer); break; case 7: InitWindows(sWindowTemplates); DeactivateAllTextPrinters(); break; case 8: DecompressAndCopyTileDataToVram(1, sMailGraphics[sMailRead->mailType].tiles, 0, 0, 0); break; case 9: if (FreeTempTileDataBuffersIfPossible()) { return FALSE; } break; case 10: FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20); FillBgTilemapBufferRect_Palette0(2, 1, 0, 0, 30, 20); CopyToBgTilemapBuffer(1, sMailGraphics[sMailRead->mailType].tileMap, 0, 0); break; case 11: CopyBgTilemapBufferToVram(0); CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(2); break; case 12: LoadPalette(GetOverworldTextboxPalettePtr(), 240, 32); gPlttBufferUnfaded[250] = sMailGraphics[sMailRead->mailType].textColor; gPlttBufferFaded[250] = sMailGraphics[sMailRead->mailType].textColor; gPlttBufferUnfaded[251] = sMailGraphics[sMailRead->mailType].textShadow; gPlttBufferFaded[251] = sMailGraphics[sMailRead->mailType].textShadow; LoadPalette(sMailGraphics[sMailRead->mailType].palette, 0, 32); gPlttBufferUnfaded[10] = sBgColors[gSaveBlock2Ptr->playerGender][0]; gPlttBufferFaded[10] = sBgColors[gSaveBlock2Ptr->playerGender][0]; gPlttBufferUnfaded[11] = sBgColors[gSaveBlock2Ptr->playerGender][1]; gPlttBufferFaded[11] = sBgColors[gSaveBlock2Ptr->playerGender][1]; break; case 13: if (sMailRead->hasText) { BufferMailText(); } break; case 14: if (sMailRead->hasText) { PrintMailText(); RunTextPrinters(); } break; case 15: if (Overworld_IsRecvQueueAtMax() == TRUE) return FALSE; break; case 16: SetVBlankCallback(VBlankCB_MailRead); gPaletteFade.bufferTransferDisabled = TRUE; break; case 17: icon = GetIconSpeciesNoPersonality(sMailRead->mail->species); switch (sMailRead->iconType) { case ICON_TYPE_BEAD: LoadMonIconPalette(icon); sMailRead->monIconSpriteId = CreateMonIconNoPersonality(icon, SpriteCallbackDummy, 96, 128, 0, FALSE); break; case ICON_TYPE_DREAM: LoadMonIconPalette(icon); sMailRead->monIconSpriteId = CreateMonIconNoPersonality(icon, SpriteCallbackDummy, 40, 128, 0, FALSE); break; } break; case 18: SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); ShowBg(0); ShowBg(1); ShowBg(2); BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK); gPaletteFade.bufferTransferDisabled = FALSE; sMailRead->callback = CB2_WaitForPaletteExitOnKeyPress; return TRUE; default: return FALSE; } gMain.state++; return FALSE; } static void CB2_InitMailRead(void) { do { if (MailReadBuildGraphics() == TRUE) { SetMainCallback2(CB2_MailRead); break; } } while (MenuHelpers_IsLinkActive() != TRUE); } static void BufferMailText(void) { u16 i; u8 numWords; u8 *ptr; // Convert the easy chat words to strings line by line and buffer them to message numWords = 0; for (i = 0; i < sMailRead->layout->numLines; i ++) { ConvertEasyChatWordsToString(sMailRead->message[i], &sMailRead->mail->words[numWords], sMailRead->layout->lines[i].numEasyChatWords, 1); numWords += sMailRead->layout->lines[i].numEasyChatWords; } // Buffer the signature ptr = StringCopy(sMailRead->playerName, sMailRead->mail->playerName); if (!sMailRead->international) { // Never reached StringCopy(ptr, gText_FromSpace); // Odd, "From" text is already printed in PrintMailText sMailRead->signatureWidth = sMailRead->layout->signatureWidth - (StringLength(sMailRead->playerName) * 8 - 96); } else { ConvertInternationalPlayerName(sMailRead->playerName); sMailRead->signatureWidth = sMailRead->layout->signatureWidth; } } static void PrintMailText(void) { u16 i; u8 signature[32]; u8 y; u8 *bufptr; s32 box_x; s32 box_y; y = 0; PutWindowTilemap(0); PutWindowTilemap(1); FillWindowPixelBuffer(0, PIXEL_FILL(0)); FillWindowPixelBuffer(1, PIXEL_FILL(0)); for (i = 0; i < sMailRead->layout->numLines; i ++) { if (sMailRead->message[i][0] == EOS || sMailRead->message[i][0] == CHAR_SPACE) continue; AddTextPrinterParameterized3(0, FONT_NORMAL, sMailRead->layout->lines[i].xOffset + sMailRead->layout->wordsXPos, y + sMailRead->layout->wordsYPos, sTextColors, 0, sMailRead->message[i]); y += sMailRead->layout->lines[i].height; } bufptr = StringCopy(signature, gText_FromSpace); StringCopy(bufptr, sMailRead->playerName); box_x = GetStringCenterAlignXOffset(FONT_NORMAL, signature, sMailRead->signatureWidth) + 104; box_y = sMailRead->layout->signatureYPos + 88; AddTextPrinterParameterized3(0, FONT_NORMAL, box_x, box_y, sTextColors, 0, signature); CopyWindowToVram(0, COPYWIN_FULL); CopyWindowToVram(1, COPYWIN_FULL); } static void VBlankCB_MailRead(void) { LoadOam(); ProcessSpriteCopyRequests(); TransferPlttBuffer(); } static void CB2_MailRead(void) { if (sMailRead->iconType != ICON_TYPE_NONE) { AnimateSprites(); BuildOamBuffer(); } sMailRead->callback(); } static void CB2_WaitForPaletteExitOnKeyPress(void) { if (!UpdatePaletteFade()) { sMailRead->callback = CB2_ExitOnKeyPress; } } static void CB2_ExitOnKeyPress(void) { if (JOY_NEW(A_BUTTON | B_BUTTON)) { BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); sMailRead->callback = CB2_ExitMailReadFreeVars; } } static void CB2_ExitMailReadFreeVars(void) { if (!UpdatePaletteFade()) { SetMainCallback2(sMailRead->exitCallback); switch (sMailRead->iconType) { case ICON_TYPE_BEAD: case ICON_TYPE_DREAM: FreeMonIconPalette(GetIconSpeciesNoPersonality(sMailRead->mail->species)); FreeAndDestroyMonIconSprite(&gSprites[sMailRead->monIconSpriteId]); } memset(sMailRead, 0, sizeof(*sMailRead)); ResetPaletteFade(); UnsetBgTilemapBuffer(0); UnsetBgTilemapBuffer(1); ResetBgsAndClearDma3BusyFlags(0); FreeAllWindowBuffers(); FREE_AND_SET_NULL(sMailRead); } }