static const union AnimCmd gAnimCmd_Brendan_1[] = { ANIMCMD_FRAME(0, 24), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(2, 24), ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(3, 50), ANIMCMD_END, }; static const union AnimCmd gAnimCmd_May_Steven_1[] = { ANIMCMD_FRAME(0, 24), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(2, 24), ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(3, 50), ANIMCMD_END, }; static const union AnimCmd gAnimCmd_Wally_1[] = { ANIMCMD_FRAME(0, 24), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(2, 24), ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(3, 50), ANIMCMD_END, }; static const union AnimCmd gAnimCmd_Red_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(2, 6), ANIMCMD_FRAME(3, 6), ANIMCMD_FRAME(4, 24), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd gAnimCmd_Leaf_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(2, 6), ANIMCMD_FRAME(3, 6), ANIMCMD_FRAME(4, 24), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd gAnimCmd_RubySapphireBrendan_1[] = { ANIMCMD_FRAME(0, 24), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(2, 24), ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(3, 50), ANIMCMD_END, }; static const union AnimCmd gAnimCmd_RubySapphireMay_1[] = { ANIMCMD_FRAME(0, 24), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(2, 24), ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(3, 50), ANIMCMD_END, }; static const union AnimCmd *const sBackAnims_Brendan[] = { sAnim_GeneralFrame3, gAnimCmd_Brendan_1, }; static const union AnimCmd *const sBackAnims_May[] = { sAnim_GeneralFrame3, gAnimCmd_May_Steven_1, }; static const union AnimCmd *const sBackAnims_Red[] = { sAnim_GeneralFrame0, gAnimCmd_Red_1, }; static const union AnimCmd *const sBackAnims_Leaf[] = { sAnim_GeneralFrame0, gAnimCmd_Leaf_1, }; static const union AnimCmd *const sBackAnims_RubySapphireBrendan[] = { sAnim_GeneralFrame3, gAnimCmd_RubySapphireBrendan_1, }; static const union AnimCmd *const sBackAnims_RubySapphireMay[] = { sAnim_GeneralFrame3, gAnimCmd_RubySapphireMay_1, }; static const union AnimCmd *const sBackAnims_Wally[] = { sAnim_GeneralFrame3, gAnimCmd_Wally_1, }; static const union AnimCmd *const sBackAnims_Steven[] = { sAnim_GeneralFrame3, gAnimCmd_May_Steven_1, }; const union AnimCmd *const *const gTrainerBackAnimsPtrTable[] = { [TRAINER_BACK_PIC_BRENDAN] = sBackAnims_Brendan, [TRAINER_BACK_PIC_MAY] = sBackAnims_May, [TRAINER_BACK_PIC_RED] = sBackAnims_Red, [TRAINER_BACK_PIC_LEAF] = sBackAnims_Leaf, [TRAINER_BACK_PIC_RUBY_SAPPHIRE_BRENDAN] = sBackAnims_RubySapphireBrendan, [TRAINER_BACK_PIC_RUBY_SAPPHIRE_MAY] = sBackAnims_RubySapphireMay, [TRAINER_BACK_PIC_WALLY] = sBackAnims_Wally, [TRAINER_BACK_PIC_STEVEN] = sBackAnims_Steven, };