.set LOCALID_TWIN, 1 .set LOCALID_MOM, 4 .set LOCALID_RIVAL, 7 .set LOCALID_BIRCH, 8 LittlerootTown_MapScripts:: map_script MAP_SCRIPT_ON_TRANSITION, LittlerootTown_OnTransition map_script MAP_SCRIPT_ON_FRAME_TABLE, LittlerootTown_OnFrame map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, LittlerootTown_OnWarp .byte 0 @ State descriptions for VAR_LITTLEROOT_TOWN_STATE @ 1: Met Rival @ 2: Saving Birch @ 3: Received Pokedex @ 4: Received Running Shoes @ State descriptions for VAR_LITTLEROOT_INTRO_STATE @ 1: In truck male @ 2: In truck female @ 3: Entered house @ 4: Told to go set clock @ 5: Entered 2F to set clock @ 6: Set clock @ 7: Told to go meet rival @ State descriptions for VAR_LITTLEROOT_HOUSES_STATE_MAY @ and VAR_LITTLEROOT_HOUSES_STATE_BRENDAN @ 1: On Truck (and is corresponding gender) @ 2: Met Rival's Mom (and is corresponding gender) @ 3: Entered Hall of Fame @ 4: Completed Lati TV / SS Ticket event @ 5: Exited house after above event @ State descriptions for VAR_LITTLEROOT_RIVAL_STATE @ 1: Never occurs @ 2: Entered Rival's bedroom @ 3: Met Rival @ 4: Received Pokedex LittlerootTown_OnTransition: setflag FLAG_VISITED_LITTLEROOT_TOWN call Common_EventScript_SetupRivalGfxId call_if_eq VAR_LITTLEROOT_INTRO_STATE, 2, LittlerootTown_EventScript_MoveMomToMaysDoor call_if_unset FLAG_RESCUED_BIRCH, LittlerootTown_EventScript_SetTwinPos call_if_eq VAR_LITTLEROOT_TOWN_STATE, 3, LittlerootTown_EventScript_SetMomStandingInFrontOfDoorPos call_if_eq VAR_LITTLEROOT_HOUSES_STATE_MAY, 4, LittlerootTown_EventScript_SetExitedHouseAfterLatiSSTicketEvent call_if_eq VAR_LITTLEROOT_HOUSES_STATE_BRENDAN, 4, LittlerootTown_EventScript_SetExitedHouseAfterLatiSSTicketEvent call_if_eq VAR_OLDALE_RIVAL_STATE, 1, LittlerootTown_EventScript_MoveRivalFromOldale call_if_eq VAR_LITTLEROOT_RIVAL_STATE, 3, LittlerootTown_EventScript_SetRivalLeftForRoute103 call_if_eq VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 1, LittlerootTown_EventScript_HideMapNamePopup call_if_eq VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 2, LittlerootTown_EventScript_LeftLabAfterDexUpgrade end LittlerootTown_EventScript_LeftLabAfterDexUpgrade:: setvar VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 3 return LittlerootTown_EventScript_HideMapNamePopup:: setflag FLAG_HIDE_MAP_NAME_POPUP return LittlerootTown_EventScript_SetRivalLeftForRoute103:: setflag FLAG_RIVAL_LEFT_FOR_ROUTE103 return LittlerootTown_EventScript_MoveRivalFromOldale:: setvar VAR_OLDALE_RIVAL_STATE, 2 setflag FLAG_HIDE_OLDALE_TOWN_RIVAL return LittlerootTown_EventScript_SetExitedHouseAfterLatiSSTicketEvent:: setvar VAR_LITTLEROOT_HOUSES_STATE_MAY, 5 setvar VAR_LITTLEROOT_HOUSES_STATE_BRENDAN, 5 return LittlerootTown_EventScript_MoveMomToMaysDoor:: setobjectxyperm LOCALID_MOM, 14, 8 return LittlerootTown_EventScript_SetTwinPos:: goto_if_eq VAR_LITTLEROOT_TOWN_STATE, 0, LittlerootTown_EventScript_SetTwinGuardingRoutePos setobjectxyperm LOCALID_TWIN, 10, 1 setobjectmovementtype LOCALID_TWIN, MOVEMENT_TYPE_FACE_UP return LittlerootTown_EventScript_SetTwinGuardingRoutePos:: setobjectxyperm LOCALID_TWIN, 7, 2 setobjectmovementtype LOCALID_TWIN, MOVEMENT_TYPE_FACE_DOWN return LittlerootTown_EventScript_SetMomStandingInFrontOfDoorPos:: clearflag FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE setobjectmovementtype LOCALID_MOM, MOVEMENT_TYPE_FACE_DOWN checkplayergender call_if_eq VAR_RESULT, MALE, LittlerootTown_EventScript_SetMomInFrontOfDoorMale call_if_eq VAR_RESULT, FEMALE, LittlerootTown_EventScript_SetMomInFrontOfDoorFemale return LittlerootTown_EventScript_SetMomInFrontOfDoorMale:: setobjectxyperm LOCALID_MOM, 5, 9 return LittlerootTown_EventScript_SetMomInFrontOfDoorFemale:: setobjectxyperm LOCALID_MOM, 14, 9 return LittlerootTown_OnFrame: map_script_2 VAR_LITTLEROOT_INTRO_STATE, 1, LittlerootTown_EventScript_StepOffTruckMale map_script_2 VAR_LITTLEROOT_INTRO_STATE, 2, LittlerootTown_EventScript_StepOffTruckFemale map_script_2 VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 1, LittlerootTown_EventScript_BeginDexUpgradeScene .2byte 0 LittlerootTown_EventScript_StepOffTruckMale:: lockall setvar VAR_0x8004, 5 setvar VAR_0x8005, 8 call LittlerootTown_EventScript_GoInsideWithMom setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_TRUCK warpsilent MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F, 8, 8 waitstate releaseall end LittlerootTown_EventScript_StepOffTruckFemale:: lockall setvar VAR_0x8004, 14 setvar VAR_0x8005, 8 call LittlerootTown_EventScript_GoInsideWithMom setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_TRUCK warpsilent MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F, 2, 8 waitstate releaseall end LittlerootTown_EventScript_GoInsideWithMom:: delay 15 playse SE_LEDGE applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_Movement_PlayerStepOffTruck waitmovement 0 opendoor VAR_0x8004, VAR_0x8005 waitdooranim addobject LOCALID_MOM applymovement LOCALID_MOM, LittlerootTown_Movement_MomExitHouse waitmovement 0 closedoor VAR_0x8004, VAR_0x8005 waitdooranim delay 10 applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerAtTruck waitmovement 0 msgbox LittlerootTown_Text_OurNewHomeLetsGoInside, MSGBOX_DEFAULT closemessage applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachDoor applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_Movement_PlayerApproachDoor waitmovement 0 opendoor VAR_0x8004, VAR_0x8005 waitdooranim applymovement LOCALID_MOM, LittlerootTown_Movement_MomEnterHouse applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_Movement_PlayerEnterHouse waitmovement 0 setflag FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE setvar VAR_LITTLEROOT_INTRO_STATE, 3 hideobjectat OBJ_EVENT_ID_PLAYER, 0 closedoor VAR_0x8004, VAR_0x8005 waitdooranim clearflag FLAG_HIDE_LITTLEROOT_TOWN_FAT_MAN clearflag FLAG_HIDE_MAP_NAME_POPUP return LittlerootTown_Movement_MomExitHouse: walk_down step_end LittlerootTown_Movement_MomApproachPlayerAtTruck: walk_down walk_in_place_faster_left step_end LittlerootTown_Movement_MomApproachDoor: delay_16 delay_8 walk_up step_end LittlerootTown_Movement_MomEnterHouse: walk_up set_invisible step_end LittlerootTown_Movement_PlayerApproachDoor: delay_16 delay_8 walk_right walk_in_place_faster_up step_end LittlerootTown_Movement_PlayerEnterHouse: walk_up walk_up step_end LittlerootTown_Movement_PlayerStepOffTruck: jump_right delay_16 delay_16 delay_16 step_end LittlerootTown_EventScript_BeginDexUpgradeScene:: lockall playse SE_PIN applymovement LOCALID_BIRCH, Common_Movement_ExclamationMark waitmovement 0 delay 80 msgbox LittlerootTown_Text_BirchSomethingToShowYouAtLab, MSGBOX_DEFAULT closemessage clearflag FLAG_HIDE_LITTLEROOT_TOWN_RIVAL clearflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCH delay 20 clearflag FLAG_HIDE_MAP_NAME_POPUP warp MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB, 6, 5 waitstate releaseall end LittlerootTown_OnWarp: map_script_2 VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 1, LittlerootTown_EventScript_SetRivalBirchPosForDexUpgrade .2byte 0 LittlerootTown_EventScript_SetRivalBirchPosForDexUpgrade:: addobject LOCALID_BIRCH addobject LOCALID_RIVAL checkplayergender goto_if_eq VAR_RESULT, MALE, LittlerootTown_EventScript_SetRivalBirchPosForDexUpgradeMale goto LittlerootTown_EventScript_SetRivalBirchPosForDexUpgradeFemale end LittlerootTown_EventScript_SetRivalBirchPosForDexUpgradeMale:: setobjectxy LOCALID_RIVAL, 6, 10 setobjectxy LOCALID_BIRCH, 5, 10 end LittlerootTown_EventScript_SetRivalBirchPosForDexUpgradeFemale:: setobjectxy LOCALID_RIVAL, 13, 10 setobjectxy LOCALID_BIRCH, 14, 10 end LittlerootTown_EventScript_FatMan:: msgbox LittlerootTown_Text_CanUsePCToStoreItems, MSGBOX_NPC end LittlerootTown_EventScript_Boy:: msgbox LittlerootTown_Text_BirchSpendsDaysInLab, MSGBOX_NPC end LittlerootTown_EventScript_Twin:: lock faceplayer goto_if_set FLAG_ADVENTURE_STARTED, LittlerootTown_EventScript_GoodLuck goto_if_set FLAG_RESCUED_BIRCH, LittlerootTown_EventScript_YouSavedBirch goto_if_ne VAR_LITTLEROOT_TOWN_STATE, 0, LittlerootTown_EventScript_GoSaveBirch msgbox LittlerootTown_Text_IfYouGoInGrassPokemonWillJumpOut, MSGBOX_DEFAULT release end LittlerootTown_EventScript_GoSaveBirch:: special GetPlayerBigGuyGirlString msgbox LittlerootTown_Text_CanYouGoSeeWhatsHappening, MSGBOX_DEFAULT closemessage applymovement LOCALID_TWIN, Common_Movement_FaceOriginalDirection waitmovement 0 setvar VAR_LITTLEROOT_TOWN_STATE, 2 release end LittlerootTown_EventScript_YouSavedBirch:: special GetPlayerBigGuyGirlString msgbox LittlerootTown_Text_YouSavedBirch, MSGBOX_DEFAULT release end LittlerootTown_EventScript_GoodLuck:: msgbox LittlerootTown_Text_GoodLuckCatchingPokemon, MSGBOX_DEFAULT release end LittlerootTown_EventScript_NeedPokemonTriggerLeft:: lockall applymovement LOCALID_TWIN, LittlerootTown_Movement_TwinApproachPlayerLeft waitmovement 0 call LittlerootTown_EventScript_DangerousWithoutPokemon applymovement LOCALID_TWIN, LittlerootTown_Movement_TwinReturnLeft waitmovement 0 releaseall end LittlerootTown_EventScript_DangerousWithoutPokemon:: msgbox LittlerootTown_Text_IfYouGoInGrassPokemonWillJumpOut, MSGBOX_DEFAULT closemessage applymovement LOCALID_TWIN, LittlerootTown_Movement_TwinPushPlayerFromRoute applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_Movement_PushPlayerBackFromRoute waitmovement 0 msgbox LittlerootTown_Text_DangerousIfYouDontHavePokemon, MSGBOX_DEFAULT closemessage return LittlerootTown_Movement_TwinApproachPlayerLeft: face_right delay_8 disable_jump_landing_ground_effect jump_in_place_right delay_8 walk_fast_right walk_fast_right walk_fast_right walk_fast_right walk_fast_up walk_fast_up walk_fast_left face_down step_end LittlerootTown_Movement_TwinPushPlayerFromRoute: walk_down step_end LittlerootTown_Movement_TwinReturnLeft: walk_right walk_down walk_down walk_left walk_left walk_left walk_left walk_up walk_in_place_faster_down step_end LittlerootTown_Movement_PushPlayerBackFromRoute: lock_facing_direction walk_down unlock_facing_direction step_end LittlerootTown_EventScript_NeedPokemonTriggerRight:: lockall applymovement LOCALID_TWIN, LittlerootTown_Movement_TwinApproachPlayerRight waitmovement 0 call LittlerootTown_EventScript_DangerousWithoutPokemon applymovement LOCALID_TWIN, LittlerootTown_Movement_TwinReturnRight waitmovement 0 releaseall end LittlerootTown_Movement_TwinApproachPlayerRight: face_right delay_8 disable_jump_landing_ground_effect jump_in_place_right delay_8 walk_fast_right walk_fast_right walk_fast_right walk_fast_up walk_fast_up walk_fast_right face_down step_end LittlerootTown_Movement_TwinReturnRight: walk_left walk_down walk_left walk_left walk_left walk_in_place_faster_down step_end LittlerootTown_EventScript_GoSaveBirchTrigger:: lockall applymovement LOCALID_TWIN, Common_Movement_WalkInPlaceFasterRight waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 special GetPlayerBigGuyGirlString msgbox LittlerootTown_Text_CanYouGoSeeWhatsHappening, MSGBOX_DEFAULT closemessage applymovement LOCALID_TWIN, Common_Movement_FaceOriginalDirection waitmovement 0 setvar VAR_LITTLEROOT_TOWN_STATE, 2 releaseall end LittlerootTown_EventScript_TownSign:: msgbox LittlerootTown_Text_TownSign, MSGBOX_SIGN end LittlerootTown_EventScript_BirchsLabSign:: msgbox LittlerootTown_Text_ProfBirchsLab, MSGBOX_SIGN end LittlerootTown_EventScript_BrendansHouseSign:: lockall checkplayergender call_if_eq VAR_RESULT, MALE, LittlerootTown_EventScript_PlayersHouseSignMale call_if_eq VAR_RESULT, FEMALE, LittlerootTown_EventScript_BirchsHouseSignFemale releaseall end LittlerootTown_EventScript_PlayersHouseSignMale:: msgbox LittlerootTown_Text_PlayersHouse, MSGBOX_DEFAULT return LittlerootTown_EventScript_BirchsHouseSignFemale:: msgbox LittlerootTown_Text_ProfBirchsHouse, MSGBOX_DEFAULT return LittlerootTown_EventScript_MaysHouseSign:: lockall checkplayergender call_if_eq VAR_RESULT, MALE, LittlerootTown_EventScript_BirchsHouseSignMale call_if_eq VAR_RESULT, FEMALE, LittlerootTown_EventScript_PlayersHouseSignFemale releaseall end LittlerootTown_EventScript_BirchsHouseSignMale:: msgbox LittlerootTown_Text_ProfBirchsHouse, MSGBOX_DEFAULT return LittlerootTown_EventScript_PlayersHouseSignFemale:: msgbox LittlerootTown_Text_PlayersHouse, MSGBOX_DEFAULT return LittlerootTown_EventScript_GiveRunningShoesTrigger0:: lockall setvar VAR_0x8008, 0 setobjectxy LOCALID_MOM, 10, 9 goto LittlerootTown_EventScript_GiveRunningShoesTrigger end LittlerootTown_EventScript_GiveRunningShoesTrigger1:: lockall setvar VAR_0x8008, 1 setobjectxy LOCALID_MOM, 11, 9 goto LittlerootTown_EventScript_GiveRunningShoesTrigger end LittlerootTown_EventScript_GiveRunningShoesTrigger2:: lockall setvar VAR_0x8008, 2 goto LittlerootTown_EventScript_GiveRunningShoesTrigger end LittlerootTown_EventScript_GiveRunningShoesTrigger3:: lockall setvar VAR_0x8008, 3 goto LittlerootTown_EventScript_GiveRunningShoesTrigger end LittlerootTown_EventScript_GiveRunningShoesTrigger4:: lockall setvar VAR_0x8008, 4 goto LittlerootTown_EventScript_GiveRunningShoesTrigger end LittlerootTown_EventScript_GiveRunningShoesTrigger5:: lockall setvar VAR_0x8008, 5 goto LittlerootTown_EventScript_GiveRunningShoesTrigger end LittlerootTown_EventScript_GiveRunningShoesTrigger:: checkplayergender call_if_eq VAR_RESULT, MALE, LittlerootTown_EventScript_MomNoticePlayerMale call_if_eq VAR_RESULT, FEMALE, LittlerootTown_EventScript_MomNoticePlayerFemale checkplayergender call_if_eq VAR_RESULT, MALE, LittlerootTown_EventScript_SetHomeDoorCoordsMale call_if_eq VAR_RESULT, FEMALE, LittlerootTown_EventScript_SetHomeDoorCoordsFemale msgbox LittlerootTown_Text_WaitPlayer, MSGBOX_DEFAULT closemessage checkplayergender call_if_eq VAR_RESULT, MALE, LittlerootTown_EventScript_MomApproachPlayerMale call_if_eq VAR_RESULT, FEMALE, LittlerootTown_EventScript_MomApproachPlayerFemale call LittlerootTown_EventScript_GiveRunningShoes checkplayergender call_if_eq VAR_RESULT, MALE, LittlerootTown_EventScript_MomReturnHomeMale call_if_eq VAR_RESULT, FEMALE, LittlerootTown_EventScript_MomReturnHomeFemale goto LittlerootTown_EventScript_SetReceivedRunningShoes end LittlerootTown_EventScript_SetHomeDoorCoordsMale:: setvar VAR_0x8009, 5 setvar VAR_0x800A, 8 return LittlerootTown_EventScript_SetHomeDoorCoordsFemale:: setvar VAR_0x8009, 14 setvar VAR_0x800A, 8 return LittlerootTown_EventScript_MomNoticePlayerMale:: applymovement LOCALID_MOM, Common_Movement_WalkInPlaceFasterRight waitmovement 0 return LittlerootTown_EventScript_MomNoticePlayerFemale:: applymovement LOCALID_MOM, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 return LittlerootTown_EventScript_MomApproachPlayerMale:: call_if_eq VAR_0x8008, 0, LittlerootTown_EventScript_MomApproachPlayer0 call_if_eq VAR_0x8008, 1, LittlerootTown_EventScript_MomApproachPlayer1 call_if_eq VAR_0x8008, 2, LittlerootTown_EventScript_MomApproachPlayerMale2 call_if_eq VAR_0x8008, 3, LittlerootTown_EventScript_MomApproachPlayerMale3 call_if_eq VAR_0x8008, 4, LittlerootTown_EventScript_MomApproachPlayerMale4 call_if_eq VAR_0x8008, 5, LittlerootTown_EventScript_MomApproachPlayerMale5 return LittlerootTown_EventScript_MomApproachPlayerFemale:: call_if_eq VAR_0x8008, 0, LittlerootTown_EventScript_MomApproachPlayer0 call_if_eq VAR_0x8008, 1, LittlerootTown_EventScript_MomApproachPlayer1 call_if_eq VAR_0x8008, 2, LittlerootTown_EventScript_MomApproachPlayerFemale2 call_if_eq VAR_0x8008, 3, LittlerootTown_EventScript_MomApproachPlayerFemale3 call_if_eq VAR_0x8008, 4, LittlerootTown_EventScript_MomApproachPlayerFemale4 call_if_eq VAR_0x8008, 5, LittlerootTown_EventScript_MomApproachPlayerFemale5 return LittlerootTown_EventScript_MomApproachPlayer0:: applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown waitmovement 0 applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayer0 waitmovement 0 return LittlerootTown_EventScript_MomApproachPlayer1:: applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown waitmovement 0 applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayer1 waitmovement 0 return LittlerootTown_EventScript_MomApproachPlayerMale2:: applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerMale2 waitmovement 0 return LittlerootTown_EventScript_MomApproachPlayerMale3:: applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerMale3 waitmovement 0 return LittlerootTown_EventScript_MomApproachPlayerMale4:: applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerMale4 waitmovement 0 return LittlerootTown_EventScript_MomApproachPlayerMale5:: applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerMale5 waitmovement 0 return LittlerootTown_EventScript_MomApproachPlayerFemale2:: applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerFemale2 waitmovement 0 return LittlerootTown_EventScript_MomApproachPlayerFemale3:: applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerFemale3 waitmovement 0 return LittlerootTown_EventScript_MomApproachPlayerFemale4:: applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerFemale4 waitmovement 0 return LittlerootTown_EventScript_MomApproachPlayerFemale5:: applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerFemale5 waitmovement 0 return LittlerootTown_EventScript_MomReturnHomeMale:: call_if_eq VAR_0x8008, 0, LittlerootTown_EventScript_MomReturnHome0 call_if_eq VAR_0x8008, 1, LittlerootTown_EventScript_MomReturnHome1 call_if_eq VAR_0x8008, 2, LittlerootTown_EventScript_MomReturnHomeMale2 call_if_eq VAR_0x8008, 3, LittlerootTown_EventScript_MomReturnHomeMale3 call_if_eq VAR_0x8008, 4, LittlerootTown_EventScript_MomReturnHomeMale4 call_if_eq VAR_0x8008, 5, LittlerootTown_EventScript_MomReturnHomeMale5 return LittlerootTown_EventScript_MomReturnHomeFemale:: call_if_eq VAR_0x8008, 0, LittlerootTown_EventScript_MomReturnHome0 call_if_eq VAR_0x8008, 1, LittlerootTown_EventScript_MomReturnHome1 call_if_eq VAR_0x8008, 2, LittlerootTown_EventScript_MomReturnHomeFemale2 call_if_eq VAR_0x8008, 3, LittlerootTown_EventScript_MomReturnHomeFemale3 call_if_eq VAR_0x8008, 4, LittlerootTown_EventScript_MomReturnHomeFemale4 call_if_eq VAR_0x8008, 5, LittlerootTown_EventScript_MomReturnHomeFemale5 return LittlerootTown_EventScript_MomReturnHome0:: applymovement LOCALID_MOM, LittlerootTown_Movement_MomReturnHome0 waitmovement 0 return LittlerootTown_EventScript_MomReturnHome1:: applymovement LOCALID_MOM, LittlerootTown_Movement_MomReturnHome1 waitmovement 0 return LittlerootTown_EventScript_MomReturnHomeMale2:: applymovement LOCALID_MOM, LittlerootTown_Movement_MomReturnHomeMale2 waitmovement 0 opendoor VAR_0x8009, VAR_0x800A waitdooranim applymovement LOCALID_MOM, LittlerootTown_Movement_MomExitThroughDoor waitmovement 0 hideobjectat LOCALID_MOM, MAP_LITTLEROOT_TOWN closedoor VAR_0x8009, VAR_0x800A waitdooranim return LittlerootTown_EventScript_MomReturnHomeMale3:: applymovement LOCALID_MOM, LittlerootTown_Movement_MomReturnHomeMale3 waitmovement 0 opendoor VAR_0x8009, VAR_0x800A waitdooranim applymovement LOCALID_MOM, LittlerootTown_Movement_MomExitThroughDoor waitmovement 0 hideobjectat LOCALID_MOM, MAP_LITTLEROOT_TOWN closedoor VAR_0x8009, VAR_0x800A waitdooranim return LittlerootTown_EventScript_MomReturnHomeMale4:: applymovement LOCALID_MOM, LittlerootTown_Movement_MomReturnHomeMale4 waitmovement 0 opendoor VAR_0x8009, VAR_0x800A waitdooranim applymovement LOCALID_MOM, LittlerootTown_Movement_MomExitThroughDoor waitmovement 0 hideobjectat LOCALID_MOM, MAP_LITTLEROOT_TOWN closedoor VAR_0x8009, VAR_0x800A waitdooranim return LittlerootTown_EventScript_MomReturnHomeMale5:: applymovement LOCALID_MOM, LittlerootTown_Movement_MomReturnHomeMale5 waitmovement 0 opendoor VAR_0x8009, VAR_0x800A waitdooranim applymovement LOCALID_MOM, LittlerootTown_Movement_MomExitThroughDoor waitmovement 0 hideobjectat LOCALID_MOM, MAP_LITTLEROOT_TOWN closedoor VAR_0x8009, VAR_0x800A waitdooranim return LittlerootTown_EventScript_MomReturnHomeFemale2:: applymovement LOCALID_MOM, LittlerootTown_Movement_MomReturnHomeFemale2 waitmovement 0 opendoor VAR_0x8009, VAR_0x800A waitdooranim applymovement LOCALID_MOM, LittlerootTown_Movement_MomExitThroughDoor waitmovement 0 hideobjectat LOCALID_MOM, MAP_LITTLEROOT_TOWN closedoor VAR_0x8009, VAR_0x800A waitdooranim return LittlerootTown_EventScript_MomReturnHomeFemale3:: applymovement LOCALID_MOM, LittlerootTown_Movement_MomReturnHomeFemale3 waitmovement 0 opendoor VAR_0x8009, VAR_0x800A waitdooranim applymovement LOCALID_MOM, LittlerootTown_Movement_MomExitThroughDoor waitmovement 0 hideobjectat LOCALID_MOM, MAP_LITTLEROOT_TOWN closedoor VAR_0x8009, VAR_0x800A waitdooranim return LittlerootTown_EventScript_MomReturnHomeFemale4:: applymovement LOCALID_MOM, LittlerootTown_Movement_MomReturnHomeFemale4 waitmovement 0 opendoor VAR_0x8009, VAR_0x800A waitdooranim applymovement LOCALID_MOM, LittlerootTown_Movement_MomExitThroughDoor waitmovement 0 hideobjectat LOCALID_MOM, MAP_LITTLEROOT_TOWN closedoor VAR_0x8009, VAR_0x800A waitdooranim return LittlerootTown_EventScript_MomReturnHomeFemale5:: applymovement LOCALID_MOM, LittlerootTown_Movement_MomReturnHomeFemale5 waitmovement 0 opendoor VAR_0x8009, VAR_0x800A waitdooranim applymovement LOCALID_MOM, LittlerootTown_Movement_MomExitThroughDoor waitmovement 0 hideobjectat LOCALID_MOM, MAP_LITTLEROOT_TOWN closedoor VAR_0x8009, VAR_0x800A waitdooranim return LittlerootTown_Movement_MomApproachPlayer0: walk_up walk_up walk_up walk_up walk_up walk_up step_end LittlerootTown_Movement_MomApproachPlayer1: walk_up walk_up walk_up walk_up walk_up walk_up step_end LittlerootTown_Movement_MomApproachPlayerMale2: walk_right walk_right walk_right walk_right step_end LittlerootTown_Movement_MomApproachPlayerMale3: walk_right walk_right walk_right walk_right walk_right step_end LittlerootTown_Movement_MomApproachPlayerMale4: walk_right walk_right step_end LittlerootTown_Movement_MomApproachPlayerMale5: walk_right walk_right walk_right step_end LittlerootTown_Movement_MomApproachPlayerFemale2: walk_left walk_left walk_left step_end LittlerootTown_Movement_MomApproachPlayerFemale3: walk_left walk_left step_end LittlerootTown_Movement_MomApproachPlayerFemale4: walk_left walk_left walk_left walk_left walk_left step_end LittlerootTown_Movement_MomApproachPlayerFemale5: walk_left walk_left walk_left walk_left step_end LittlerootTown_Movement_MomReturnHome0: walk_down walk_down walk_down walk_down walk_down step_end LittlerootTown_Movement_MomReturnHome1: walk_down walk_down walk_down walk_down walk_down step_end LittlerootTown_Movement_MomReturnHomeMale2: walk_left walk_left walk_left walk_left walk_in_place_faster_up step_end LittlerootTown_Movement_MomReturnHomeMale3: walk_left walk_left walk_left walk_left walk_left walk_in_place_faster_up step_end LittlerootTown_Movement_MomReturnHomeMale4: walk_left walk_left walk_in_place_faster_up step_end LittlerootTown_Movement_MomReturnHomeMale5: walk_left walk_left walk_left walk_in_place_faster_up step_end LittlerootTown_Movement_MomReturnHomeFemale2: walk_right walk_right walk_right walk_in_place_faster_up step_end LittlerootTown_Movement_MomReturnHomeFemale3: walk_right walk_right walk_in_place_faster_up step_end LittlerootTown_Movement_MomReturnHomeFemale4: walk_right walk_right walk_right walk_right walk_right walk_in_place_faster_up step_end LittlerootTown_Movement_MomReturnHomeFemale5: walk_right walk_right walk_right walk_right walk_in_place_faster_up step_end LittlerootTown_Movement_MomExitThroughDoor: walk_up step_end LittlerootTown_EventScript_Mom:: lock faceplayer checkplayergender call_if_eq VAR_RESULT, MALE, LittlerootTown_EventScript_SetHomeDoorCoordsMale call_if_eq VAR_RESULT, FEMALE, LittlerootTown_EventScript_SetHomeDoorCoordsFemale call LittlerootTown_EventScript_GiveRunningShoes applymovement LOCALID_MOM, Common_Movement_WalkInPlaceFasterUp waitmovement 0 opendoor VAR_0x8009, VAR_0x800A waitdooranim applymovement LOCALID_MOM, LittlerootTown_Movement_MomExitThroughDoor waitmovement 0 hideobjectat LOCALID_MOM, MAP_LITTLEROOT_TOWN closedoor VAR_0x8009, VAR_0x800A waitdooranim goto LittlerootTown_EventScript_SetReceivedRunningShoes end LittlerootTown_EventScript_SetReceivedRunningShoes:: removeobject LOCALID_MOM setflag FLAG_SYS_B_DASH setvar VAR_LITTLEROOT_TOWN_STATE, 4 release end LittlerootTown_EventScript_GiveRunningShoes:: msgbox LittlerootTown_Text_WearTheseRunningShoes, MSGBOX_DEFAULT playfanfare MUS_OBTAIN_ITEM message LittlerootTown_Text_SwitchShoesWithRunningShoes waitfanfare setflag FLAG_RECEIVED_RUNNING_SHOES msgbox LittlerootTown_Text_ExplainRunningShoes, MSGBOX_DEFAULT msgbox LittlerootTown_Text_ComeHomeIfAnythingHappens, MSGBOX_DEFAULT closemessage delay 30 return LittlerootTown_Text_OurNewHomeLetsGoInside: .string "Mom: {PLAYER}, we're here, honey!\p" .string "It must be tiring riding with our things\n" .string "in the moving truck.\p" .string "Well, this is Littleroot Town.\p" .string "How do you like it?\n" .string "This is our new home!\p" .string "It has a quaint feel, but it seems to be\n" .string "an easy place to live, don't you think?\p" .string "And, you get your own room, {PLAYER}!\n" .string "Let's go inside.$" LittlerootTown_Text_WaitPlayer: .string "Mom: Wait, {PLAYER}!$" LittlerootTown_Text_WearTheseRunningShoes: .string "Mom: {PLAYER}! {PLAYER}! Did you\n" .string "introduce yourself to Prof. Birch?\p" .string "Oh! What an adorable Pokémon!\n" .string "You got it from Prof. Birch. How nice!\p" .string "You're your father's child, all right.\n" .string "You look good together with Pokémon!\p" .string "Here, honey! If you're going out on an\n" .string "adventure, wear these Running Shoes.\p" .string "They'll put a zip in your step!$" LittlerootTown_Text_SwitchShoesWithRunningShoes: .string "{PLAYER} switched shoes with the\n" .string "Running Shoes.$" LittlerootTown_Text_ExplainRunningShoes: .string "Mom: {PLAYER}, those shoes came with\n" .string "instructions.\p" .string "“Press the B Button while wearing these\n" .string "Running Shoes to run extra-fast!\p" .string "You can also press L or R to run all the\n" .string "time!”$" LittlerootTown_Text_ComeHomeIfAnythingHappens: .string "… … … … … … … …\n" .string "… … … … … … … …\p" .string "To think that you have your very own\n" .string "Pokémon now…\l" .string "Your father will be overjoyed.\p" .string "…But please be careful.\n" .string "If anything happens, you can come home.\p" .string "Go on, go get them, honey!$" LittlerootTown_Text_CanUsePCToStoreItems: .string "Did you know? Now you can download the\n" .string "source code for most of the Pokémon\p" .string "games and edit it to make something\n" .string "brand-new? The power of science is\p" .string "staggering!$" LittlerootTown_Text_BirchSpendsDaysInLab: .string "Prof. Birch spends days in his Lab\n" .string "studying, then he'll suddenly go out in\l" .string "the wild to do more research…\p" .string "When does Prof. Birch spend time\n" .string "at home?$" LittlerootTown_Text_IfYouGoInGrassPokemonWillJumpOut: .string "Wait! Stop!\p" .string "If you go outside and go in the grass,\n" .string "wild Pokémon will jump out!$" LittlerootTown_Text_DangerousIfYouDontHavePokemon: .string "It's dangerous if you don't have\n" .string "your own Pokémon.$" LittlerootTown_Text_CanYouGoSeeWhatsHappening: .string "Um, hi!\p" .string "There are scary Pokémon outside!\n" .string "I can hear their cries!\p" .string "I want to go see what's going on,\n" .string "but I don't have any Pokémon…\p" .string "Can you go see what's happening\n" .string "for me?$" LittlerootTown_Text_YouSavedBirch: .string "You saved Prof. Birch!\n" .string "I'm so glad!$" LittlerootTown_Text_GoodLuckCatchingPokemon: .string "Are you going to catch Pokémon?\n" .string "Good luck!$" LittlerootTown_Text_TownSign: .string "Littleroot Town\n" .string "“A town that can't be shaded any hue.”$" LittlerootTown_Text_ProfBirchsLab: .string "Prof. Birch's Pokémon Lab$" LittlerootTown_Text_PlayersHouse: .string "{PLAYER}'s House$" LittlerootTown_Text_ProfBirchsHouse: .string "Prof. Birch's House$" LittlerootTown_Text_BirchSomethingToShowYouAtLab: .string "Prof. Birch: Well, well, {PLAYER}{KUN}!\n" .string "That was good work out there!\p" .string "I knew there was something special\n" .string "about you when I first saw you,\l" .string "but I never expected this.\p" .string "Oh, yes. Do you still have the Pokédex\n" .string "I gave you?\p" .string "I have something to show you.\n" .string "Let's go to my Lab.$"