#include "global.h" #include "sprite.h" #include "window.h" #include "malloc.h" #include "palette.h" #include "decompress.h" #include "trainer_pokemon_sprites.h" #include "data.h" #include "pokemon.h" #include "constants/trainers.h" struct PicData { u8 *frames; struct SpriteFrameImage *images; u16 paletteTag; u8 spriteId; u8 active; }; #define PICS_COUNT 8 static EWRAM_DATA struct SpriteTemplate sCreatingSpriteTemplate = {}; static EWRAM_DATA struct PicData sSpritePics[PICS_COUNT] = {}; static const struct PicData sDummyPicData = {}; static const struct OamData sOamData_Normal = { .shape = SPRITE_SHAPE(64x64), .size = SPRITE_SIZE(64x64) }; static const struct OamData sOamData_Affine = { .affineMode = ST_OAM_AFFINE_NORMAL, .shape = SPRITE_SHAPE(64x64), .size = SPRITE_SIZE(64x64) }; static void DummyPicSpriteCallback(struct Sprite *sprite) { } bool16 ResetAllPicSprites(void) { int i; for (i = 0; i < PICS_COUNT; i ++) sSpritePics[i] = sDummyPicData; return FALSE; } static bool16 DecompressPic(u16 species, u32 personality, bool8 isFrontPic, u8 *dest, bool8 isTrainer, bool8 ignoreDeoxys) { if (!isTrainer) { if (isFrontPic) { if (!ignoreDeoxys) LoadSpecialPokePic(&gMonFrontPicTable[species], dest, species, personality, isFrontPic); else LoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], dest, species, personality, isFrontPic); } else { if (!ignoreDeoxys) LoadSpecialPokePic(&gMonBackPicTable[species], dest, species, personality, isFrontPic); else LoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[species], dest, species, personality, isFrontPic); } } else { if (isFrontPic) DecompressPicFromTable(&gTrainerFrontPicTable[species], dest, species); else DecompressPicFromTable(&gTrainerBackPicTable[species], dest, species); } return FALSE; } static bool16 DecompressPic_HandleDeoxys(u16 species, u32 personality, bool8 isFrontPic, u8 *dest, bool8 isTrainer) { return DecompressPic(species, personality, isFrontPic, dest, isTrainer, FALSE); } static void LoadPicPaletteByTagOrSlot(u16 species, u32 otId, u32 personality, u8 paletteSlot, u16 paletteTag, bool8 isTrainer) { if (!isTrainer) { if (paletteTag == TAG_NONE) { sCreatingSpriteTemplate.paletteTag = TAG_NONE; LoadCompressedPalette(GetMonSpritePalFromSpeciesAndPersonality(species, otId, personality), 0x100 + paletteSlot * 0x10, 0x20); } else { sCreatingSpriteTemplate.paletteTag = paletteTag; LoadCompressedSpritePalette(GetMonSpritePalStructFromOtIdPersonality(species, otId, personality)); } } else { if (paletteTag == TAG_NONE) { sCreatingSpriteTemplate.paletteTag = TAG_NONE; LoadCompressedPalette(gTrainerFrontPicPaletteTable[species].data, 0x100 + paletteSlot * 0x10, 0x20); } else { sCreatingSpriteTemplate.paletteTag = paletteTag; LoadCompressedSpritePalette(&gTrainerFrontPicPaletteTable[species]); } } } static void LoadPicPaletteBySlot(u16 species, u32 otId, u32 personality, u8 paletteSlot, bool8 isTrainer) { if (!isTrainer) LoadCompressedPalette(GetMonSpritePalFromSpeciesAndPersonality(species, otId, personality), paletteSlot * 0x10, 0x20); else LoadCompressedPalette(gTrainerFrontPicPaletteTable[species].data, paletteSlot * 0x10, 0x20); } static void AssignSpriteAnimsTable(bool8 isTrainer) { if (!isTrainer) sCreatingSpriteTemplate.anims = gAnims_MonPic; else sCreatingSpriteTemplate.anims = gTrainerFrontAnimsPtrTable[0]; } static u16 CreatePicSprite(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 isTrainer, bool8 ignoreDeoxys) { u8 i; u8 *framePics; struct SpriteFrameImage *images; int j; u8 spriteId; for (i = 0; i < PICS_COUNT; i ++) { if (!sSpritePics[i].active) break; } if (i == PICS_COUNT) return 0xFFFF; framePics = Alloc(4 * 0x800); if (!framePics) return 0xFFFF; images = Alloc(4 * sizeof(struct SpriteFrameImage)); if (!images) { Free(framePics); return 0xFFFF; } if (DecompressPic(species, personality, isFrontPic, framePics, isTrainer, ignoreDeoxys)) { // debug trap? return 0xFFFF; } for (j = 0; j < 4; j ++) { images[j].data = framePics + 0x800 * j; images[j].size = 0x800; } sCreatingSpriteTemplate.tileTag = TAG_NONE; sCreatingSpriteTemplate.oam = &sOamData_Normal; AssignSpriteAnimsTable(isTrainer); sCreatingSpriteTemplate.images = images; sCreatingSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable; sCreatingSpriteTemplate.callback = DummyPicSpriteCallback; LoadPicPaletteByTagOrSlot(species, otId, personality, paletteSlot, paletteTag, isTrainer); spriteId = CreateSprite(&sCreatingSpriteTemplate, x, y, 0); if (paletteTag == TAG_NONE) gSprites[spriteId].oam.paletteNum = paletteSlot; sSpritePics[i].frames = framePics; sSpritePics[i].images = images; sSpritePics[i].paletteTag = paletteTag; sSpritePics[i].spriteId = spriteId; sSpritePics[i].active = TRUE; return spriteId; } static u16 CreatePicSprite_HandleDeoxys(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 isTrainer) { return CreatePicSprite(species, otId, personality, isFrontPic, x, y, paletteSlot, paletteTag, isTrainer, FALSE); } u16 CreateMonPicSprite_Affine(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y, u8 paletteSlot, u16 paletteTag) { u8 *framePics; struct SpriteFrameImage *images; int j; u8 i; u8 spriteId; u8 type; for (i = 0; i < PICS_COUNT; i++) { if (!sSpritePics[i].active) break; } if (i == PICS_COUNT) return 0xFFFF; framePics = Alloc(4 * MON_PIC_SIZE); if (!framePics) return 0xFFFF; if (flags & F_MON_PIC_NO_AFFINE) { flags &= ~F_MON_PIC_NO_AFFINE; type = MON_PIC_AFFINE_NONE; } else { type = flags; } images = Alloc(4 * sizeof(struct SpriteFrameImage)); if (!images) { Free(framePics); return 0xFFFF; } if (DecompressPic(species, personality, flags, framePics, FALSE, FALSE)) { // debug trap? return 0xFFFF; } for (j = 0; j < 4; j ++) { images[j].data = framePics + MON_PIC_SIZE * j; images[j].size = MON_PIC_SIZE; } sCreatingSpriteTemplate.tileTag = TAG_NONE; sCreatingSpriteTemplate.anims = gMonFrontAnimsPtrTable[species]; sCreatingSpriteTemplate.images = images; if (type == MON_PIC_AFFINE_FRONT) { sCreatingSpriteTemplate.affineAnims = gAffineAnims_BattleSpriteOpponentSide; sCreatingSpriteTemplate.oam = &sOamData_Affine; } else if (type == MON_PIC_AFFINE_BACK) { sCreatingSpriteTemplate.affineAnims = gAffineAnims_BattleSpritePlayerSide; sCreatingSpriteTemplate.oam = &sOamData_Affine; } else // MON_PIC_AFFINE_NONE { sCreatingSpriteTemplate.oam = &sOamData_Normal; sCreatingSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable; } sCreatingSpriteTemplate.callback = DummyPicSpriteCallback; LoadPicPaletteByTagOrSlot(species, otId, personality, paletteSlot, paletteTag, FALSE); spriteId = CreateSprite(&sCreatingSpriteTemplate, x, y, 0); if (paletteTag == TAG_NONE) gSprites[spriteId].oam.paletteNum = paletteSlot; sSpritePics[i].frames = framePics; sSpritePics[i].images = images; sSpritePics[i].paletteTag = paletteTag; sSpritePics[i].spriteId = spriteId; sSpritePics[i].active = TRUE; return spriteId; } static u16 FreeAndDestroyPicSpriteInternal(u16 spriteId) { u8 i; u8 *framePics; struct SpriteFrameImage *images; for (i = 0; i < PICS_COUNT; i ++) { if (sSpritePics[i].spriteId == spriteId) break; } if (i == PICS_COUNT) return 0xFFFF; framePics = sSpritePics[i].frames; images = sSpritePics[i].images; if (sSpritePics[i].paletteTag != TAG_NONE) FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(gSprites[spriteId].oam.paletteNum)); DestroySprite(&gSprites[spriteId]); Free(framePics); Free(images); sSpritePics[i] = sDummyPicData; return 0; } static u16 LoadPicSpriteInWindow(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u8 paletteSlot, u8 windowId, bool8 isTrainer) { if (DecompressPic_HandleDeoxys(species, personality, isFrontPic, (u8 *)GetWindowAttribute(windowId, WINDOW_TILE_DATA), FALSE)) return 0xFFFF; LoadPicPaletteBySlot(species, otId, personality, paletteSlot, isTrainer); return 0; } static u16 CreateTrainerCardSprite(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId, bool8 isTrainer) { u8 *framePics; framePics = Alloc(4 * 0x800); if (framePics && !DecompressPic_HandleDeoxys(species, personality, isFrontPic, framePics, isTrainer)) { BlitBitmapRectToWindow(windowId, framePics, 0, 0, 0x40, 0x40, destX, destY, 0x40, 0x40); LoadPicPaletteBySlot(species, otId, personality, paletteSlot, isTrainer); Free(framePics); return 0; } return 0xFFFF; } static u16 CreateMonPicSprite(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 ignoreDeoxys) { return CreatePicSprite(species, otId, personality, isFrontPic, x, y, paletteSlot, paletteTag, FALSE, ignoreDeoxys); } u16 CreateMonPicSprite_HandleDeoxys(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag) { return CreateMonPicSprite(species, otId, personality, isFrontPic, x, y, paletteSlot, paletteTag, FALSE); } u16 FreeAndDestroyMonPicSprite(u16 spriteId) { return FreeAndDestroyPicSpriteInternal(spriteId); } // Unused static u16 LoadMonPicInWindow(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u8 paletteSlot, u8 windowId) { return LoadPicSpriteInWindow(species, otId, personality, isFrontPic, paletteSlot, windowId, FALSE); } // Unused, FRLG only u16 CreateTrainerCardMonIconSprite(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId) { return CreateTrainerCardSprite(species, otId, personality, isFrontPic, destX, destY, paletteSlot, windowId, FALSE); } u16 CreateTrainerPicSprite(u16 species, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag) { return CreatePicSprite_HandleDeoxys(species, 0, 0, isFrontPic, x, y, paletteSlot, paletteTag, TRUE); } u16 FreeAndDestroyTrainerPicSprite(u16 spriteId) { return FreeAndDestroyPicSpriteInternal(spriteId); } // Unused static u16 LoadTrainerPicInWindow(u16 species, bool8 isFrontPic, u8 paletteSlot, u8 windowId) { return LoadPicSpriteInWindow(species, 0, 0, isFrontPic, paletteSlot, windowId, TRUE); } u16 CreateTrainerCardTrainerPicSprite(u16 species, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId) { return CreateTrainerCardSprite(species, 0, 0, isFrontPic, destX, destY, paletteSlot, windowId, TRUE); } u16 PlayerGenderToFrontTrainerPicId_Debug(u8 gender, bool8 getClass) { if (getClass == TRUE) { if (gender != MALE) return gFacilityClassToPicIndex[FACILITY_CLASS_MAY]; else return gFacilityClassToPicIndex[FACILITY_CLASS_BRENDAN]; } return gender; }