#include "gba/gba.h" #include "gba/flash_internal.h" static u8 sTimerNum; static u16 sTimerCount; static vu16 *sTimerReg; static u16 sSavedIme; u8 gFlashTimeoutFlag; u8 (*PollFlashStatus)(u8 *); u16 (*WaitForFlashWrite)(u8 phase, u8 *addr, u8 lastData); u16 (*ProgramFlashSector)(u16 sectorNum, u8 *src); const struct FlashType *gFlash; u16 (*ProgramFlashByte)(u16 sectorNum, u32 offset, u8 data); u16 gFlashNumRemainingBytes; u16 (*EraseFlashChip)(); u16 (*EraseFlashSector)(u16 sectorNum); const u16 *gFlashMaxTime; void SetReadFlash1(u16 *dest); void SwitchFlashBank(u8 bankNum) { FLASH_WRITE(0x5555, 0xAA); FLASH_WRITE(0x2AAA, 0x55); FLASH_WRITE(0x5555, 0xB0); FLASH_WRITE(0x0000, bankNum); } #define DELAY() \ do { \ vu16 i; \ for (i = 20000; i != 0; i--) \ ; \ } while (0) u16 ReadFlashId(void) { u16 flashId; u16 readFlash1Buffer[0x20]; u8 (*readFlash1)(u8 *); SetReadFlash1(readFlash1Buffer); readFlash1 = (u8 (*)(u8 *))((s32)readFlash1Buffer + 1); // Enter ID mode. FLASH_WRITE(0x5555, 0xAA); FLASH_WRITE(0x2AAA, 0x55); FLASH_WRITE(0x5555, 0x90); DELAY(); flashId = readFlash1(FLASH_BASE + 1) << 8; flashId |= readFlash1(FLASH_BASE); // Leave ID mode. FLASH_WRITE(0x5555, 0xAA); FLASH_WRITE(0x2AAA, 0x55); FLASH_WRITE(0x5555, 0xF0); FLASH_WRITE(0x5555, 0xF0); DELAY(); return flashId; } void FlashTimerIntr(void) { if (sTimerCount != 0 && --sTimerCount == 0) gFlashTimeoutFlag = 1; } u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void)) { if (timerNum >= 4) return 1; sTimerNum = timerNum; sTimerReg = ®_TMCNT_L(sTimerNum); *intrFunc = FlashTimerIntr; return 0; } void StartFlashTimer(u8 phase) { const u16 *maxTime = &gFlashMaxTime[phase * 3]; sSavedIme = REG_IME; REG_IME = 0; sTimerReg[1] = 0; REG_IE |= (INTR_FLAG_TIMER0 << sTimerNum); gFlashTimeoutFlag = 0; sTimerCount = *maxTime++; *sTimerReg++ = *maxTime++; *sTimerReg-- = *maxTime++; REG_IF = (INTR_FLAG_TIMER0 << sTimerNum); REG_IME = 1; } void StopFlashTimer(void) { REG_IME = 0; *sTimerReg++ = 0; *sTimerReg-- = 0; REG_IE &= ~(INTR_FLAG_TIMER0 << sTimerNum); REG_IME = sSavedIme; } u8 ReadFlash1(u8 *addr) { return *addr; } void SetReadFlash1(u16 *dest) { u16 *src; u16 i; PollFlashStatus = (u8 (*)(u8 *))((s32)dest + 1); src = (u16 *)ReadFlash1; src = (u16 *)((s32)src ^ 1); i = ((s32)SetReadFlash1 - (s32)ReadFlash1) >> 1; while (i != 0) { *dest++ = *src++; i--; } } // Using volatile here to make sure the flash memory will ONLY be read as bytes, to prevent any compiler optimizations. void ReadFlash_Core(vu8 *src, u8 *dest, u32 size) { while (size-- != 0) { *dest++ = *src++; } } void ReadFlash(u16 sectorNum, u32 offset, u8 *dest, u32 size) { u8 *src; u16 i; vu16 readFlash_Core_Buffer[0x40]; vu16 *funcSrc; vu16 *funcDest; void (*readFlash_Core)(vu8 *, u8 *, u32); REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8; if (gFlash->romSize == FLASH_ROM_SIZE_1M) { SwitchFlashBank(sectorNum / SECTORS_PER_BANK); sectorNum %= SECTORS_PER_BANK; } funcSrc = (vu16 *)ReadFlash_Core; funcSrc = (vu16 *)((s32)funcSrc ^ 1); funcDest = readFlash_Core_Buffer; i = ((s32)ReadFlash - (s32)ReadFlash_Core) >> 1; while (i != 0) { *funcDest++ = *funcSrc++; i--; } readFlash_Core = (void (*)(vu8 *, u8 *, u32))((s32)readFlash_Core_Buffer + 1); src = FLASH_BASE + (sectorNum << gFlash->sector.shift) + offset; readFlash_Core(src, dest, size); } u32 VerifyFlashSector_Core(u8 *src, u8 *tgt, u32 size) { while (size-- != 0) { if (*tgt++ != *src++) return (u32)(tgt - 1); } return 0; } u32 VerifyFlashSector(u16 sectorNum, u8 *src) { u16 i; vu16 verifyFlashSector_Core_Buffer[0x80]; vu16 *funcSrc; vu16 *funcDest; u8 *tgt; u16 size; u32 (*verifyFlashSector_Core)(u8 *, u8 *, u32); REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8; if (gFlash->romSize == FLASH_ROM_SIZE_1M) { SwitchFlashBank(sectorNum / SECTORS_PER_BANK); sectorNum %= SECTORS_PER_BANK; } funcSrc = (vu16 *)VerifyFlashSector_Core; funcSrc = (vu16 *)((s32)funcSrc ^ 1); funcDest = verifyFlashSector_Core_Buffer; i = ((s32)VerifyFlashSector - (s32)VerifyFlashSector_Core) >> 1; while (i != 0) { *funcDest++ = *funcSrc++; i--; } verifyFlashSector_Core = (u32 (*)(u8 *, u8 *, u32))((s32)verifyFlashSector_Core_Buffer + 1); tgt = FLASH_BASE + (sectorNum << gFlash->sector.shift); size = gFlash->sector.size; return verifyFlashSector_Core(src, tgt, size); } u32 VerifyFlashSectorNBytes(u16 sectorNum, u8 *src, u32 n) { u16 i; vu16 verifyFlashSector_Core_Buffer[0x80]; vu16 *funcSrc; vu16 *funcDest; u8 *tgt; u32 (*verifyFlashSector_Core)(u8 *, u8 *, u32); if (gFlash->romSize == FLASH_ROM_SIZE_1M) { SwitchFlashBank(sectorNum / SECTORS_PER_BANK); sectorNum %= SECTORS_PER_BANK; } REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8; funcSrc = (vu16 *)VerifyFlashSector_Core; funcSrc = (vu16 *)((s32)funcSrc ^ 1); funcDest = verifyFlashSector_Core_Buffer; i = ((s32)VerifyFlashSector - (s32)VerifyFlashSector_Core) >> 1; while (i != 0) { *funcDest++ = *funcSrc++; i--; } verifyFlashSector_Core = (u32 (*)(u8 *, u8 *, u32))((s32)verifyFlashSector_Core_Buffer + 1); tgt = FLASH_BASE + (sectorNum << gFlash->sector.shift); return verifyFlashSector_Core(src, tgt, n); } u32 ProgramFlashSectorAndVerify(u16 sectorNum, u8 *src) { u8 i; u32 result; for (i = 0; i < 3; i++) { result = ProgramFlashSector(sectorNum, src); if (result != 0) continue; result = VerifyFlashSector(sectorNum, src); if (result == 0) break; } return result; } u32 ProgramFlashSectorAndVerifyNBytes(u16 sectorNum, u8 *src, u32 n) { u8 i; u32 result; for (i = 0; i < 3; i++) { result = ProgramFlashSector(sectorNum, src); if (result != 0) continue; result = VerifyFlashSectorNBytes(sectorNum, src, n); if (result == 0) break; } return result; }