.include "MPlayDef.s" .equ se_m_screech_grp, voicegroup128 .equ se_m_screech_pri, 4 .equ se_m_screech_rev, reverb_set+50 .equ se_m_screech_mvl, 127 .equ se_m_screech_key, 0 .equ se_m_screech_tbs, 1 .equ se_m_screech_exg, 0 .equ se_m_screech_cmp, 1 .section .rodata .global se_m_screech .align 2 @********************** Track 1 **********************@ se_m_screech_1: .byte VOL , 110*se_m_screech_mvl/mxv .byte KEYSH , se_m_screech_key+0 .byte TEMPO , 150*se_m_screech_tbs/2 .byte VOICE , 44 .byte BENDR , 2 .byte PAN , c_v+0 .byte BEND , c_v+0 .byte N21 , Fs5 , v112 .byte W01 .byte PAN , c_v-5 .byte W01 .byte c_v-10 .byte VOL , 15*se_m_screech_mvl/mxv .byte W01 .byte PAN , c_v-4 .byte VOL , 41*se_m_screech_mvl/mxv .byte W01 .byte PAN , c_v+0 .byte VOL , 69*se_m_screech_mvl/mxv .byte W02 .byte PAN , c_v+4 .byte W01 .byte c_v+10 .byte VOL , 84*se_m_screech_mvl/mxv .byte W01 .byte PAN , c_v+4 .byte W01 .byte VOL , 97*se_m_screech_mvl/mxv .byte PAN , c_v+0 .byte W01 .byte c_v-5 .byte W02 .byte VOL , 110*se_m_screech_mvl/mxv .byte PAN , c_v-10 .byte W01 .byte c_v-4 .byte W01 .byte c_v+0 .byte W01 .byte c_v+4 .byte W01 .byte c_v+10 .byte W02 .byte VOL , 100*se_m_screech_mvl/mxv .byte PAN , c_v+4 .byte W01 .byte VOL , 84*se_m_screech_mvl/mxv .byte PAN , c_v+0 .byte W01 .byte VOL , 55*se_m_screech_mvl/mxv .byte W02 .byte BEND , c_v+0 .byte W02 .byte FINE @********************** Track 2 **********************@ se_m_screech_2: .byte VOL , 110*se_m_screech_mvl/mxv .byte KEYSH , se_m_screech_key+0 .byte VOICE , 42 .byte PAN , c_v+0 .byte BEND , c_v+0 .byte N21 , Fn6 , v064 .byte W06 .byte PAN , c_v+0 .byte W03 .byte c_v+0 .byte W03 .byte W03 .byte c_v+0 .byte W03 .byte W01 .byte c_v+0 .byte W03 .byte BEND , c_v+0 .byte W02 .byte FINE @******************************************************@ .align 2 se_m_screech: .byte 2 @ NumTrks .byte 0 @ NumBlks .byte se_m_screech_pri @ Priority .byte se_m_screech_rev @ Reverb. .word se_m_screech_grp .word se_m_screech_1 .word se_m_screech_2 .end