FieryPath_MapScripts:: map_script MAP_SCRIPT_ON_TRANSITION, FieryPath_OnTransition .byte 0 FieryPath_OnTransition: call_if_unset FLAG_LANDMARK_FIERY_PATH, FieryPath_EventScript_MoveScottToFallarbor setflag FLAG_LANDMARK_FIERY_PATH end FieryPath_EventScript_MoveScottToFallarbor:: setflag FLAG_HIDE_VERDANTURF_TOWN_SCOTT clearflag FLAG_HIDE_FALLARBOR_TOWN_BATTLE_TENT_SCOTT return