LilycoveCity_DepartmentStore_2F_MapScripts:: .byte 0 LilycoveCity_DepartmentStore_2F_EventScript_Cook:: msgbox LilycoveCity_DepartmentStore_2F_Text_LearnToUseItemsProperly, MSGBOX_NPC end LilycoveCity_DepartmentStore_2F_EventScript_PokefanF:: msgbox LilycoveCity_DepartmentStore_2F_Text_GoodGiftForHusband, MSGBOX_NPC end LilycoveCity_DepartmentStore_2F_EventScript_Sailor:: msgbox LilycoveCity_DepartmentStore_2F_Text_StockUpOnItems, MSGBOX_NPC end LilycoveCity_DepartmentStore_2F_EventScript_ClerkLeft:: lock faceplayer message gText_HowMayIServeYou waitmessage pokemart LilycoveCity_DepartmentStore_2F_Pokemart1 msgbox gText_PleaseComeAgain, MSGBOX_DEFAULT release end .align 2 LilycoveCity_DepartmentStore_2F_Pokemart1: .2byte ITEM_POKE_BALL .2byte ITEM_GREAT_BALL .2byte ITEM_ULTRA_BALL .2byte ITEM_ESCAPE_ROPE .2byte ITEM_FULL_HEAL .2byte ITEM_ANTIDOTE .2byte ITEM_PARALYZE_HEAL .2byte ITEM_BURN_HEAL .2byte ITEM_ICE_HEAL .2byte ITEM_AWAKENING .2byte ITEM_FLUFFY_TAIL .2byte ITEM_NONE release end LilycoveCity_DepartmentStore_2F_EventScript_ClerkRight:: lock faceplayer message gText_HowMayIServeYou waitmessage pokemart LilycoveCity_DepartmentStore_2F_Pokemart2 msgbox gText_PleaseComeAgain, MSGBOX_DEFAULT release end .align 2 LilycoveCity_DepartmentStore_2F_Pokemart2: .2byte ITEM_POTION .2byte ITEM_SUPER_POTION .2byte ITEM_HYPER_POTION .2byte ITEM_MAX_POTION .2byte ITEM_REVIVE .2byte ITEM_REPEL .2byte ITEM_SUPER_REPEL .2byte ITEM_MAX_REPEL .2byte ITEM_WAVE_MAIL .2byte ITEM_MECH_MAIL .2byte ITEM_NONE release end LilycoveCity_DepartmentStore_2F_Text_LearnToUseItemsProperly: .string "Learn to use items properly.\n" .string "That's basic, really.$" LilycoveCity_DepartmentStore_2F_Text_GoodGiftForHusband: .string "My husband is waiting at home.\n" .string "What would make a good gift for him?$" LilycoveCity_DepartmentStore_2F_Text_StockUpOnItems: .string "I'm leaving on a long journey soon.\n" .string "I need to stock up on items.$"