MossdeepCity_House4_MapScripts:: .byte 0 MossdeepCity_House4_EventScript_Woman:: lock faceplayer goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_House4_EventScript_CanBattleAtSecretBases msgbox MossdeepCity_House4_Text_BrotherLikesToFindBases, MSGBOX_DEFAULT release end MossdeepCity_House4_EventScript_CanBattleAtSecretBases:: msgbox MossdeepCity_House4_Text_BrotherLikesToVisitBasesAndBattle, MSGBOX_DEFAULT release end MossdeepCity_House4_EventScript_NinjaBoy:: lock faceplayer special CheckPlayerHasSecretBase goto_if_eq VAR_RESULT, FALSE, MossdeepCity_House4_EventScript_NoSecretBase special GetSecretBaseNearbyMapName msgbox MossdeepCity_House4_Text_YouMadeSecretBaseNearX, MSGBOX_DEFAULT release end MossdeepCity_House4_EventScript_NoSecretBase:: msgbox MossdeepCity_House4_Text_MakeSecretBase, MSGBOX_DEFAULT release end MossdeepCity_House4_EventScript_Skitty:: lock faceplayer waitse playmoncry SPECIES_SKITTY, CRY_MODE_NORMAL msgbox MossdeepCity_House4_Text_Skitty, MSGBOX_DEFAULT waitmoncry release end MossdeepCity_House4_Text_BrotherLikesToFindBases: .string "My little brother says he likes to go\n" .string "find people's Secret Bases.$" MossdeepCity_House4_Text_BrotherLikesToVisitBasesAndBattle: .string "My little brother says he likes to\n" .string "visit people's Secret Bases and have\l" .string "Pokémon battles.$" MossdeepCity_House4_Text_YouMadeSecretBaseNearX: .string "Was it you who made a Secret Base\n" .string "near {STR_VAR_1}?$" MossdeepCity_House4_Text_MakeSecretBase: .string "You should make a Secret Base\n" .string "somewhere. I'll go find it!$" MossdeepCity_House4_Text_Skitty: .string "Skitty: Miyaan?$"