Route111_OldLadysRestStop_MapScripts:: map_script MAP_SCRIPT_ON_TRANSITION, Route111_OldLadysRestStop_OnTransition .byte 0 Route111_OldLadysRestStop_OnTransition: setflag FLAG_LANDMARK_OLD_LADY_REST_SHOP end Route111_OldLadysRestStop_EventScript_OldLady:: lock faceplayer msgbox Route111_OldLadysRestStop_Text_RestUpHere, MSGBOX_YESNO goto_if_eq VAR_RESULT, YES, Route111_OldLadysRestStop_EventScript_Rest goto_if_eq VAR_RESULT, NO, Route111_OldLadysRestStop_EventScript_DeclineRest end Route111_OldLadysRestStop_EventScript_Rest:: msgbox Route111_OldLadysRestStop_Text_TakeYourTimeRestUp, MSGBOX_DEFAULT closemessage call Common_EventScript_OutOfCenterPartyHeal msgbox Route111_OldLadysRestStop_Text_StillTiredTakeAnotherRest, MSGBOX_YESNO goto_if_eq VAR_RESULT, YES, Route111_OldLadysRestStop_EventScript_Rest goto_if_eq VAR_RESULT, NO, Route111_OldLadysRestStop_EventScript_DeclineRest end Route111_OldLadysRestStop_EventScript_DeclineRest:: msgbox Route111_OldLadysRestStop_Text_DontNeedToBeShy, MSGBOX_DEFAULT release end Route111_OldLadysRestStop_Text_RestUpHere: .string "Oh, dear, dear.\n" .string "Aren't your POKéMON exhausted?\p" .string "If you'd like, rest up here.\n" .string "That's a fine idea! You should do that.$" Route111_OldLadysRestStop_Text_TakeYourTimeRestUp: .string "That's right.\n" .string "Take your time and rest up!$" Route111_OldLadysRestStop_Text_StillTiredTakeAnotherRest: .string "Oh, dear, dear.\n" .string "Are your POKéMON still tired?\p" .string "You should take another rest here.\n" .string "That's a fine idea. You should do that.$" Route111_OldLadysRestStop_Text_DontNeedToBeShy: .string "Is that so?\n" .string "You don't need to be shy about it.$"