#ifndef GUARD_CONSTANTS_FIELD_TASKS_H #define GUARD_CONSTANTS_FIELD_TASKS_H #define STEP_CB_DUMMY 0 #define STEP_CB_ASH 1 #define STEP_CB_FORTREE_BRIDGE 2 #define STEP_CB_PACIFIDLOG_BRIDGE 3 #define STEP_CB_SOOTOPOLIS_ICE 4 #define STEP_CB_TRUCK 5 #define STEP_CB_SECRET_BASE 6 #define STEP_CB_CRACKED_FLOOR 7 #endif // GUARD_CONSTANTS_FIELD_TASKS_H