#ifndef GUARD_CONSTANTS_EVENT_BG_H #define GUARD_CONSTANTS_EVENT_BG_H #define BG_EVENT_PLAYER_FACING_ANY 0 #define BG_EVENT_PLAYER_FACING_NORTH 1 #define BG_EVENT_PLAYER_FACING_SOUTH 2 #define BG_EVENT_PLAYER_FACING_EAST 3 #define BG_EVENT_PLAYER_FACING_WEST 4 #define BG_EVENT_HIDDEN_ITEM 7 #define BG_EVENT_SECRET_BASE 8 #endif // GUARD_CONSTANTS_EVENT_BG_H