#ifndef GUARD_CONSTANTS_BATTLE_SETUP_H #define GUARD_CONSTANTS_BATTLE_SETUP_H #define TRAINER_BATTLE_SINGLE 0 #define TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC 1 #define TRAINER_BATTLE_CONTINUE_SCRIPT 2 #define TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT 3 #define TRAINER_BATTLE_DOUBLE 4 #define TRAINER_BATTLE_REMATCH 5 #define TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE 6 #define TRAINER_BATTLE_REMATCH_DOUBLE 7 #define TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC 8 #define TRAINER_BATTLE_PYRAMID 9 #define TRAINER_BATTLE_SET_TRAINER_A 10 #define TRAINER_BATTLE_SET_TRAINER_B 11 #define TRAINER_BATTLE_HILL 12 #endif // GUARD_CONSTANTS_BATTLE_SETUP_H