#include "global.h" #include "metatile_behavior.h" #include "constants/metatile_behaviors.h" #define TILE_FLAG_ENCOUNTER_TILE 1 #define TILE_FLAG_SURFABLE 2 #define TILE_ATTRIBUTES(unused, surfable, wildEncounter) (((wildEncounter) ? 1 : 0) | ((surfable) ? 2 : 0) | ((unused) ? 4 : 0)) // wonder what the third flag is supposed to do static const u8 sTileBitAttributes[] = { [MB_NORMAL] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SECRET_BASE_WALL] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_TALL_GRASS] = TILE_ATTRIBUTES(TRUE, FALSE, TRUE), [MB_LONG_GRASS] = TILE_ATTRIBUTES(TRUE, FALSE, TRUE), [MB_UNUSED_04] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_05] = TILE_ATTRIBUTES(FALSE, FALSE, TRUE), [MB_DEEP_SAND] = TILE_ATTRIBUTES(TRUE, FALSE, TRUE), [MB_SHORT_GRASS] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_UNUSED_CAVE] = TILE_ATTRIBUTES(TRUE, FALSE, TRUE), [MB_LONG_GRASS_SOUTH_EDGE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_NO_RUNNING] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_INDOOR_ENCOUNTER] = TILE_ATTRIBUTES(TRUE, FALSE, TRUE), [MB_MOUNTAIN_TOP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_BATTLE_PYRAMID_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_MOSSDEEP_GYM_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_MT_PYRE_HOLE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_POND_WATER] = TILE_ATTRIBUTES(TRUE, TRUE, TRUE), [MB_SEMI_DEEP_WATER] = TILE_ATTRIBUTES(TRUE, TRUE, TRUE), [MB_DEEP_WATER] = TILE_ATTRIBUTES(TRUE, TRUE, TRUE), [MB_WATERFALL] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE), [MB_SOOTOPOLIS_DEEP_WATER] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE), [MB_OCEAN_WATER] = TILE_ATTRIBUTES(TRUE, TRUE, TRUE), [MB_PUDDLE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SHALLOW_WATER] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_UNUSED_SOOTOPOLIS_DEEP_WATER] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_NO_SURFACING] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE), [MB_UNUSED_SOOTOPOLIS_DEEP_WATER_2] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_STAIRS_OUTSIDE_ABANDONED_SHIP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SHOAL_CAVE_ENTRANCE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_UNUSED_1D] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_1E] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_1F] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_ICE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SAND] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SEAWEED] = TILE_ATTRIBUTES(TRUE, TRUE, TRUE), [MB_UNUSED_23] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_ASHGRASS] = TILE_ATTRIBUTES(TRUE, FALSE, TRUE), [MB_FOOTPRINTS] = TILE_ATTRIBUTES(TRUE, FALSE, TRUE), [MB_THIN_ICE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_CRACKED_ICE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_HOT_SPRINGS] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_LAVARIDGE_GYM_B1F_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SEAWEED_NO_SURFACING] = TILE_ATTRIBUTES(TRUE, TRUE, TRUE), [MB_REFLECTION_UNDER_BRIDGE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_UNUSED_2C] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_2D] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_2E] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_2F] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_IMPASSABLE_EAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_IMPASSABLE_WEST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_IMPASSABLE_NORTH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_IMPASSABLE_SOUTH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_IMPASSABLE_NORTHEAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_IMPASSABLE_NORTHWEST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_IMPASSABLE_SOUTHEAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_IMPASSABLE_SOUTHWEST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_JUMP_EAST] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_JUMP_WEST] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_JUMP_NORTH] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_JUMP_SOUTH] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_JUMP_NORTHEAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_JUMP_NORTHWEST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_JUMP_SOUTHEAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_JUMP_SOUTHWEST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_WALK_EAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_WALK_WEST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_WALK_NORTH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_WALK_SOUTH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SLIDE_EAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SLIDE_WEST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SLIDE_NORTH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SLIDE_SOUTH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_TRICK_HOUSE_PUZZLE_8_FLOOR] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_UNUSED_49] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_UNUSED_4A] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_UNUSED_4B] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_4C] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_4D] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_4E] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_4F] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_EASTWARD_CURRENT] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE), [MB_WESTWARD_CURRENT] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE), [MB_NORTHWARD_CURRENT] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE), [MB_SOUTHWARD_CURRENT] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE), [MB_UNUSED_54] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_55] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_56] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_57] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_58] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_59] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_5A] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_5B] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_5C] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_5D] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_5E] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_5F] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_NON_ANIMATED_DOOR] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_LADDER] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_EAST_ARROW_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_WEST_ARROW_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_NORTH_ARROW_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SOUTH_ARROW_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_CRACKED_FLOOR_HOLE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_AQUA_HIDEOUT_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_LAVARIDGE_GYM_1F_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_ANIMATED_DOOR] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_UP_ESCALATOR] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_DOWN_ESCALATOR] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_WATER_DOOR] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE), [MB_WATER_SOUTH_ARROW_WARP] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE), [MB_DEEP_SOUTH_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_UNUSED_6F] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE), [MB_BRIDGE_OVER_OCEAN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_BRIDGE_OVER_POND_LOW] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_BRIDGE_OVER_POND_MED] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_BRIDGE_OVER_POND_HIGH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_PACIFIDLOG_VERTICAL_LOG_TOP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_PACIFIDLOG_VERTICAL_LOG_BOTTOM] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_PACIFIDLOG_HORIZONTAL_LOG_LEFT] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_PACIFIDLOG_HORIZONTAL_LOG_RIGHT] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_FORTREE_BRIDGE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_UNUSED_79] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_BRIDGE_OVER_POND_MED_EDGE_1] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_BRIDGE_OVER_POND_MED_EDGE_2] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_BRIDGE_OVER_POND_HIGH_EDGE_1] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_BRIDGE_OVER_POND_HIGH_EDGE_2] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_UNUSED_BRIDGE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_BIKE_BRIDGE_OVER_BARRIER] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_COUNTER] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_81] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_82] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_PC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_CABLE_BOX_RESULTS_1] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_REGION_MAP] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_TELEVISION] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_POKEBLOCK_FEEDER] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_88] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SLOT_MACHINE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_ROULETTE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_CLOSED_SOOTOPOLIS_DOOR] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_TRICK_HOUSE_PUZZLE_DOOR] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_PETALBURG_GYM_DOOR] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_RUNNING_SHOES_INSTRUCTION] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_QUESTIONNAIRE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_SPOT_RED_CAVE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_SPOT_RED_CAVE_OPEN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_SPOT_BROWN_CAVE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_SPOT_YELLOW_CAVE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_SPOT_TREE_LEFT] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_SPOT_SHRUB] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_SPOT_SHRUB_OPEN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_SPOT_BLUE_CAVE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_SPOT_TREE_RIGHT] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_9E] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_9F] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_BERRY_TREE_SOIL] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_A1] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_A2] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_A3] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_A4] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_A5] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_A6] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_A7] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_A8] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_A9] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_AA] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_AB] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_AC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_AD] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_AE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_AF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_PC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_REGISTER_PC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_UNUSED] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_BLOCK_DECORATION] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SECRET_BASE_DECORATION] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_HOLDS_SMALL_DECORATION] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_UNUSED_B6] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_NORTH_WALL] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_BALLOON] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SECRET_BASE_IMPASSABLE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SECRET_BASE_GLITTER_MAT] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SECRET_BASE_JUMP_MAT] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SECRET_BASE_SPIN_MAT] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SECRET_BASE_SOUND_MAT] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SECRET_BASE_BREAKABLE_DOOR] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SECRET_BASE_SAND_ORNAMENT] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_IMPASSABLE_SOUTH_AND_NORTH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_IMPASSABLE_WEST_AND_EAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SECRET_BASE_HOLE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_HOLDS_LARGE_DECORATION] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SECRET_BASE_TV_SHIELD] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_PLAYER_ROOM_PC_ON] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SECRET_BASE_DECORATION_BASE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_POSTER] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_C8] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_C9] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_CA] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_CB] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_CC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_CD] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_CE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_CF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_MUDDY_SLOPE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_BUMPY_SLOPE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_CRACKED_FLOOR] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_ISOLATED_VERTICAL_RAIL] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_ISOLATED_HORIZONTAL_RAIL] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_VERTICAL_RAIL] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_HORIZONTAL_RAIL] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_UNUSED_D7] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_D8] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_D9] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_DA] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_DB] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_DC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_DD] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_DE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_DF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_PICTURE_BOOK_SHELF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_BOOKSHELF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_POKEMON_CENTER_BOOKSHELF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_VASE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_TRASH_CAN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SHOP_SHELF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_BLUEPRINT] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_CABLE_BOX_RESULTS_2] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_WIRELESS_BOX_RESULTS] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_TRAINER_HILL_TIMER] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SKY_PILLAR_CLOSED_DOOR] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_EB] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_EC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_ED] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_EE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_EF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), }; bool8 MetatileBehavior_IsATile(u8 metatileBehavior) { return TRUE; } bool8 MetatileBehavior_IsEncounterTile(u8 metatileBehavior) { if ((sTileBitAttributes[metatileBehavior] & TILE_FLAG_ENCOUNTER_TILE)) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsJumpEast(u8 metatileBehavior) { if (metatileBehavior == MB_JUMP_EAST) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsJumpWest(u8 metatileBehavior) { if (metatileBehavior == MB_JUMP_WEST) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsJumpNorth(u8 metatileBehavior) { if (metatileBehavior == MB_JUMP_NORTH) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsJumpSouth(u8 metatileBehavior) { if (metatileBehavior == MB_JUMP_SOUTH) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsPokeGrass(u8 metatileBehavior) { if (metatileBehavior == MB_TALL_GRASS || metatileBehavior == MB_LONG_GRASS) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSandOrDeepSand(u8 metatileBehavior) { if (metatileBehavior == MB_SAND || metatileBehavior == MB_DEEP_SAND) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsDeepSand(u8 metatileBehavior) { if (metatileBehavior == MB_DEEP_SAND) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsReflective(u8 metatileBehavior) { if (metatileBehavior == MB_POND_WATER || metatileBehavior == MB_PUDDLE || metatileBehavior == MB_UNUSED_SOOTOPOLIS_DEEP_WATER_2 || metatileBehavior == MB_ICE || metatileBehavior == MB_SOOTOPOLIS_DEEP_WATER || metatileBehavior == MB_REFLECTION_UNDER_BRIDGE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsIce(u8 metatileBehavior) { if (metatileBehavior == MB_ICE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsWarpDoor(u8 metatileBehavior) { if (metatileBehavior == MB_ANIMATED_DOOR) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsDoor(u8 metatileBehavior) { if (metatileBehavior == MB_PETALBURG_GYM_DOOR || metatileBehavior == MB_ANIMATED_DOOR) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsEscalator(u8 metatileBehavior) { if (metatileBehavior == MB_UP_ESCALATOR || metatileBehavior == MB_DOWN_ESCALATOR) return TRUE; else return FALSE; } bool8 Unref_MetatileBehavior_IsUnused04(u8 metatileBehavior) { if (metatileBehavior == MB_UNUSED_04) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsLadder(u8 metatileBehavior) { if (metatileBehavior == MB_LADDER) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsNonAnimDoor(u8 metatileBehavior) { if (metatileBehavior == MB_NON_ANIMATED_DOOR || metatileBehavior == MB_WATER_DOOR || metatileBehavior == MB_DEEP_SOUTH_WARP) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsDeepSouthWarp(u8 metatileBehavior) { if (metatileBehavior == MB_DEEP_SOUTH_WARP) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSurfableWaterOrUnderwater(u8 metatileBehavior) { if ((sTileBitAttributes[metatileBehavior] & TILE_FLAG_SURFABLE)) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsEastArrowWarp(u8 metatileBehavior) { if (metatileBehavior == MB_EAST_ARROW_WARP) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsWestArrowWarp(u8 metatileBehavior) { if (metatileBehavior == MB_WEST_ARROW_WARP) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsNorthArrowWarp(u8 metatileBehavior) { if (metatileBehavior == MB_NORTH_ARROW_WARP || metatileBehavior == MB_STAIRS_OUTSIDE_ABANDONED_SHIP) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSouthArrowWarp(u8 metatileBehavior) { if (metatileBehavior == MB_SOUTH_ARROW_WARP || metatileBehavior == MB_WATER_SOUTH_ARROW_WARP || metatileBehavior == MB_SHOAL_CAVE_ENTRANCE) return TRUE; else return FALSE; } bool8 Unref_MetatileBehavior_IsArrowWarp(u8 metatileBehavior) { u8 isArrowWarp = FALSE; if (MetatileBehavior_IsEastArrowWarp(metatileBehavior) || MetatileBehavior_IsWestArrowWarp(metatileBehavior) || MetatileBehavior_IsNorthArrowWarp(metatileBehavior) || MetatileBehavior_IsSouthArrowWarp(metatileBehavior)) { isArrowWarp = TRUE; } return isArrowWarp; } bool8 MetatileBehavior_IsForcedMovementTile(u8 metatileBehavior) { if ((metatileBehavior >= MB_WALK_EAST && metatileBehavior <= MB_TRICK_HOUSE_PUZZLE_8_FLOOR) || (metatileBehavior >= MB_EASTWARD_CURRENT && metatileBehavior <= MB_SOUTHWARD_CURRENT) || metatileBehavior == MB_MUDDY_SLOPE || metatileBehavior == MB_CRACKED_FLOOR || metatileBehavior == MB_WATERFALL || metatileBehavior == MB_ICE || metatileBehavior == MB_SECRET_BASE_JUMP_MAT || metatileBehavior == MB_SECRET_BASE_SPIN_MAT) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsIce_2(u8 metatileBehavior) { if (metatileBehavior == MB_ICE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsTrickHouseSlipperyFloor(u8 metatileBehavior) { if (metatileBehavior == MB_TRICK_HOUSE_PUZZLE_8_FLOOR) return TRUE; else return FALSE; } bool8 Unref_MetatileBehavior_IsUnused05(u8 metatileBehavior) { if (metatileBehavior == MB_UNUSED_05) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsWalkNorth(u8 metatileBehavior) { if (metatileBehavior == MB_WALK_NORTH) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsWalkSouth(u8 metatileBehavior) { if (metatileBehavior == MB_WALK_SOUTH) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsWalkWest(u8 metatileBehavior) { if (metatileBehavior == MB_WALK_WEST) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsWalkEast(u8 metatileBehavior) { if (metatileBehavior == MB_WALK_EAST) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsNorthwardCurrent(u8 metatileBehavior) { if (metatileBehavior == MB_NORTHWARD_CURRENT) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSouthwardCurrent(u8 metatileBehavior) { if (metatileBehavior == MB_SOUTHWARD_CURRENT) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsWestwardCurrent(u8 metatileBehavior) { if (metatileBehavior == MB_WESTWARD_CURRENT) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsEastwardCurrent(u8 metatileBehavior) { if (metatileBehavior == MB_EASTWARD_CURRENT) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSlideNorth(u8 metatileBehavior) { if (metatileBehavior == MB_SLIDE_NORTH) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSlideSouth(u8 metatileBehavior) { if (metatileBehavior == MB_SLIDE_SOUTH) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSlideWest(u8 metatileBehavior) { if (metatileBehavior == MB_SLIDE_WEST) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSlideEast(u8 metatileBehavior) { if (metatileBehavior == MB_SLIDE_EAST) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsCounter(u8 metatileBehavior) { if (metatileBehavior == MB_COUNTER) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsPlayerFacingTVScreen(u8 metatileBehavior, u8 playerDir) { if (playerDir != DIR_NORTH) return FALSE; else if (metatileBehavior == MB_TELEVISION) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsPC(u8 metatileBehavior) { if (metatileBehavior == MB_PC) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsCableBoxResults1(u8 metatileBehavior) { if (metatileBehavior == MB_CABLE_BOX_RESULTS_1) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsOpenSecretBaseDoor(u8 metatileBehavior) { if (metatileBehavior == MB_SECRET_BASE_SPOT_RED_CAVE_OPEN || metatileBehavior == MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN || metatileBehavior == MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN || metatileBehavior == MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN || metatileBehavior == MB_SECRET_BASE_SPOT_SHRUB_OPEN || metatileBehavior == MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN || metatileBehavior == MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSecretBaseCave(u8 metatileBehavior) { if (metatileBehavior == MB_SECRET_BASE_SPOT_RED_CAVE || metatileBehavior == MB_SECRET_BASE_SPOT_BROWN_CAVE || metatileBehavior == MB_SECRET_BASE_SPOT_YELLOW_CAVE || metatileBehavior == MB_SECRET_BASE_SPOT_BLUE_CAVE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSecretBaseTree(u8 metatileBehavior) { if (metatileBehavior == MB_SECRET_BASE_SPOT_TREE_LEFT || metatileBehavior == MB_SECRET_BASE_SPOT_TREE_RIGHT) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSecretBaseShrub(u8 metatileBehavior) { if (metatileBehavior == MB_SECRET_BASE_SPOT_SHRUB) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSecretBasePC(u8 metatileBehavior) { if (metatileBehavior == MB_SECRET_BASE_PC) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsRecordMixingSecretBasePC(u8 metatileBehavior) { if (metatileBehavior == MB_SECRET_BASE_REGISTER_PC) return TRUE; else return FALSE; } bool8 Unref_MetatileBehavior_IsSecretBaseUnused_B2(u8 metatileBehavior) { if (metatileBehavior == MB_SECRET_BASE_UNUSED) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsBlockDecoration(u8 metatileBehavior) { if (metatileBehavior == MB_BLOCK_DECORATION) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSecretBaseImpassable(u8 metatileBehavior) { if (metatileBehavior == MB_SECRET_BASE_IMPASSABLE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSecretBaseDecorationBase(u8 metatileBehavior) { if (metatileBehavior == MB_SECRET_BASE_DECORATION_BASE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSecretBasePoster(u8 metatileBehavior) { if (metatileBehavior == MB_SECRET_BASE_POSTER) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsNormal(u8 metatileBehavior) { if (metatileBehavior == MB_NORMAL) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSecretBaseNorthWall(u8 metatileBehavior) { if (metatileBehavior == MB_SECRET_BASE_NORTH_WALL) return TRUE; else return FALSE; } bool8 Unref_MetatileBehavior_IsSecretBaseUnused_B2_2(u8 metatileBehavior) { if (metatileBehavior == MB_SECRET_BASE_UNUSED) return TRUE; else return FALSE; } bool8 MetatileBehavior_HoldsSmallDecoration(u8 metatileBehavior) { if (metatileBehavior == MB_HOLDS_SMALL_DECORATION) return TRUE; else return FALSE; } bool8 MetatileBehavior_HoldsLargeDecoration(u8 metatileBehavior) { if (metatileBehavior == MB_HOLDS_LARGE_DECORATION) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSecretBaseHole(u8 metatileBehavior) { if (metatileBehavior == MB_SECRET_BASE_HOLE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSecretBaseBalloon(u8 metatileBehavior) { if (metatileBehavior == MB_SECRET_BASE_BALLOON) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSecretBaseBreakableDoor(u8 metatileBehavior) { if (metatileBehavior == MB_SECRET_BASE_BREAKABLE_DOOR) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSecretBaseSoundMat(u8 metatileBehavior) { if (metatileBehavior == MB_SECRET_BASE_SOUND_MAT) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSecretBaseGlitterMat(u8 metatileBehavior) { if (metatileBehavior == MB_SECRET_BASE_GLITTER_MAT) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSecretBaseSandOrnament(u8 metatileBehavior) { if (metatileBehavior == MB_SECRET_BASE_SAND_ORNAMENT) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSecretBaseShieldOrToyTV(u8 metatileBehavior) { if (metatileBehavior == MB_SECRET_BASE_TV_SHIELD) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsPlayerRoomPCOn(u8 metatileBehavior) { if (metatileBehavior == MB_PLAYER_ROOM_PC_ON) return TRUE; else return FALSE; } bool8 MetatileBehavior_HasRipples(u8 metatileBehavior) { if (metatileBehavior == MB_POND_WATER || metatileBehavior == MB_PUDDLE || metatileBehavior == MB_SOOTOPOLIS_DEEP_WATER) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsPuddle(u8 metatileBehavior) { if (metatileBehavior == MB_PUDDLE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsTallGrass(u8 metatileBehavior) { if (metatileBehavior == MB_TALL_GRASS) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsLongGrass(u8 metatileBehavior) { if (metatileBehavior == MB_LONG_GRASS) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsBerryTreeSoil(u8 metatileBehavior) { if (metatileBehavior == MB_BERRY_TREE_SOIL) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsAshGrass(u8 metatileBehavior) { if (metatileBehavior == MB_ASHGRASS) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsFootprints(u8 metatileBehavior) { // MB_FOOTPRINTS is not used by any metatiles. if (metatileBehavior == MB_FOOTPRINTS) return TRUE; else return FALSE; } // For the sections of log bridges that span water / water's edge. // Note that the rest of the metatiles for these bridges use MB_NORMAL. // This is used to allow encounters on the water below the bridge. bool8 MetatileBehavior_IsBridgeOverWater(u8 metatileBehavior) { if ((metatileBehavior == MB_BRIDGE_OVER_OCEAN || metatileBehavior == MB_BRIDGE_OVER_POND_LOW || metatileBehavior == MB_BRIDGE_OVER_POND_MED || metatileBehavior == MB_BRIDGE_OVER_POND_HIGH) || (metatileBehavior == MB_BRIDGE_OVER_POND_HIGH_EDGE_1 || metatileBehavior == MB_BRIDGE_OVER_POND_HIGH_EDGE_2 || metatileBehavior == MB_UNUSED_BRIDGE || metatileBehavior == MB_BIKE_BRIDGE_OVER_BARRIER)) return TRUE; else return FALSE; } u8 MetatileBehavior_GetBridgeType(u8 metatileBehavior) { // MB_BRIDGE_OVER_OCEAN --> BRIDGE_TYPE_OCEAN (Routes 110/119) // MB_BRIDGE_OVER_POND_LOW --> BRIDGE_TYPE_POND_LOW (Unused) // MB_BRIDGE_OVER_POND_MED --> BRIDGE_TYPE_POND_MED (Route 120, south) // MB_BRIDGE_OVER_POND_HIGH --> BRIDGE_TYPE_POND_HIGH (Route 120, north) if (metatileBehavior >= MB_BRIDGE_OVER_OCEAN && metatileBehavior <= MB_BRIDGE_OVER_POND_HIGH) return metatileBehavior - MB_BRIDGE_OVER_OCEAN; if (metatileBehavior >= MB_BRIDGE_OVER_POND_MED_EDGE_1 && metatileBehavior <= MB_BRIDGE_OVER_POND_MED_EDGE_2) return BRIDGE_TYPE_POND_MED; if (metatileBehavior >= MB_BRIDGE_OVER_POND_HIGH_EDGE_1 && metatileBehavior <= MB_BRIDGE_OVER_POND_HIGH_EDGE_2) return BRIDGE_TYPE_POND_HIGH; return BRIDGE_TYPE_OCEAN; } // Used to allow fishing below the bridge metatiles. bool8 MetatileBehavior_IsBridgeOverWaterNoEdge(u8 metatileBehavior) { if (metatileBehavior >= MB_BRIDGE_OVER_OCEAN && metatileBehavior <= MB_BRIDGE_OVER_POND_HIGH) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsLandWildEncounter(u8 metatileBehavior) { if (MetatileBehavior_IsSurfableWaterOrUnderwater(metatileBehavior) == FALSE && MetatileBehavior_IsEncounterTile(metatileBehavior) == TRUE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsWaterWildEncounter(u8 metatileBehavior) { if (MetatileBehavior_IsSurfableWaterOrUnderwater(metatileBehavior) == TRUE && MetatileBehavior_IsEncounterTile(metatileBehavior) == TRUE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsIndoorEncounter(u8 metatileBehavior) { if (metatileBehavior == MB_INDOOR_ENCOUNTER) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsMountain(u8 metatileBehavior) { if (metatileBehavior == MB_MOUNTAIN_TOP) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsDiveable(u8 metatileBehavior) { if (metatileBehavior == MB_SEMI_DEEP_WATER || metatileBehavior == MB_DEEP_WATER || metatileBehavior == MB_SOOTOPOLIS_DEEP_WATER) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsUnableToEmerge(u8 metatileBehavior) { // BUG: The player is unintentionally able to emerge on water doors. // Also the narrower underwater door in the underwater tileset has the wrong metatile behavior. This causes the dive glitch. // To fix change the metatile behavior of the narrower water door with porymap's tileset editor. if (metatileBehavior == MB_NO_SURFACING || metatileBehavior == MB_SEAWEED_NO_SURFACING #ifdef BUGFIX || metatileBehavior == MB_WATER_DOOR #endif ) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsShallowFlowingWater(u8 metatileBehavior) { if (metatileBehavior == MB_SHALLOW_WATER || metatileBehavior == MB_STAIRS_OUTSIDE_ABANDONED_SHIP || metatileBehavior == MB_SHOAL_CAVE_ENTRANCE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsThinIce(u8 metatileBehavior) { if (metatileBehavior == MB_THIN_ICE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsCrackedIce(u8 metatileBehavior) { if (metatileBehavior == MB_CRACKED_ICE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsDeepOrOceanWater(u8 metatileBehavior) { if (metatileBehavior == MB_OCEAN_WATER || metatileBehavior == MB_SEMI_DEEP_WATER || metatileBehavior == MB_DEEP_WATER) return TRUE; else return FALSE; } bool8 Unref_MetatileBehavior_IsUnusedSootopolisWater(u8 metatileBehavior) { if (metatileBehavior == MB_UNUSED_SOOTOPOLIS_DEEP_WATER || metatileBehavior == MB_UNUSED_SOOTOPOLIS_DEEP_WATER_2) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSurfableAndNotWaterfall(u8 metatileBehavior) { if (MetatileBehavior_IsSurfableWaterOrUnderwater(metatileBehavior) && MetatileBehavior_IsWaterfall(metatileBehavior) == FALSE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsEastBlocked(u8 metatileBehavior) { if (metatileBehavior == MB_IMPASSABLE_EAST || metatileBehavior == MB_IMPASSABLE_NORTHEAST || metatileBehavior == MB_IMPASSABLE_SOUTHEAST || metatileBehavior == MB_IMPASSABLE_WEST_AND_EAST || metatileBehavior == MB_SECRET_BASE_BREAKABLE_DOOR) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsWestBlocked(u8 metatileBehavior) { if (metatileBehavior == MB_IMPASSABLE_WEST || metatileBehavior == MB_IMPASSABLE_NORTHWEST || metatileBehavior == MB_IMPASSABLE_SOUTHWEST || metatileBehavior == MB_IMPASSABLE_WEST_AND_EAST || metatileBehavior == MB_SECRET_BASE_BREAKABLE_DOOR) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsNorthBlocked(u8 metatileBehavior) { if (metatileBehavior == MB_IMPASSABLE_NORTH || metatileBehavior == MB_IMPASSABLE_NORTHEAST || metatileBehavior == MB_IMPASSABLE_NORTHWEST || metatileBehavior == MB_IMPASSABLE_SOUTH_AND_NORTH) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSouthBlocked(u8 metatileBehavior) { if (metatileBehavior == MB_IMPASSABLE_SOUTH || metatileBehavior == MB_IMPASSABLE_SOUTHEAST || metatileBehavior == MB_IMPASSABLE_SOUTHWEST || metatileBehavior == MB_IMPASSABLE_SOUTH_AND_NORTH) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsShortGrass(u8 metatileBehavior) { if (metatileBehavior == MB_SHORT_GRASS) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsHotSprings(u8 metatileBehavior) { if (metatileBehavior == MB_HOT_SPRINGS) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsWaterfall(u8 metatileBehavior) { if (metatileBehavior == MB_WATERFALL) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsFortreeBridge(u8 metatileBehavior) { if (metatileBehavior == MB_FORTREE_BRIDGE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsPacifidlogVerticalLogTop(u8 metatileBehavior) { if (metatileBehavior == MB_PACIFIDLOG_VERTICAL_LOG_TOP) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsPacifidlogVerticalLogBottom(u8 metatileBehavior) { if (metatileBehavior == MB_PACIFIDLOG_VERTICAL_LOG_BOTTOM) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsPacifidlogHorizontalLogLeft(u8 metatileBehavior) { if (metatileBehavior == MB_PACIFIDLOG_HORIZONTAL_LOG_LEFT) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsPacifidlogHorizontalLogRight(u8 metatileBehavior) { if (metatileBehavior == MB_PACIFIDLOG_HORIZONTAL_LOG_RIGHT) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsPacifidlogLog(u8 metatileBehavior) { if (metatileBehavior == MB_PACIFIDLOG_VERTICAL_LOG_TOP || metatileBehavior == MB_PACIFIDLOG_VERTICAL_LOG_BOTTOM || metatileBehavior == MB_PACIFIDLOG_HORIZONTAL_LOG_LEFT || metatileBehavior == MB_PACIFIDLOG_HORIZONTAL_LOG_RIGHT) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsTrickHousePuzzleDoor(u8 metatileBehavior) { if (metatileBehavior == MB_TRICK_HOUSE_PUZZLE_DOOR) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsRegionMap(u8 metatileBehavior) { if (metatileBehavior == MB_REGION_MAP) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsClosedSootopolisDoor(u8 metatileBehavior) { if (metatileBehavior == MB_CLOSED_SOOTOPOLIS_DOOR) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSkyPillarClosedDoor(u8 metatileBehavior) { if (metatileBehavior == MB_SKY_PILLAR_CLOSED_DOOR) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsRoulette(u8 metatileBehavior) // unused { if (metatileBehavior == MB_ROULETTE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsPokeblockFeeder(u8 metatileBehavior) { if (metatileBehavior == MB_POKEBLOCK_FEEDER) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSecretBaseJumpMat(u8 metatileBehavior) { if (metatileBehavior == MB_SECRET_BASE_JUMP_MAT) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSecretBaseSpinMat(u8 metatileBehavior) { if (metatileBehavior == MB_SECRET_BASE_SPIN_MAT) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsLavaridgeB1FWarp(u8 metatileBehavior) { if (metatileBehavior == MB_LAVARIDGE_GYM_B1F_WARP) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsLavaridge1FWarp(u8 metatileBehavior) { if (metatileBehavior == MB_LAVARIDGE_GYM_1F_WARP) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsAquaHideoutWarp(u8 metatileBehavior) { if (metatileBehavior == MB_AQUA_HIDEOUT_WARP) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsUnionRoomWarp(u8 metatileBehavior) { // This metatile behavior is re-used for some reason by // the Union Room exit metatile. This function is used to // initiate a teleport-style warp. if (metatileBehavior == MB_BRIDGE_OVER_OCEAN) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsMossdeepGymWarp(u8 metatileBehavior) { if (metatileBehavior == MB_MOSSDEEP_GYM_WARP) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSurfableFishableWater(u8 metatileBehavior) { if (metatileBehavior == MB_POND_WATER || metatileBehavior == MB_OCEAN_WATER || metatileBehavior == MB_SEMI_DEEP_WATER || metatileBehavior == MB_DEEP_WATER || metatileBehavior == MB_SOOTOPOLIS_DEEP_WATER || (metatileBehavior == MB_EASTWARD_CURRENT || metatileBehavior == MB_WESTWARD_CURRENT || metatileBehavior == MB_NORTHWARD_CURRENT || metatileBehavior == MB_SOUTHWARD_CURRENT)) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsMtPyreHole(u8 metatileBehavior) { if (metatileBehavior == MB_MT_PYRE_HOLE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsCrackedFloorHole(u8 metatileBehavior) { if (metatileBehavior == MB_CRACKED_FLOOR_HOLE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsCrackedFloor(u8 metatileBehavior) { if (metatileBehavior == MB_CRACKED_FLOOR) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsMuddySlope(u8 metatileBehavior) { if (metatileBehavior == MB_MUDDY_SLOPE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsBumpySlope(u8 metatileBehavior) { if (metatileBehavior == MB_BUMPY_SLOPE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsIsolatedVerticalRail(u8 metatileBehavior) { if (metatileBehavior == MB_ISOLATED_VERTICAL_RAIL) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsIsolatedHorizontalRail(u8 metatileBehavior) { if (metatileBehavior == MB_ISOLATED_HORIZONTAL_RAIL) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsVerticalRail(u8 metatileBehavior) { if (metatileBehavior == MB_VERTICAL_RAIL) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsHorizontalRail(u8 metatileBehavior) { if (metatileBehavior == MB_HORIZONTAL_RAIL) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsSeaweed(u8 metatileBehavior) { if (metatileBehavior == MB_SEAWEED || metatileBehavior == MB_SEAWEED_NO_SURFACING) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsRunningDisallowed(u8 metatileBehavior) { if (metatileBehavior == MB_NO_RUNNING || metatileBehavior == MB_LONG_GRASS || metatileBehavior == MB_HOT_SPRINGS || MetatileBehavior_IsPacifidlogLog(metatileBehavior) != FALSE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsCuttableGrass(u8 metatileBehavior) { if (metatileBehavior == MB_TALL_GRASS || metatileBehavior == MB_LONG_GRASS || metatileBehavior == MB_ASHGRASS || metatileBehavior == MB_LONG_GRASS_SOUTH_EDGE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsRunningShoesManual(u8 metatileBehavior) { if (metatileBehavior == MB_RUNNING_SHOES_INSTRUCTION) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsPictureBookShelf(u8 metatileBehavior) { if (metatileBehavior == MB_PICTURE_BOOK_SHELF) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsBookShelf(u8 metatileBehavior) { if (metatileBehavior == MB_BOOKSHELF) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsPokeCenterBookShelf(u8 metatileBehavior) { if (metatileBehavior == MB_POKEMON_CENTER_BOOKSHELF) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsVase(u8 metatileBehavior) { if (metatileBehavior == MB_VASE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsTrashCan(u8 metatileBehavior) { if (metatileBehavior == MB_TRASH_CAN) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsShopShelf(u8 metatileBehavior) { if (metatileBehavior == MB_SHOP_SHELF) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsBlueprint(u8 metatileBehavior) { if (metatileBehavior == MB_BLUEPRINT) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsBattlePyramidWarp(u8 metatileBehavior) { if (metatileBehavior == MB_BATTLE_PYRAMID_WARP) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsPlayerFacingWirelessBoxResults(u8 tile, u8 playerDir) { if (playerDir != CONNECTION_NORTH) // if the player isn't facing north, forget about it. return FALSE; else if (tile == MB_WIRELESS_BOX_RESULTS) // is the player's north tile the monitor with results? return TRUE; else return FALSE; } bool8 MetatileBehavior_IsCableBoxResults2(u8 tile, u8 playerDir) { if (playerDir != CONNECTION_NORTH) // if the player isn't facing north, forget about it. return FALSE; else if (tile == MB_CABLE_BOX_RESULTS_2) // is the player's north tile the monitor with results? return TRUE; else return FALSE; } bool8 MetatileBehavior_IsQuestionnaire(u8 metatileBehavior) { if (metatileBehavior == MB_QUESTIONNAIRE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsLongGrass_Duplicate(u8 metatileBehavior) { if (metatileBehavior == MB_LONG_GRASS) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsLongGrassSouthEdge(u8 metatileBehavior) { if (metatileBehavior == MB_LONG_GRASS_SOUTH_EDGE) return TRUE; else return FALSE; } bool8 MetatileBehavior_IsTrainerHillTimer(u8 metatileBehavior) { if (metatileBehavior == MB_TRAINER_HILL_TIMER) return TRUE; else return FALSE; }