OldaleTown_Mart_MapScripts:: .byte 0 OldaleTown_Mart_EventScript_Clerk:: lock faceplayer message gText_HowMayIServeYou waitmessage goto_if_set FLAG_ADVENTURE_STARTED, OldaleTown_Mart_ExpandedItems pokemart OldaleTown_Mart_Pokemart_Basic msgbox gText_PleaseComeAgain, MSGBOX_DEFAULT release end .align 2 OldaleTown_Mart_Pokemart_Basic: .2byte ITEM_POTION .2byte ITEM_ANTIDOTE .2byte ITEM_PARALYZE_HEAL .2byte ITEM_AWAKENING .2byte ITEM_NONE release end OldaleTown_Mart_ExpandedItems:: pokemart 0 msgbox gText_PleaseComeAgain, MSGBOX_DEFAULT release end OldaleTown_Mart_EventScript_Woman:: lock faceplayer goto_if_set FLAG_ADVENTURE_STARTED, OldaleTown_Mart_EventScript_PokeBallsInStock msgbox OldaleTown_Mart_Text_PokeBallsAreSoldOut, MSGBOX_DEFAULT release end OldaleTown_Mart_EventScript_PokeBallsInStock:: msgbox OldaleTown_Mart_Text_ImGoingToBuyPokeBalls, MSGBOX_DEFAULT release end OldaleTown_Mart_EventScript_Boy:: msgbox OldaleTown_Mart_Text_RestoreHPWithPotion, MSGBOX_NPC end OldaleTown_Mart_Text_PokeBallsAreSoldOut: .string "The clerk says they're all sold out.\n" .string "I can't buy any Poké Balls.$" OldaleTown_Mart_Text_ImGoingToBuyPokeBalls: .string "I'm going to buy a bunch of Poké Balls\n" .string "and catch a bunch of Pokémon!$" OldaleTown_Mart_Text_RestoreHPWithPotion: .string "If a Pokémon gets hurt and loses its HP\n" .string "and faints, it won't be able to battle.\p" .string "To prevent your Pokémon from fainting,\n" .string "restore its HP with a Potion.$"