#include "global.h" #include "pokenav.h" #include "bg.h" #include "menu.h" #include "window.h" #include "sound.h" #include "dynamic_placeholder_text_util.h" #include "strings.h" #include "string_util.h" #include "international_string_util.h" #include "constants/songs.h" enum { CONDITION_SEARCH_FUNC_NONE, CONDITION_SEARCH_FUNC_MOVE_UP, CONDITION_SEARCH_FUNC_MOVE_DOWN, CONDITION_SEARCH_FUNC_PAGE_UP, CONDITION_SEARCH_FUNC_PAGE_DOWN, CONDITION_SEARCH_FUNC_EXIT, CONDITION_SEARCH_FUNC_SELECT_MON, }; struct Pokenav_SearchResults { u32 (*callback)(struct Pokenav_SearchResults *); u32 loopedTaskId; u8 fill1[4]; s32 boxId; s32 monId; u32 conditionDataId; bool32 returnFromGraph; bool32 saveResultsList; struct PokenavMonList *monList; }; struct Pokenav_SearchResultsGfx { bool32 (*callback)(void); u32 loopedTaskId; u16 winid; bool32 fromGraph; u8 buff[BG_SCREEN_SIZE]; }; // size: 0x810 static u32 HandleConditionSearchInput_WaitSetup(struct Pokenav_SearchResults *); static u32 HandleConditionSearchInput(struct Pokenav_SearchResults *); static u32 OpenConditionGraphFromSearchList(struct Pokenav_SearchResults *); static u32 ReturnToConditionSearchList(struct Pokenav_SearchResults *); static u32 GetConditionSearchLoopedTask(s32); static u32 BuildPartyMonSearchResults(s32); static u32 InitBoxMonSearchResults(s32); static u32 BuildBoxMonSearchResults(s32); static u32 ConvertConditionsToListRanks(s32); static u32 LoopedTask_MoveSearchListCursorUp(s32); static u32 LoopedTask_MoveSearchListCursorDown(s32); static u32 LoopedTask_MoveSearchListPageUp(s32); static u32 LoopedTask_MoveSearchListPageDown(s32); static u32 LoopedTask_ExitConditionSearchMenu(s32); static u32 LoopedTask_SelectSearchResult(s32); static void InsertMonListItem(struct Pokenav_SearchResults *, struct PokenavMonListItem *); static bool32 GetSearchResultCurrentLoopedTaskActive(void); static u32 LoopedTask_OpenConditionSearchResults(s32); static void AddSearchResultListMenuWindow(struct Pokenav_SearchResultsGfx *); static void PrintSearchResultListMenuItems(struct Pokenav_SearchResultsGfx *); static void CreateSearchResultsList(void); static void BufferSearchMonListItem(struct PokenavMonListItem *, u8 *); static const u32 sSearchMonDataIds[] = {MON_DATA_COOL, MON_DATA_BEAUTY, MON_DATA_CUTE, MON_DATA_SMART, MON_DATA_TOUGH}; static const LoopedTask sConditionSearchLoopedTaskFuncs[] = { BuildPartyMonSearchResults, InitBoxMonSearchResults, BuildBoxMonSearchResults, ConvertConditionsToListRanks }; static const u16 sConditionSearchResultFramePal[] = INCBIN_U16("graphics/pokenav/condition/search_results.gbapal"); static const u32 sConditionSearchResultTiles[] = INCBIN_U32("graphics/pokenav/condition/search_results.4bpp.lz"); static const u32 sConditionSearchResultTilemap[] = INCBIN_U32("graphics/pokenav/condition/search_results.bin.lz"); static const u16 sListBg_Pal[] = INCBIN_U16("graphics/pokenav/condition/search_results_list.gbapal"); static const struct BgTemplate sConditionSearchResultBgTemplates[] = { { .bg = 1, .charBaseIndex = 1, .mapBaseIndex = 0x06, .screenSize = 0, .paletteMode = 0, .priority = 2, .baseTile = 0 }, { .bg = 2, .charBaseIndex = 2, .mapBaseIndex = 0x07, .screenSize = 0, .paletteMode = 0, .priority = 3, .baseTile = 0 } }; static const LoopedTask sSearchResultLoopTaskFuncs[] = { [CONDITION_SEARCH_FUNC_NONE] = NULL, [CONDITION_SEARCH_FUNC_MOVE_UP] = LoopedTask_MoveSearchListCursorUp, [CONDITION_SEARCH_FUNC_MOVE_DOWN] = LoopedTask_MoveSearchListCursorDown, [CONDITION_SEARCH_FUNC_PAGE_UP] = LoopedTask_MoveSearchListPageUp, [CONDITION_SEARCH_FUNC_PAGE_DOWN] = LoopedTask_MoveSearchListPageDown, [CONDITION_SEARCH_FUNC_EXIT] = LoopedTask_ExitConditionSearchMenu, [CONDITION_SEARCH_FUNC_SELECT_MON] = LoopedTask_SelectSearchResult }; static const struct WindowTemplate sSearchResultListMenuWindowTemplate = { .bg = 1, .tilemapLeft = 1, .tilemapTop = 6, .width = 7, .height = 2, .paletteNum = 1, .baseBlock = 20 }; static const u8 sText_MaleSymbol[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_RED}{WHITE}{GREEN}♂{COLOR_HIGHLIGHT_SHADOW}{DARK_GRAY}{WHITE}{LIGHT_GRAY}"); static const u8 sText_FemaleSymbol[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_GREEN}{WHITE}{BLUE}♀{COLOR_HIGHLIGHT_SHADOW}{DARK_GRAY}{WHITE}{LIGHT_GRAY}"); static const u8 sText_NoGenderSymbol[] = _("{UNK_SPACER}"); bool32 PokenavCallback_Init_ConditionSearch(void) { struct Pokenav_SearchResults *menu = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS, sizeof(struct Pokenav_SearchResults)); if (menu == NULL) return FALSE; menu->monList = AllocSubstruct(POKENAV_SUBSTRUCT_MON_LIST, sizeof(struct PokenavMonList)); if (menu->monList == NULL) return FALSE; menu->callback = HandleConditionSearchInput_WaitSetup; menu->loopedTaskId = CreateLoopedTask(GetConditionSearchLoopedTask, 1); menu->returnFromGraph = FALSE; menu->conditionDataId = sSearchMonDataIds[GetSelectedConditionSearch()]; return TRUE; } // return to search results from condition graph bool32 PokenavCallback_Init_ReturnToMonSearchList(void) { struct Pokenav_SearchResults *menu = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS, sizeof(struct Pokenav_SearchResults)); if (menu == NULL) return FALSE; menu->monList = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); menu->callback = HandleConditionSearchInput; menu->returnFromGraph = TRUE; menu->conditionDataId = sSearchMonDataIds[GetSelectedConditionSearch()]; return TRUE; } u32 GetConditionSearchResultsCallback(void) { struct Pokenav_SearchResults *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); return menu->callback(menu); } void FreeSearchResultSubstruct1(void) { struct Pokenav_SearchResults *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); if (!menu->saveResultsList) FreePokenavSubstruct(POKENAV_SUBSTRUCT_MON_LIST); FreePokenavSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); } static bool32 HandleConditionSearchInput_WaitSetup(struct Pokenav_SearchResults *menu) { if (!IsLoopedTaskActive(menu->loopedTaskId)) menu->callback = HandleConditionSearchInput; return FALSE; } static u32 HandleConditionSearchInput(struct Pokenav_SearchResults *menu) { if (JOY_REPEAT(DPAD_UP)) return CONDITION_SEARCH_FUNC_MOVE_UP; else if (JOY_REPEAT(DPAD_DOWN)) return CONDITION_SEARCH_FUNC_MOVE_DOWN; else if (JOY_NEW(DPAD_LEFT)) return CONDITION_SEARCH_FUNC_PAGE_UP; else if (JOY_NEW(DPAD_RIGHT)) return CONDITION_SEARCH_FUNC_PAGE_DOWN; else if (JOY_NEW(B_BUTTON)) { // Exiting back to main search menu menu->saveResultsList = FALSE; menu->callback = ReturnToConditionSearchList; return CONDITION_SEARCH_FUNC_EXIT; } else if (JOY_NEW(A_BUTTON)) { // Entering graph menu menu->monList->currIndex = PokenavList_GetSelectedIndex(); menu->saveResultsList = TRUE; menu->callback = OpenConditionGraphFromSearchList; return CONDITION_SEARCH_FUNC_SELECT_MON; } else return CONDITION_SEARCH_FUNC_NONE; } static u32 ReturnToConditionSearchList(struct Pokenav_SearchResults *menu) { return POKENAV_CONDITION_SEARCH_MENU; } static u32 OpenConditionGraphFromSearchList(struct Pokenav_SearchResults *menu) { return POKENAV_CONDITION_GRAPH_SEARCH; } static u32 GetReturningFromGraph(void) { struct Pokenav_SearchResults *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); return menu->returnFromGraph; } static struct PokenavMonListItem * GetSearchResultsMonDataList(void) { struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); return menu->monList->monData; } static u16 GetSearchResultsMonListCount(void) { struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); return menu->monList->listCount; } // data below has been set by ConvertConditionsToListRanks static s32 GetSearchResultsSelectedMonRank(void) { struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); s32 i = PokenavList_GetSelectedIndex(); return menu->monList->monData[i].data; } static u16 GetSearchResultsCurrentListIndex(void) { struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); return menu->monList->currIndex; } static u32 GetConditionSearchLoopedTask(s32 state) { return sConditionSearchLoopedTaskFuncs[state](state); } static u32 BuildPartyMonSearchResults(s32 state) { s32 i; struct PokenavMonListItem item; struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); menu->monList->listCount = 0; menu->monList->currIndex = 0; item.boxId = TOTAL_BOXES_COUNT; for (i = 0; i < PARTY_SIZE; i++) { struct Pokemon * pokemon = &gPlayerParty[i]; if (!GetMonData(pokemon, MON_DATA_SANITY_HAS_SPECIES)) return LT_INC_AND_CONTINUE; if (!GetMonData(pokemon, MON_DATA_SANITY_IS_EGG)) { item.monId = i; item.data = GetMonData(pokemon, menu->conditionDataId); InsertMonListItem(menu, &item); } } return LT_INC_AND_CONTINUE; } static u32 InitBoxMonSearchResults(s32 state) { struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); menu->monId = 0; menu->boxId = 0; return LT_INC_AND_CONTINUE; } static u32 BuildBoxMonSearchResults(s32 state) { struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); s32 boxId = menu->boxId; s32 monId = menu->monId; s32 boxCount = 0; struct PokenavMonListItem item; while (boxId < TOTAL_BOXES_COUNT) { while (monId < IN_BOX_COUNT) { if (CheckBoxMonSanityAt(boxId, monId)) { item.boxId = boxId; item.monId = monId; item.data = GetBoxMonDataAt(boxId, monId, menu->conditionDataId); InsertMonListItem(menu, &item); } boxCount++; monId++; if (boxCount > TOTAL_BOXES_COUNT) { menu->boxId = boxId; menu->monId = monId; return LT_CONTINUE; } } monId = 0; boxId++; } return LT_INC_AND_CONTINUE; } // Data below is initially set by BuildPartyMonSearchResults / BuildBoxMonSearchResults, and // is the Pokémon's condition value for the condition they are sorted by. // The condition value in data is then overwritten with their ranking. static u32 ConvertConditionsToListRanks(s32 state) { struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); s32 listCount = menu->monList->listCount; s32 prevCondition = menu->monList->monData[0].data; s32 i; menu->monList->monData[0].data = 1; for (i = 1; i < listCount; i++) { if (menu->monList->monData[i].data == prevCondition) { // Same condition value as prev, share rank menu->monList->monData[i].data = menu->monList->monData[i - 1].data; } else { prevCondition = menu->monList->monData[i].data; menu->monList->monData[i].data = i + 1; } } menu->returnFromGraph = TRUE; return LT_FINISH; } static void InsertMonListItem(struct Pokenav_SearchResults *menu, struct PokenavMonListItem *item) { u32 left = 0; u32 right = menu->monList->listCount; u32 insertionIdx = left + (right - left) / 2; while (right != insertionIdx) { if (item->data > menu->monList->monData[insertionIdx].data) right = insertionIdx; else left = insertionIdx + 1; insertionIdx = left + (right - left) / 2; } for (right = menu->monList->listCount; right > insertionIdx; right--) menu->monList->monData[right] = menu->monList->monData[right - 1]; menu->monList->monData[insertionIdx] = *item; menu->monList->listCount++; } bool32 OpenConditionSearchResults(void) { struct Pokenav_SearchResultsGfx *gfx = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX, sizeof(struct Pokenav_SearchResultsGfx)); if (gfx == NULL) return FALSE; gfx->loopedTaskId = CreateLoopedTask(LoopedTask_OpenConditionSearchResults, 1); gfx->callback = GetSearchResultCurrentLoopedTaskActive; gfx->fromGraph = FALSE; return TRUE; } bool32 OpenConditionSearchListFromGraph(void) { struct Pokenav_SearchResultsGfx *gfx = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX, sizeof(struct Pokenav_SearchResultsGfx)); if (gfx == NULL) return FALSE; gfx->loopedTaskId = CreateLoopedTask(LoopedTask_OpenConditionSearchResults, 1); gfx->callback = GetSearchResultCurrentLoopedTaskActive; gfx->fromGraph = TRUE; return TRUE; } void CreateSearchResultsLoopedTask(s32 idx) { struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX); gfx->loopedTaskId = CreateLoopedTask(sSearchResultLoopTaskFuncs[idx], 1); gfx->callback = GetSearchResultCurrentLoopedTaskActive; } bool32 IsSearchResultLoopedTaskActive(void) { struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX); return gfx->callback(); } bool32 GetSearchResultCurrentLoopedTaskActive(void) { struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX); return IsLoopedTaskActive(gfx->loopedTaskId); } void FreeSearchResultSubstruct2(void) { struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX); DestroyPokenavList(); RemoveWindow(gfx->winid); FreePokenavSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX); } static u32 LoopedTask_OpenConditionSearchResults(s32 state) { struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX); switch (state) { case 0: InitBgTemplates(sConditionSearchResultBgTemplates, ARRAY_COUNT(sConditionSearchResultBgTemplates)); DecompressAndCopyTileDataToVram(1, sConditionSearchResultTiles, 0, 0, 0); SetBgTilemapBuffer(1, gfx->buff); CopyToBgTilemapBuffer(1, sConditionSearchResultTilemap, 0, 0); CopyBgTilemapBufferToVram(1); CopyPaletteIntoBufferUnfaded(sConditionSearchResultFramePal, 0x10, 0x20); CopyBgTilemapBufferToVram(1); return LT_INC_AND_PAUSE; case 1: if (FreeTempTileDataBuffersIfPossible()) return LT_PAUSE; if (!GetReturningFromGraph()) return LT_PAUSE; return LT_INC_AND_PAUSE; case 2: if (FreeTempTileDataBuffersIfPossible()) return LT_PAUSE; CopyPaletteIntoBufferUnfaded(sListBg_Pal, 0x20, 32); CreateSearchResultsList(); return LT_INC_AND_PAUSE; case 3: if (IsCreatePokenavListTaskActive()) return LT_PAUSE; AddSearchResultListMenuWindow(gfx); PrintHelpBarText(HELPBAR_CONDITION_MON_LIST); return LT_INC_AND_PAUSE; case 4: if (FreeTempTileDataBuffersIfPossible()) return LT_PAUSE; ChangeBgX(1, 0, BG_COORD_SET); ChangeBgY(1, 0, BG_COORD_SET); ShowBg(1); ShowBg(2); HideBg(3); if (!gfx->fromGraph) { u8 searchGfxId = GetSelectedConditionSearch() + POKENAV_MENUITEM_CONDITION_SEARCH_COOL; LoadLeftHeaderGfxForIndex(searchGfxId); ShowLeftHeaderGfx(searchGfxId, 1, 0); ShowLeftHeaderGfx(POKENAV_GFX_CONDITION_MENU, 1, 0); } PokenavFadeScreen(POKENAV_FADE_FROM_BLACK); return LT_INC_AND_PAUSE; case 5: if (IsPaletteFadeActive()) return LT_PAUSE; if (AreLeftHeaderSpritesMoving()) return LT_PAUSE; break; } return LT_FINISH; } static u32 LoopedTask_MoveSearchListCursorUp(s32 state) { struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX); switch (state) { case 0: switch (PokenavList_MoveCursorUp()) { case 0: return LT_FINISH; case 1: PlaySE(SE_SELECT); return LT_SET_STATE(2); case 2: PlaySE(SE_SELECT); break; } return LT_INC_AND_PAUSE; case 1: if (PokenavList_IsMoveWindowTaskActive()) return LT_PAUSE; // fallthrough case 2: PrintSearchResultListMenuItems(gfx); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) return LT_PAUSE; break; } return LT_FINISH; } static u32 LoopedTask_MoveSearchListCursorDown(s32 state) { struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX); switch (state) { case 0: switch (PokenavList_MoveCursorDown()) { case 0: return LT_FINISH; case 1: PlaySE(SE_SELECT); return LT_SET_STATE(2); case 2: PlaySE(SE_SELECT); break; } return LT_INC_AND_PAUSE; case 1: if (PokenavList_IsMoveWindowTaskActive()) return LT_PAUSE; // fallthrough case 2: PrintSearchResultListMenuItems(gfx); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) return LT_PAUSE; break; } return LT_FINISH; } static u32 LoopedTask_MoveSearchListPageUp(s32 state) { struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX); switch (state) { case 0: switch (PokenavList_PageUp()) { case 0: return LT_FINISH; case 1: PlaySE(SE_SELECT); return LT_SET_STATE(2); case 2: PlaySE(SE_SELECT); break; } return LT_INC_AND_PAUSE; case 1: if (PokenavList_IsMoveWindowTaskActive()) return LT_PAUSE; // fallthrough case 2: PrintSearchResultListMenuItems(gfx); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) return LT_PAUSE; break; } return LT_FINISH; } static u32 LoopedTask_MoveSearchListPageDown(s32 state) { struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX); switch (state) { case 0: switch (PokenavList_PageDown()) { case 0: return LT_FINISH; case 1: PlaySE(SE_SELECT); return LT_SET_STATE(2); case 2: PlaySE(SE_SELECT); break; } return LT_INC_AND_PAUSE; case 1: if (PokenavList_IsMoveWindowTaskActive()) return LT_PAUSE; // fallthrough case 2: PrintSearchResultListMenuItems(gfx); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) return LT_PAUSE; break; } return LT_FINISH; } static u32 LoopedTask_ExitConditionSearchMenu(s32 state) { switch (state) { case 0: PlaySE(SE_SELECT); PokenavFadeScreen(POKENAV_FADE_TO_BLACK); SlideMenuHeaderDown(); return LT_INC_AND_PAUSE; case 1: if (IsPaletteFadeActive()) return LT_PAUSE; if (MainMenuLoopedTaskIsBusy()) return LT_PAUSE; SetLeftHeaderSpritesInvisibility(); break; } return LT_FINISH; } static u32 LoopedTask_SelectSearchResult(s32 state) { switch (state) { case 0: PlaySE(SE_SELECT); PokenavFadeScreen(POKENAV_FADE_TO_BLACK); return LT_INC_AND_PAUSE; case 1: if (IsPaletteFadeActive()) return LT_PAUSE; break; } return LT_FINISH; } static void AddSearchResultListMenuWindow(struct Pokenav_SearchResultsGfx *gfx) { gfx->winid = AddWindow(&sSearchResultListMenuWindowTemplate); PutWindowTilemap(gfx->winid); CopyWindowToVram(gfx->winid, COPYWIN_MAP); PrintSearchResultListMenuItems(gfx); } static void PrintSearchResultListMenuItems(struct Pokenav_SearchResultsGfx *gfx) { s32 rank = GetSearchResultsSelectedMonRank(); DynamicPlaceholderTextUtil_Reset(); DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, gStringVar1); *gStringVar1 = EOS; DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar2, gText_NumberIndex); AddTextPrinterParameterized(gfx->winid, FONT_NORMAL, gStringVar2, 4, 1, TEXT_SKIP_DRAW, NULL); ConvertIntToDecimalStringN(gStringVar1, rank, STR_CONV_MODE_RIGHT_ALIGN, 3); AddTextPrinterParameterized(gfx->winid, FONT_NORMAL, gStringVar1, 34, 1, TEXT_SKIP_DRAW, NULL); CopyWindowToVram(gfx->winid, COPYWIN_GFX); } static void CreateSearchResultsList(void) { struct PokenavListTemplate template; template.list = (struct PokenavListItem *)GetSearchResultsMonDataList(); template.count = GetSearchResultsMonListCount(); template.itemSize = sizeof(struct PokenavListItem); template.startIndex = GetSearchResultsCurrentListIndex(); template.item_X = 13; template.windowWidth = 17; template.listTop = 1; template.maxShowed = 8; template.fillValue = 2; template.fontId = FONT_NORMAL; template.bufferItemFunc = (PokenavListBufferItemFunc)BufferSearchMonListItem; template.iconDrawFunc = NULL; CreatePokenavList(&sConditionSearchResultBgTemplates[1], &template, 0); } static void BufferSearchMonListItem(struct PokenavMonListItem * item, u8 * dest) { u8 gender; u8 level; u8 * s; const u8 * genderStr; // Mon is in party if (item->boxId == TOTAL_BOXES_COUNT) { struct Pokemon * mon = &gPlayerParty[item->monId]; gender = GetMonGender(mon); level = GetLevelFromMonExp(mon); GetMonData(mon, MON_DATA_NICKNAME, gStringVar3); } // Mon is in PC else { struct BoxPokemon * mon = GetBoxedMonPtr(item->boxId, item->monId); gender = GetBoxMonGender(mon); level = GetLevelFromBoxMonExp(mon); GetBoxMonData(mon, MON_DATA_NICKNAME, gStringVar3); } StringGet_Nickname(gStringVar3); dest = GetStringClearToWidth(dest, FONT_NORMAL, gStringVar3, 60); switch (gender) { default: genderStr = sText_NoGenderSymbol; break; case MON_MALE: genderStr = sText_MaleSymbol; break; case MON_FEMALE: genderStr = sText_FemaleSymbol; break; } s = StringCopy(gStringVar1, genderStr); *s++ = CHAR_SLASH; *s++ = CHAR_EXTRA_SYMBOL; *s++ = CHAR_LV_2; ConvertIntToDecimalStringN(s, level, STR_CONV_MODE_LEFT_ALIGN, 3); GetStringClearToWidth(dest, FONT_NORMAL, gStringVar1, 40); }