#include "global.h" #include "malloc.h" #include "script.h" #include "mystery_gift.h" #include "mystery_gift_server.h" #include "mystery_gift_link.h" enum { FUNC_INIT, FUNC_DONE, FUNC_RECV, FUNC_SEND, FUNC_RUN, }; EWRAM_DATA static struct MysteryGiftServer * sServer = NULL; static void MysteryGiftServer_Init(struct MysteryGiftServer *, const void *, u32, u32); static void MysteryGiftServer_Free(struct MysteryGiftServer *); static u32 MysteryGiftServer_CallFunc(struct MysteryGiftServer *); extern const struct MysteryGiftServerCmd gMysteryGiftServerScript_SendWonderNews[]; extern const struct MysteryGiftServerCmd gMysteryGiftServerScript_SendWonderCard[]; void MysterGiftServer_CreateForNews(void) { sServer = AllocZeroed(sizeof(*sServer)); MysteryGiftServer_Init(sServer, gMysteryGiftServerScript_SendWonderNews, 0, 1); } void MysterGiftServer_CreateForCard(void) { sServer = AllocZeroed(sizeof(*sServer)); MysteryGiftServer_Init(sServer, gMysteryGiftServerScript_SendWonderCard, 0, 1); } u32 MysterGiftServer_Run(u16 * endVal) { u32 result; if (sServer == NULL) return SVR_RET_END; result = MysteryGiftServer_CallFunc(sServer); if (result == SVR_RET_END) { *endVal = sServer->param; MysteryGiftServer_Free(sServer); Free(sServer); sServer = NULL; } return result; } static void MysteryGiftServer_Init(struct MysteryGiftServer * svr, const void * script, u32 sendPlayerId, u32 recvPlayerId) { svr->unused = 0; svr->funcId = FUNC_INIT; svr->card = AllocZeroed(sizeof(*svr->card)); svr->news = AllocZeroed(sizeof(*svr->news)); svr->recvBuffer = AllocZeroed(MG_LINK_BUFFER_SIZE); svr->linkGameData = AllocZeroed(sizeof(*svr->linkGameData)); svr->script = script; svr->cmdidx = 0; MysteryGiftLink_Init(&svr->link, sendPlayerId, recvPlayerId); } static void MysteryGiftServer_Free(struct MysteryGiftServer * svr) { Free(svr->card); Free(svr->news); Free(svr->recvBuffer); Free(svr->linkGameData); } static void MysteryGiftServer_InitSend(struct MysteryGiftServer * svr, u32 ident, const void * src, u32 size) { AGB_ASSERT(size <= MG_LINK_BUFFER_SIZE); MysteryGiftLink_InitSend(&svr->link, ident, src, size); } // Given the command pointer parameter and the 'default' normal data. // If the command's pointer is not empty use that as the send data, otherwise use the default. static const void * MysteryGiftServer_GetSendData(const void * dynamicData, const void * defaultData) { if (dynamicData != NULL) return dynamicData; else return defaultData; } static u32 MysteryGiftServer_Compare(const void * a, const void * b) { if (b < a) return 0; else if (b == a) return 1; else return 2; } static u32 Server_Init(struct MysteryGiftServer * svr) { svr->funcId = FUNC_RUN; return SVR_RET_INIT; } static u32 Server_Done(struct MysteryGiftServer * svr) { return SVR_RET_END; } static u32 Server_Recv(struct MysteryGiftServer * svr) { if (MysteryGiftLink_Recv(&svr->link)) svr->funcId = FUNC_RUN; return SVR_RET_ACTIVE; } static u32 Server_Send(struct MysteryGiftServer * svr) { if (MysteryGiftLink_Send(&svr->link)) svr->funcId = FUNC_RUN; return SVR_RET_ACTIVE; } static u32 Server_Run(struct MysteryGiftServer * svr) { // process command const struct MysteryGiftServerCmd * cmd = &svr->script[svr->cmdidx]; const void * ptr; svr->cmdidx++; switch (cmd->instr) { case SVR_RETURN: AGB_ASSERT(cmd->ptr == NULL); svr->funcId = FUNC_DONE; svr->param = cmd->parameter; // Set for endVal in MysteryGiftServer_Run break; case SVR_SEND: svr->funcId = FUNC_SEND; break; case SVR_RECV: AGB_ASSERT(cmd->ptr == NULL); MysteryGiftLink_InitRecv(&svr->link, cmd->parameter, svr->recvBuffer); svr->funcId = FUNC_RECV; break; case SVR_GOTO: AGB_ASSERT(cmd->parameter == 0); svr->cmdidx = 0; svr->script = cmd->ptr; break; case SVR_COPY_GAME_DATA: AGB_ASSERT(cmd->parameter == 0); AGB_ASSERT(cmd->ptr == NULL); memcpy(svr->linkGameData, svr->recvBuffer, sizeof(*svr->linkGameData)); break; case SVR_CHECK_GAME_DATA_CARD: AGB_ASSERT(cmd->parameter == 0); AGB_ASSERT(cmd->ptr == NULL); svr->param = MysteryGift_ValidateLinkGameData(svr->linkGameData, FALSE); break; case SVR_CHECK_GAME_DATA_NEWS: AGB_ASSERT(cmd->parameter == 0); AGB_ASSERT(cmd->ptr == NULL); svr->param = MysteryGift_ValidateLinkGameData(svr->linkGameData, TRUE); break; case SVR_GOTO_IF_EQ: if (svr->param == cmd->parameter) { svr->cmdidx = 0; svr->script = cmd->ptr; } break; case SVR_CHECK_EXISTING_CARD: AGB_ASSERT(cmd->parameter == 0); ptr = MysteryGiftServer_GetSendData(cmd->ptr, svr->card); svr->param = MysteryGift_CompareCardFlags(ptr, svr->linkGameData, ptr); break; case SVR_READ_RESPONSE: AGB_ASSERT(cmd->parameter == 0); AGB_ASSERT(cmd->ptr == NULL); svr->param = *(u32 *)svr->recvBuffer; break; case SVR_CHECK_EXISTING_STAMPS: AGB_ASSERT(cmd->parameter == 0); ptr = MysteryGiftServer_GetSendData(cmd->ptr, &svr->stamp); svr->param = MysteryGift_CheckStamps(ptr, svr->linkGameData, ptr); break; case SVR_GET_CARD_STAT: AGB_ASSERT(cmd->ptr == NULL); svr->param = MysteryGift_GetCardStatFromLinkData(svr->linkGameData, cmd->parameter); break; case SVR_CHECK_QUESTIONNAIRE: AGB_ASSERT(cmd->parameter == 0); svr->param = MysteryGift_DoesQuestionnaireMatch(svr->linkGameData, cmd->ptr); break; case SVR_COMPARE: AGB_ASSERT(cmd->parameter == 0); svr->param = MysteryGiftServer_Compare(cmd->ptr, *(void **)svr->recvBuffer); break; case SVR_LOAD_NEWS: AGB_ASSERT(cmd->parameter == 0); MysteryGiftServer_InitSend(svr, MG_LINKID_NEWS, MysteryGiftServer_GetSendData(cmd->ptr, svr->news), sizeof(*svr->news)); break; case SVR_LOAD_CARD: AGB_ASSERT(cmd->parameter == 0); MysteryGiftServer_InitSend(svr, MG_LINKID_CARD, MysteryGiftServer_GetSendData(cmd->ptr, svr->card), sizeof(*svr->card)); break; case SVR_LOAD_STAMP: AGB_ASSERT(cmd->parameter == 0); MysteryGiftServer_InitSend(svr, MG_LINKID_STAMP, MysteryGiftServer_GetSendData(cmd->ptr, &svr->stamp), sizeof(svr->stamp)); break; case SVR_LOAD_RAM_SCRIPT: if (cmd->ptr == NULL) MysteryGiftServer_InitSend(svr, MG_LINKID_RAM_SCRIPT, svr->ramScript, svr->ramScriptSize); else MysteryGiftServer_InitSend(svr, MG_LINKID_RAM_SCRIPT, cmd->ptr, cmd->parameter); break; case SVR_LOAD_CLIENT_SCRIPT: if (cmd->ptr == NULL) MysteryGiftServer_InitSend(svr, MG_LINKID_CLIENT_SCRIPT, svr->clientScript, svr->clientScriptSize); else MysteryGiftServer_InitSend(svr, MG_LINKID_CLIENT_SCRIPT, cmd->ptr, cmd->parameter); break; case SVR_LOAD_EREADER_TRAINER: AGB_ASSERT(cmd->parameter == 0); MysteryGiftServer_InitSend(svr, MG_LINKID_EREADER_TRAINER, cmd->ptr, sizeof(struct BattleTowerEReaderTrainer)); break; case SVR_LOAD_MSG: MysteryGiftServer_InitSend(svr, MG_LINKID_DYNAMIC_MSG, cmd->ptr, cmd->parameter); break; case SVR_LOAD_UNK_2: MysteryGiftServer_InitSend(svr, MG_LINKID_UNK_2, cmd->ptr, cmd->parameter); break; case SVR_COPY_CARD: AGB_ASSERT(cmd->parameter == 0); memcpy(svr->card, cmd->ptr, sizeof(*svr->card)); break; case SVR_COPY_NEWS: AGB_ASSERT(cmd->parameter == 0); memcpy(svr->news, cmd->ptr, sizeof(*svr->news)); break; case SVR_COPY_STAMP: AGB_ASSERT(cmd->parameter == 0); svr->stamp = *(u32 *)cmd->ptr; break; case SVR_SET_RAM_SCRIPT: svr->ramScript = cmd->ptr; svr->ramScriptSize = cmd->parameter; break; case SVR_SET_CLIENT_SCRIPT: svr->clientScript = cmd->ptr; svr->clientScriptSize = cmd->parameter; break; case SVR_COPY_SAVED_CARD: AGB_ASSERT(cmd->parameter == 0 && cmd->ptr == NULL); memcpy(svr->card, GetSavedWonderCard(), sizeof(*svr->card)); DisableWonderCardSending(svr->card); break; case SVR_COPY_SAVED_NEWS: AGB_ASSERT(cmd->parameter == 0 && cmd->ptr == NULL); memcpy(svr->news, GetSavedWonderNews(), sizeof(*svr->news)); break; case SVR_COPY_SAVED_RAM_SCRIPT: AGB_ASSERT(cmd->parameter == 0 && cmd->ptr == NULL); svr->ramScript = GetSavedRamScriptIfValid(); break; case SVR_LOAD_UNK_1: MysteryGiftServer_InitSend(svr, MG_LINKID_UNK_1, cmd->ptr, cmd->parameter); break; } return SVR_RET_ACTIVE; } static u32 (*const sFuncTable[])(struct MysteryGiftServer *) = { [FUNC_INIT] = Server_Init, [FUNC_DONE] = Server_Done, [FUNC_RECV] = Server_Recv, [FUNC_SEND] = Server_Send, [FUNC_RUN] = Server_Run }; static u32 MysteryGiftServer_CallFunc(struct MysteryGiftServer * svr) { u32 response; AGB_ASSERT(svr->funcId < ARRAY_COUNT(sFuncTable)); response = sFuncTable[svr->funcId](svr); AGB_ASSERT(svr->funcId < ARRAY_COUNT(sFuncTable)); return response; }