#include "gba/m4a_internal.h" // Some of these functions have different signatures, so we need to make this // an array of void pointers or a struct. It's simpler to just make it an array // for now. void * const gMPlayJumpTableTemplate[] = { ply_fine, ply_goto, ply_patt, ply_pend, ply_rept, ply_fine, ply_fine, ply_fine, ply_fine, ply_prio, ply_tempo, ply_keysh, ply_voice, ply_vol, ply_pan, ply_bend, ply_bendr, ply_lfos, ply_lfodl, ply_mod, ply_modt, ply_fine, ply_fine, ply_tune, ply_fine, ply_fine, ply_fine, ply_port, ply_fine, ply_endtie, SampleFreqSet, TrackStop, FadeOutBody, TrkVolPitSet, RealClearChain, SoundMainBTM, }; // This is a table of deltas between sample values in compressed PCM data. const s8 gDeltaEncodingTable[] = { 0, 1, 4, 9, 16, 25, 36, 49, -64, -49, -36, -25, -16, -9, -4, -1, }; const u8 gScaleTable[] = { 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, }; const u32 gFreqTable[] = { 2147483648u, 2275179671u, 2410468894u, 2553802834u, 2705659852u, 2866546760u, 3037000500u, 3217589947u, 3408917802u, 3611622603u, 3826380858u, 4053909305u, }; const u16 gPcmSamplesPerVBlankTable[] = { 96, 132, 176, 224, 264, 304, 352, 448, 528, 608, 672, 704, }; const u8 gCgbScaleTable[] = { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, }; const s16 gCgbFreqTable[] = { -2004, -1891, -1785, -1685, -1591, -1501, -1417, -1337, -1262, -1192, -1125, -1062, }; const u8 gNoiseTable[] = { 0xD7, 0xD6, 0xD5, 0xD4, 0xC7, 0xC6, 0xC5, 0xC4, 0xB7, 0xB6, 0xB5, 0xB4, 0xA7, 0xA6, 0xA5, 0xA4, 0x97, 0x96, 0x95, 0x94, 0x87, 0x86, 0x85, 0x84, 0x77, 0x76, 0x75, 0x74, 0x67, 0x66, 0x65, 0x64, 0x57, 0x56, 0x55, 0x54, 0x47, 0x46, 0x45, 0x44, 0x37, 0x36, 0x35, 0x34, 0x27, 0x26, 0x25, 0x24, 0x17, 0x16, 0x15, 0x14, 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x00, }; const u8 gCgb3Vol[] = { 0x00, 0x00, 0x60, 0x60, 0x60, 0x60, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80, 0x20, 0x20, }; const u8 gClockTable[] = { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x1C, 0x1E, 0x20, 0x24, 0x28, 0x2A, 0x2C, 0x30, 0x34, 0x36, 0x38, 0x3C, 0x40, 0x42, 0x44, 0x48, 0x4C, 0x4E, 0x50, 0x54, 0x58, 0x5A, 0x5C, 0x60, }; #define FINE 0xb1 #define GOTO 0xb2 #define PATT 0xb3 #define PEND 0xb4 #define REPT 0xb5 #define MEMACC 0xb9 #define PRIO 0xba #define TEMPO 0xbb #define KEYSH 0xbc #define VOICE 0xbd #define VOL 0xbe #define PAN 0xbf #define BEND 0xc0 #define BENDR 0xc1 #define LFOS 0xc2 #define LFODL 0xc3 #define MOD 0xc4 #define MODT 0xc5 #define TUNE 0xc8 #define XCMD 0xcd #define xRELE 0x07 #define xIECV 0x08 #define xIECL 0x09 #define EOT 0xce #define TIE 0xcf const struct PokemonCrySong gPokemonCrySongTemplate = { 1, // track count 0, // block count 255, // priority 0, // reverb (struct ToneData *)&voicegroup000, NULL, NULL, 0, TUNE, // part 0 C_V, // TUNE value GOTO, 0, // GOTO target address TUNE, // part 1 C_V + 16, // TUNE value {VOICE, 0}, // part 0 jumps here with GOTO VOL, 127, // volume {XCMD, 0x0D}, 0, // unk value {XCMD, xRELE}, 0, // release PAN, C_V, // PAN value TIE, 60, // TIE key (default is Cn3) 127, // TIE velocity {XCMD, 0x0C}, 60, // unk value {EOT, FINE} // end }; const XcmdFunc gXcmdTable[] = { ply_xxx, ply_xwave, ply_xtype, ply_xxx, ply_xatta, ply_xdeca, ply_xsust, ply_xrele, ply_xiecv, ply_xiecl, ply_xleng, ply_xswee, ply_xcmd_0C, ply_xcmd_0D, };