#include "global.h" #include "event_data.h" #include "event_object_movement.h" #include "field_camera.h" #include "field_screen_effect.h" #include "field_specials.h" #include "fieldmap.h" #include "main.h" #include "overworld.h" #include "palette.h" #include "script.h" #include "script_movement.h" #include "sound.h" #include "sprite.h" #include "task.h" #include "constants/event_objects.h" #include "constants/event_object_movement.h" #include "constants/field_specials.h" #include "constants/songs.h" #include "constants/metatile_labels.h" #define SECONDS(value) ((signed) (60.0 * value + 0.5)) // porthole states enum { INIT_PORTHOLE, IDLE_CHECK, EXECUTE_MOVEMENT, EXIT_PORTHOLE, }; //. rodata static const s8 gTruckCamera_HorizontalTable[] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, -1, -1, -1, 0}; static const u8 sSSTidalSailEastMovementScript[] = { MOVEMENT_ACTION_WALK_FAST_RIGHT, MOVEMENT_ACTION_STEP_END }; static const u8 sSSTidalSailWestMovementScript[] = { MOVEMENT_ACTION_WALK_FAST_LEFT, MOVEMENT_ACTION_STEP_END }; // .text static void Task_Truck3(u8); s16 GetTruckCameraBobbingY(int a1) { if (!(a1 % 120)) return -1; else if ((a1 % 10) <= 4) return 1; return 0; } s16 GetTruckBoxMovement(int a1) // for the box movement? { if (!((a1 + 120) % 180)) return -1; return 0; } void Task_Truck1(u8 taskId) { s16 *data = gTasks[taskId].data; s16 cameraXpan = 0, cameraYpan = 0; s16 box1, box2, box3; box1 = GetTruckBoxMovement(data[0] + 30) * 4; SetObjectEventSpritePosByLocalIdAndMap(LOCALID_TRUCK_BOX_TOP, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 3 - cameraXpan, box1 + 3); box2 = GetTruckBoxMovement(data[0]) * 2; SetObjectEventSpritePosByLocalIdAndMap(LOCALID_TRUCK_BOX_BOTTOM_L, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -cameraXpan, box2 - 3); box3 = GetTruckBoxMovement(data[0]) * 4; SetObjectEventSpritePosByLocalIdAndMap(LOCALID_TRUCK_BOX_BOTTOM_R, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -3 - cameraXpan, box3); if (++data[0] == SECONDS(500)) // this will never run data[0] = 0; // reset the timer if it gets stuck. cameraYpan = GetTruckCameraBobbingY(data[0]); SetCameraPanning(cameraXpan, cameraYpan); } void Task_Truck2(u8 taskId) { s16 *data = gTasks[taskId].data; s16 cameraYpan; s16 cameraXpan; s16 box1; s16 box2; s16 box3; data[0]++; data[2]++; if (data[0] > 5) { data[0] = 0; data[1]++; } if ((u16)data[1] == 19) { DestroyTask(taskId); } else { if (gTruckCamera_HorizontalTable[data[1]] == 2) gTasks[taskId].func = Task_Truck3; cameraXpan = gTruckCamera_HorizontalTable[data[1]]; cameraYpan = GetTruckCameraBobbingY(data[2]); SetCameraPanning(cameraXpan, cameraYpan); box1 = GetTruckBoxMovement(data[2] + 30) * 4; SetObjectEventSpritePosByLocalIdAndMap(LOCALID_TRUCK_BOX_TOP, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 3 - cameraXpan, box1 + 3); box2 = GetTruckBoxMovement(data[2]) * 2; SetObjectEventSpritePosByLocalIdAndMap(LOCALID_TRUCK_BOX_BOTTOM_L, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -cameraXpan, box2 - 3); box3 = GetTruckBoxMovement(data[2]) * 4; SetObjectEventSpritePosByLocalIdAndMap(LOCALID_TRUCK_BOX_BOTTOM_R, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -3 - cameraXpan, box3); } } static void Task_Truck3(u8 taskId) { s16 *data = gTasks[taskId].data; s16 cameraXpan; s16 cameraYpan; data[0]++; if (data[0] > 5) { data[0] = 0; data[1]++; } if ((u16)data[1] == 19) { DestroyTask(taskId); } else { cameraXpan = gTruckCamera_HorizontalTable[data[1]]; cameraYpan = 0; SetCameraPanning(cameraXpan, 0); SetObjectEventSpritePosByLocalIdAndMap(LOCALID_TRUCK_BOX_TOP, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 3 - cameraXpan, cameraYpan + 3); SetObjectEventSpritePosByLocalIdAndMap(LOCALID_TRUCK_BOX_BOTTOM_L, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -cameraXpan, cameraYpan - 3); SetObjectEventSpritePosByLocalIdAndMap(LOCALID_TRUCK_BOX_BOTTOM_R, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -3 - cameraXpan, cameraYpan); } } void Task_HandleTruckSequence(u8 taskId) { s16 *data = gTasks[taskId].data; switch (data[0]) { /* Each case has a timer which is handled with data[1], incrementing until it reaches the if function's condition, which sets the next task up. */ case 0: data[1]++; if (data[1] == SECONDS(1.5)) { SetCameraPanningCallback(NULL); data[1] = 0; // reset the timer. data[2] = CreateTask(Task_Truck1, 0xA); data[0] = 1; // run the next case. PlaySE(SE_TRUCK_MOVE); } break; case 1: data[1]++; if (data[1] == SECONDS(2.5)) { FadeInFromBlack(); data[1] = 0; data[0] = 2; } break; case 2: data[1]++; if (!gPaletteFade.active && data[1] > SECONDS(5)) { data[1] = 0; DestroyTask(data[2]); data[3] = CreateTask(Task_Truck2, 0xA); data[0] = 3; PlaySE(SE_TRUCK_STOP); } break; case 3: if (!gTasks[data[3]].isActive) // is Truck2 no longer active (is Truck3 active?) { InstallCameraPanAheadCallback(); data[1] = 0; data[0] = 4; } break; case 4: data[1]++; if (data[1] == 90) { PlaySE(SE_TRUCK_UNLOAD); data[1] = 0; data[0] = 5; } break; case 5: data[1]++; if (data[1] == 120) { MapGridSetMetatileIdAt(4 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_InsideOfTruck_ExitLight_Top); MapGridSetMetatileIdAt(4 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_InsideOfTruck_ExitLight_Mid); MapGridSetMetatileIdAt(4 + MAP_OFFSET, 3 + MAP_OFFSET, METATILE_InsideOfTruck_ExitLight_Bottom); DrawWholeMapView(); PlaySE(SE_TRUCK_DOOR); DestroyTask(taskId); ScriptContext2_Disable(); } break; } } void ExecuteTruckSequence(void) { MapGridSetMetatileIdAt(4 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_InsideOfTruck_DoorClosedFloor_Top); MapGridSetMetatileIdAt(4 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_InsideOfTruck_DoorClosedFloor_Mid); MapGridSetMetatileIdAt(4 + MAP_OFFSET, 3 + MAP_OFFSET, METATILE_InsideOfTruck_DoorClosedFloor_Bottom); DrawWholeMapView(); ScriptContext2_Enable(); CpuFastFill(0, gPlttBufferFaded, 0x400); CreateTask(Task_HandleTruckSequence, 0xA); } void EndTruckSequence(u8 taskId) { if (!FuncIsActiveTask(Task_HandleTruckSequence)) { SetObjectEventSpritePosByLocalIdAndMap(LOCALID_TRUCK_BOX_TOP, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 3, 3); SetObjectEventSpritePosByLocalIdAndMap(LOCALID_TRUCK_BOX_BOTTOM_L, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 0, -3); SetObjectEventSpritePosByLocalIdAndMap(LOCALID_TRUCK_BOX_BOTTOM_R, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -3, 0); } } bool8 TrySetPortholeWarpDestination(void) { s8 mapGroup, mapNum; s16 x, y; if (GetSSTidalLocation(&mapGroup, &mapNum, &x, &y) != SS_TIDAL_LOCATION_CURRENTS) { return FALSE; } else { SetWarpDestination(mapGroup, mapNum, -1, x, y); return TRUE; } } void Task_HandlePorthole(u8 taskId) { s16 *data = gTasks[taskId].data; u16 *cruiseState = GetVarPointer(VAR_SS_TIDAL_STATE); struct WarpData *location = &gSaveBlock1Ptr->location; switch (data[0]) { case INIT_PORTHOLE: // finish fading before making porthole finish. if (!gPaletteFade.active) { data[1] = 0; data[0] = EXECUTE_MOVEMENT; // execute movement before checking if should be exited. strange? } break; case IDLE_CHECK: if (JOY_NEW(A_BUTTON)) data[1] = 1; if (!ScriptMovement_IsObjectMovementFinished(OBJ_EVENT_ID_PLAYER, location->mapNum, location->mapGroup)) return; if (CountSSTidalStep(1) == TRUE) { if (*cruiseState == SS_TIDAL_DEPART_SLATEPORT) *cruiseState = SS_TIDAL_EXIT_CURRENTS_RIGHT; else *cruiseState = SS_TIDAL_EXIT_CURRENTS_LEFT; data[0] = EXIT_PORTHOLE; return; } data[0] = EXECUTE_MOVEMENT; //fallthrough case EXECUTE_MOVEMENT: if (data[1]) { data[0] = EXIT_PORTHOLE; return; } if (*cruiseState == SS_TIDAL_DEPART_SLATEPORT) { ScriptMovement_StartObjectMovementScript(OBJ_EVENT_ID_PLAYER, location->mapNum, location->mapGroup, sSSTidalSailEastMovementScript); data[0] = IDLE_CHECK; } else { ScriptMovement_StartObjectMovementScript(OBJ_EVENT_ID_PLAYER, location->mapNum, location->mapGroup, sSSTidalSailWestMovementScript); data[0] = IDLE_CHECK; } break; case EXIT_PORTHOLE: FlagClear(FLAG_DONT_TRANSITION_MUSIC); FlagClear(FLAG_HIDE_MAP_NAME_POPUP); SetWarpDestinationToDynamicWarp(0); DoDiveWarp(); DestroyTask(taskId); break; } } static void ShowSSTidalWhileSailing(void) { u8 spriteId = CreateObjectGraphicsSprite(OBJ_EVENT_GFX_SS_TIDAL, SpriteCallbackDummy, 112, 80, 0); gSprites[spriteId].coordOffsetEnabled = FALSE; if (VarGet(VAR_SS_TIDAL_STATE) == SS_TIDAL_DEPART_SLATEPORT) StartSpriteAnim(&gSprites[spriteId], GetFaceDirectionAnimNum(DIR_EAST)); else StartSpriteAnim(&gSprites[spriteId], GetFaceDirectionAnimNum(DIR_WEST)); } void FieldCB_ShowPortholeView(void) { ShowSSTidalWhileSailing(); gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE; FadeInFromBlack(); CreateTask(Task_HandlePorthole, 80); ScriptContext2_Enable(); } void LookThroughPorthole(void) { FlagSet(FLAG_SYS_CRUISE_MODE); FlagSet(FLAG_DONT_TRANSITION_MUSIC); FlagSet(FLAG_HIDE_MAP_NAME_POPUP); SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); TrySetPortholeWarpDestination(); DoPortholeWarp(); }