#include "global.h" #include "berry.h" #include "event_data.h" #include "event_object_movement.h" #include "event_scripts.h" #include "field_control_avatar.h" #include "fieldmap.h" #include "item.h" #include "item_menu.h" #include "main.h" #include "random.h" #include "string_util.h" #include "text.h" #include "constants/event_object_movement.h" #include "constants/items.h" static u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry); static bool32 BerryTreeGrow(struct BerryTree *tree); static u16 BerryTypeToItemId(u16 berry); static u8 BerryTreeGetNumStagesWatered(struct BerryTree *tree); static u8 GetNumStagesWateredByBerryTreeId(u8 id); static u8 CalcBerryYieldInternal(u16 max, u16 min, u8 water); static u8 CalcBerryYield(struct BerryTree *tree); static u8 GetBerryCountByBerryTreeId(u8 id); static u16 GetStageDurationByBerryType(u8); //.rodata static const u8 sBerryDescriptionPart1_Cheri[] = _("Blooms with delicate pretty flowers."); static const u8 sBerryDescriptionPart2_Cheri[] = _("The bright red Berry is very spicy."); static const u8 sBerryDescriptionPart1_Chesto[] = _("The Berry's thick skin and fruit are"); static const u8 sBerryDescriptionPart2_Chesto[] = _("very tough. It is dry-tasting all over."); static const u8 sBerryDescriptionPart1_Pecha[] = _("Very sweet and delicious."); static const u8 sBerryDescriptionPart2_Pecha[] = _("Also very tender - handle with care."); static const u8 sBerryDescriptionPart1_Rawst[] = _("If the leaves grow long and curly,"); static const u8 sBerryDescriptionPart2_Rawst[] = _("the Berry seems to grow very bitter."); static const u8 sBerryDescriptionPart1_Aspear[] = _("The hard Berry is dense with a rich"); static const u8 sBerryDescriptionPart2_Aspear[] = _("juice. It is quite sour."); static const u8 sBerryDescriptionPart1_Leppa[] = _("Grows slower than Cheri and others."); static const u8 sBerryDescriptionPart2_Leppa[] = _("The smaller the Berry, the tastier."); static const u8 sBerryDescriptionPart1_Oran[] = _("A peculiar Berry with a mix of flavors."); static const u8 sBerryDescriptionPart2_Oran[] = _("Berries grow in half a day."); static const u8 sBerryDescriptionPart1_Persim[] = _("Loves sunlight. The Berry's color"); static const u8 sBerryDescriptionPart2_Persim[] = _("grows vivid when exposed to the sun."); static const u8 sBerryDescriptionPart1_Lum[] = _("Slow to grow. If raised with loving"); static const u8 sBerryDescriptionPart2_Lum[] = _("care, it may grow two Berries."); static const u8 sBerryDescriptionPart1_Sitrus[] = _("Closely related to Oran. The large"); static const u8 sBerryDescriptionPart2_Sitrus[] = _("Berry has a well-rounded flavor."); static const u8 sBerryDescriptionPart1_Figy[] = _("The Berry, which looks chewed up,"); static const u8 sBerryDescriptionPart2_Figy[] = _("brims with spicy substances."); static const u8 sBerryDescriptionPart1_Wiki[] = _("The Berry is said to have grown lumpy"); static const u8 sBerryDescriptionPart2_Wiki[] = _("to help Pokémon grip it."); static const u8 sBerryDescriptionPart1_Mago[] = _("The Berry turns curvy as it grows."); static const u8 sBerryDescriptionPart2_Mago[] = _("The curvier, the sweeter and tastier."); static const u8 sBerryDescriptionPart1_Aguav[] = _("The flower is dainty. It is rare in its"); static const u8 sBerryDescriptionPart2_Aguav[] = _("ability to grow without light."); static const u8 sBerryDescriptionPart1_Iapapa[] = _("The Berry is very big and sour."); static const u8 sBerryDescriptionPart2_Iapapa[] = _("It takes at least a day to grow."); static const u8 sBerryDescriptionPart1_Razz[] = _("The red Berry tastes slightly spicy."); static const u8 sBerryDescriptionPart2_Razz[] = _("It grows quickly in just four hours."); static const u8 sBerryDescriptionPart1_Bluk[] = _("The Berry is blue on the outside, but"); static const u8 sBerryDescriptionPart2_Bluk[] = _("it blackens the mouth when eaten."); static const u8 sBerryDescriptionPart1_Nanab[] = _("This Berry was the seventh"); static const u8 sBerryDescriptionPart2_Nanab[] = _("discovered in the world. It is sweet."); static const u8 sBerryDescriptionPart1_Wepear[] = _("The flower is small and white. It has a"); static const u8 sBerryDescriptionPart2_Wepear[] = _("delicate balance of bitter and sour."); static const u8 sBerryDescriptionPart1_Pinap[] = _("Weak against wind and cold."); static const u8 sBerryDescriptionPart2_Pinap[] = _("The fruit is spicy and the skin, sour."); static const u8 sBerryDescriptionPart1_Pomeg[] = _("However much it is watered,"); static const u8 sBerryDescriptionPart2_Pomeg[] = _("it only grows up to six Berries."); static const u8 sBerryDescriptionPart1_Kelpsy[] = _("A rare variety shaped like a root."); static const u8 sBerryDescriptionPart2_Kelpsy[] = _("Grows a very large flower."); static const u8 sBerryDescriptionPart1_Qualot[] = _("Loves water. Grows strong even in"); static const u8 sBerryDescriptionPart2_Qualot[] = _("locations with constant rainfall."); static const u8 sBerryDescriptionPart1_Hondew[] = _("A Berry that is very valuable and"); static const u8 sBerryDescriptionPart2_Hondew[] = _("rarely seen. It is very delicious."); static const u8 sBerryDescriptionPart1_Grepa[] = _("Despite its tenderness and round"); static const u8 sBerryDescriptionPart2_Grepa[] = _("shape, the Berry is unimaginably sour."); static const u8 sBerryDescriptionPart1_Tamato[] = _("The Berry is lip-bendingly spicy."); static const u8 sBerryDescriptionPart2_Tamato[] = _("It takes time to grow."); static const u8 sBerryDescriptionPart1_Cornn[] = _("A Berry from an ancient era. May not"); static const u8 sBerryDescriptionPart2_Cornn[] = _("grow unless planted in quantity."); static const u8 sBerryDescriptionPart1_Magost[] = _("A Berry that is widely said to have"); static const u8 sBerryDescriptionPart2_Magost[] = _("a finely balanced flavor."); static const u8 sBerryDescriptionPart1_Rabuta[] = _("A rare variety that is overgrown with"); static const u8 sBerryDescriptionPart2_Rabuta[] = _("hair. It is quite bitter."); static const u8 sBerryDescriptionPart1_Nomel[] = _("Quite sour. Just one bite makes it"); static const u8 sBerryDescriptionPart2_Nomel[] = _("impossible to taste for three days."); static const u8 sBerryDescriptionPart1_Spelon[] = _("The vividly red Berry is very spicy."); static const u8 sBerryDescriptionPart2_Spelon[] = _("Its warts secrete a spicy substance."); static const u8 sBerryDescriptionPart1_Pamtre[] = _("Drifts on the sea from somewhere."); static const u8 sBerryDescriptionPart2_Pamtre[] = _("It is thought to grow elsewhere."); static const u8 sBerryDescriptionPart1_Watmel[] = _("A huge Berry, with some over 20"); static const u8 sBerryDescriptionPart2_Watmel[] = _("inches discovered. Exceedingly sweet."); static const u8 sBerryDescriptionPart1_Durin[] = _("Bitter to even look at. It is so"); static const u8 sBerryDescriptionPart2_Durin[] = _("bitter, no one has ever eaten it as is."); static const u8 sBerryDescriptionPart1_Belue[] = _("It is glossy and looks delicious, but"); static const u8 sBerryDescriptionPart2_Belue[] = _("it is awfully sour. Takes time to grow."); static const u8 sBerryDescriptionPart1_Liechi[] = _("A mysterious Berry. It is rumored to"); static const u8 sBerryDescriptionPart2_Liechi[] = _("contain the power of the sea."); static const u8 sBerryDescriptionPart1_Ganlon[] = _("A mysterious Berry. It is rumored to"); static const u8 sBerryDescriptionPart2_Ganlon[] = _("contain the power of the land."); static const u8 sBerryDescriptionPart1_Salac[] = _("A mysterious Berry. It is rumored to"); static const u8 sBerryDescriptionPart2_Salac[] = _("contain the power of the sky."); static const u8 sBerryDescriptionPart1_Petaya[] = _("A mysterious Berry. It is rumored to"); static const u8 sBerryDescriptionPart2_Petaya[] = _("contain the power of all living things."); static const u8 sBerryDescriptionPart1_Apicot[] = _("A very mystifying Berry. No telling"); static const u8 sBerryDescriptionPart2_Apicot[] = _("what may happen or how it can be used."); static const u8 sBerryDescriptionPart1_Lansat[] = _("Said to be a legendary Berry."); static const u8 sBerryDescriptionPart2_Lansat[] = _("Holding it supposedly brings joy."); static const u8 sBerryDescriptionPart1_Starf[] = _("So strong, it was abandoned at the"); static const u8 sBerryDescriptionPart2_Starf[] = _("world's edge. Considered a mirage."); static const u8 sBerryDescriptionPart1_Enigma[] = _("A completely enigmatic Berry."); static const u8 sBerryDescriptionPart2_Enigma[] = _("Appears to have the power of stars."); const struct Berry gBerries[] = { [ITEM_CHERI_BERRY - FIRST_BERRY_INDEX] = { .name = _("Cheri"), .firmness = BERRY_FIRMNESS_SOFT, .size = 20, .maxYield = 3, .minYield = 2, .description1 = sBerryDescriptionPart1_Cheri, .description2 = sBerryDescriptionPart2_Cheri, .stageDuration = 3, .spicy = 10, .dry = 0, .sweet = 0, .bitter = 0, .sour = 0, .smoothness = 25, }, [ITEM_CHESTO_BERRY - FIRST_BERRY_INDEX] = { .name = _("Chesto"), .firmness = BERRY_FIRMNESS_SUPER_HARD, .size = 80, .maxYield = 3, .minYield = 2, .description1 = sBerryDescriptionPart1_Chesto, .description2 = sBerryDescriptionPart2_Chesto, .stageDuration = 3, .spicy = 0, .dry = 10, .sweet = 0, .bitter = 0, .sour = 0, .smoothness = 25, }, [ITEM_PECHA_BERRY - FIRST_BERRY_INDEX] = { .name = _("Pecha"), .firmness = BERRY_FIRMNESS_VERY_SOFT, .size = 40, .maxYield = 3, .minYield = 2, .description1 = sBerryDescriptionPart1_Pecha, .description2 = sBerryDescriptionPart2_Pecha, .stageDuration = 3, .spicy = 0, .dry = 0, .sweet = 10, .bitter = 0, .sour = 0, .smoothness = 25, }, [ITEM_RAWST_BERRY - FIRST_BERRY_INDEX] = { .name = _("Rawst"), .firmness = BERRY_FIRMNESS_HARD, .size = 32, .maxYield = 3, .minYield = 2, .description1 = sBerryDescriptionPart1_Rawst, .description2 = sBerryDescriptionPart2_Rawst, .stageDuration = 3, .spicy = 0, .dry = 0, .sweet = 0, .bitter = 10, .sour = 0, .smoothness = 25, }, [ITEM_ASPEAR_BERRY - FIRST_BERRY_INDEX] = { .name = _("Aspear"), .firmness = BERRY_FIRMNESS_SUPER_HARD, .size = 50, .maxYield = 3, .minYield = 2, .description1 = sBerryDescriptionPart1_Aspear, .description2 = sBerryDescriptionPart2_Aspear, .stageDuration = 3, .spicy = 0, .dry = 0, .sweet = 0, .bitter = 0, .sour = 10, .smoothness = 25, }, [ITEM_LEPPA_BERRY - FIRST_BERRY_INDEX] = { .name = _("Leppa"), .firmness = BERRY_FIRMNESS_VERY_HARD, .size = 28, .maxYield = 3, .minYield = 2, .description1 = sBerryDescriptionPart1_Leppa, .description2 = sBerryDescriptionPart2_Leppa, .stageDuration = 4, .spicy = 10, .dry = 0, .sweet = 10, .bitter = 10, .sour = 10, .smoothness = 20, }, [ITEM_ORAN_BERRY - FIRST_BERRY_INDEX] = { .name = _("Oran"), .firmness = BERRY_FIRMNESS_SUPER_HARD, .size = 35, .maxYield = 3, .minYield = 2, .description1 = sBerryDescriptionPart1_Oran, .description2 = sBerryDescriptionPart2_Oran, .stageDuration = 3, .spicy = 10, .dry = 10, .sweet = 10, .bitter = 10, .sour = 10, .smoothness = 20, }, [ITEM_PERSIM_BERRY - FIRST_BERRY_INDEX] = { .name = _("Persim"), .firmness = BERRY_FIRMNESS_HARD, .size = 47, .maxYield = 3, .minYield = 2, .description1 = sBerryDescriptionPart1_Persim, .description2 = sBerryDescriptionPart2_Persim, .stageDuration = 3, .spicy = 10, .dry = 10, .sweet = 10, .bitter = 10, .sour = 10, .smoothness = 20, }, [ITEM_LUM_BERRY - FIRST_BERRY_INDEX] = { .name = _("Lum"), .firmness = BERRY_FIRMNESS_SUPER_HARD, .size = 34, .maxYield = 2, .minYield = 1, .description1 = sBerryDescriptionPart1_Lum, .description2 = sBerryDescriptionPart2_Lum, .stageDuration = 12, .spicy = 10, .dry = 10, .sweet = 10, .bitter = 10, .sour = 10, .smoothness = 20, }, [ITEM_SITRUS_BERRY - FIRST_BERRY_INDEX] = { .name = _("Sitrus"), .firmness = BERRY_FIRMNESS_VERY_HARD, .size = 95, .maxYield = 3, .minYield = 2, .description1 = sBerryDescriptionPart1_Sitrus, .description2 = sBerryDescriptionPart2_Sitrus, .stageDuration = 6, .spicy = 10, .dry = 10, .sweet = 10, .bitter = 10, .sour = 10, .smoothness = 20, }, [ITEM_FIGY_BERRY - FIRST_BERRY_INDEX] = { .name = _("Figy"), .firmness = BERRY_FIRMNESS_SOFT, .size = 100, .maxYield = 3, .minYield = 2, .description1 = sBerryDescriptionPart1_Figy, .description2 = sBerryDescriptionPart2_Figy, .stageDuration = 6, .spicy = 10, .dry = 0, .sweet = 0, .bitter = 0, .sour = 0, .smoothness = 25, }, [ITEM_WIKI_BERRY - FIRST_BERRY_INDEX] = { .name = _("Wiki"), .firmness = BERRY_FIRMNESS_HARD, .size = 115, .maxYield = 3, .minYield = 2, .description1 = sBerryDescriptionPart1_Wiki, .description2 = sBerryDescriptionPart2_Wiki, .stageDuration = 6, .spicy = 0, .dry = 10, .sweet = 0, .bitter = 0, .sour = 0, .smoothness = 25, }, [ITEM_MAGO_BERRY - FIRST_BERRY_INDEX] = { .name = _("Mago"), .firmness = BERRY_FIRMNESS_HARD, .size = 126, .maxYield = 3, .minYield = 2, .description1 = sBerryDescriptionPart1_Mago, .description2 = sBerryDescriptionPart2_Mago, .stageDuration = 6, .spicy = 0, .dry = 0, .sweet = 10, .bitter = 0, .sour = 0, .smoothness = 25, }, [ITEM_AGUAV_BERRY - FIRST_BERRY_INDEX] = { .name = _("Aguav"), .firmness = BERRY_FIRMNESS_SUPER_HARD, .size = 64, .maxYield = 3, .minYield = 2, .description1 = sBerryDescriptionPart1_Aguav, .description2 = sBerryDescriptionPart2_Aguav, .stageDuration = 6, .spicy = 0, .dry = 0, .sweet = 0, .bitter = 10, .sour = 0, .smoothness = 25, }, [ITEM_IAPAPA_BERRY - FIRST_BERRY_INDEX] = { .name = _("Iapapa"), .firmness = BERRY_FIRMNESS_SOFT, .size = 223, .maxYield = 3, .minYield = 2, .description1 = sBerryDescriptionPart1_Iapapa, .description2 = sBerryDescriptionPart2_Iapapa, .stageDuration = 6, .spicy = 0, .dry = 0, .sweet = 0, .bitter = 0, .sour = 10, .smoothness = 25, }, [ITEM_RAZZ_BERRY - FIRST_BERRY_INDEX] = { .name = _("Razz"), .firmness = BERRY_FIRMNESS_VERY_HARD, .size = 120, .maxYield = 6, .minYield = 3, .description1 = sBerryDescriptionPart1_Razz, .description2 = sBerryDescriptionPart2_Razz, .stageDuration = 1, .spicy = 10, .dry = 10, .sweet = 0, .bitter = 0, .sour = 0, .smoothness = 20, }, [ITEM_BLUK_BERRY - FIRST_BERRY_INDEX] = { .name = _("Bluk"), .firmness = BERRY_FIRMNESS_SOFT, .size = 108, .maxYield = 6, .minYield = 3, .description1 = sBerryDescriptionPart1_Bluk, .description2 = sBerryDescriptionPart2_Bluk, .stageDuration = 1, .spicy = 0, .dry = 10, .sweet = 10, .bitter = 0, .sour = 0, .smoothness = 20, }, [ITEM_NANAB_BERRY - FIRST_BERRY_INDEX] = { .name = _("Nanab"), .firmness = BERRY_FIRMNESS_VERY_HARD, .size = 77, .maxYield = 6, .minYield = 3, .description1 = sBerryDescriptionPart1_Nanab, .description2 = sBerryDescriptionPart2_Nanab, .stageDuration = 1, .spicy = 0, .dry = 0, .sweet = 10, .bitter = 10, .sour = 0, .smoothness = 20, }, [ITEM_WEPEAR_BERRY - FIRST_BERRY_INDEX] = { .name = _("Wepear"), .firmness = BERRY_FIRMNESS_SUPER_HARD, .size = 74, .maxYield = 6, .minYield = 3, .description1 = sBerryDescriptionPart1_Wepear, .description2 = sBerryDescriptionPart2_Wepear, .stageDuration = 1, .spicy = 0, .dry = 0, .sweet = 0, .bitter = 10, .sour = 10, .smoothness = 20, }, [ITEM_PINAP_BERRY - FIRST_BERRY_INDEX] = { .name = _("Pinap"), .firmness = BERRY_FIRMNESS_HARD, .size = 80, .maxYield = 6, .minYield = 3, .description1 = sBerryDescriptionPart1_Pinap, .description2 = sBerryDescriptionPart2_Pinap, .stageDuration = 1, .spicy = 10, .dry = 0, .sweet = 0, .bitter = 0, .sour = 10, .smoothness = 20, }, [ITEM_POMEG_BERRY - FIRST_BERRY_INDEX] = { .name = _("Pomeg"), .firmness = BERRY_FIRMNESS_VERY_HARD, .size = 135, .maxYield = 6, .minYield = 2, .description1 = sBerryDescriptionPart1_Pomeg, .description2 = sBerryDescriptionPart2_Pomeg, .stageDuration = 3, .spicy = 10, .dry = 0, .sweet = 10, .bitter = 10, .sour = 0, .smoothness = 20, }, [ITEM_KELPSY_BERRY - FIRST_BERRY_INDEX] = { .name = _("Kelpsy"), .firmness = BERRY_FIRMNESS_HARD, .size = 150, .maxYield = 6, .minYield = 2, .description1 = sBerryDescriptionPart1_Kelpsy, .description2 = sBerryDescriptionPart2_Kelpsy, .stageDuration = 3, .spicy = 0, .dry = 10, .sweet = 0, .bitter = 10, .sour = 10, .smoothness = 20, }, [ITEM_QUALOT_BERRY - FIRST_BERRY_INDEX] = { .name = _("Qualot"), .firmness = BERRY_FIRMNESS_HARD, .size = 110, .maxYield = 6, .minYield = 2, .description1 = sBerryDescriptionPart1_Qualot, .description2 = sBerryDescriptionPart2_Qualot, .stageDuration = 3, .spicy = 10, .dry = 0, .sweet = 10, .bitter = 0, .sour = 10, .smoothness = 20, }, [ITEM_HONDEW_BERRY - FIRST_BERRY_INDEX] = { .name = _("Hondew"), .firmness = BERRY_FIRMNESS_HARD, .size = 162, .maxYield = 6, .minYield = 2, .description1 = sBerryDescriptionPart1_Hondew, .description2 = sBerryDescriptionPart2_Hondew, .stageDuration = 3, .spicy = 10, .dry = 10, .sweet = 0, .bitter = 10, .sour = 0, .smoothness = 20, }, [ITEM_GREPA_BERRY - FIRST_BERRY_INDEX] = { .name = _("Grepa"), .firmness = BERRY_FIRMNESS_SOFT, .size = 149, .maxYield = 6, .minYield = 2, .description1 = sBerryDescriptionPart1_Grepa, .description2 = sBerryDescriptionPart2_Grepa, .stageDuration = 3, .spicy = 0, .dry = 10, .sweet = 10, .bitter = 0, .sour = 10, .smoothness = 20, }, [ITEM_TAMATO_BERRY - FIRST_BERRY_INDEX] = { .name = _("Tamato"), .firmness = BERRY_FIRMNESS_SOFT, .size = 200, .maxYield = 4, .minYield = 2, .description1 = sBerryDescriptionPart1_Tamato, .description2 = sBerryDescriptionPart2_Tamato, .stageDuration = 6, .spicy = 20, .dry = 10, .sweet = 0, .bitter = 0, .sour = 0, .smoothness = 30, }, [ITEM_CORNN_BERRY - FIRST_BERRY_INDEX] = { .name = _("Cornn"), .firmness = BERRY_FIRMNESS_HARD, .size = 75, .maxYield = 4, .minYield = 2, .description1 = sBerryDescriptionPart1_Cornn, .description2 = sBerryDescriptionPart2_Cornn, .stageDuration = 6, .spicy = 0, .dry = 20, .sweet = 10, .bitter = 0, .sour = 0, .smoothness = 30, }, [ITEM_MAGOST_BERRY - FIRST_BERRY_INDEX] = { .name = _("Magost"), .firmness = BERRY_FIRMNESS_HARD, .size = 140, .maxYield = 4, .minYield = 2, .description1 = sBerryDescriptionPart1_Magost, .description2 = sBerryDescriptionPart2_Magost, .stageDuration = 6, .spicy = 0, .dry = 0, .sweet = 20, .bitter = 10, .sour = 0, .smoothness = 30, }, [ITEM_RABUTA_BERRY - FIRST_BERRY_INDEX] = { .name = _("Rabuta"), .firmness = BERRY_FIRMNESS_SOFT, .size = 226, .maxYield = 4, .minYield = 2, .description1 = sBerryDescriptionPart1_Rabuta, .description2 = sBerryDescriptionPart2_Rabuta, .stageDuration = 6, .spicy = 0, .dry = 0, .sweet = 0, .bitter = 20, .sour = 10, .smoothness = 30, }, [ITEM_NOMEL_BERRY - FIRST_BERRY_INDEX] = { .name = _("Nomel"), .firmness = BERRY_FIRMNESS_SUPER_HARD, .size = 285, .maxYield = 4, .minYield = 2, .description1 = sBerryDescriptionPart1_Nomel, .description2 = sBerryDescriptionPart2_Nomel, .stageDuration = 6, .spicy = 10, .dry = 0, .sweet = 0, .bitter = 0, .sour = 20, .smoothness = 30, }, [ITEM_SPELON_BERRY - FIRST_BERRY_INDEX] = { .name = _("Spelon"), .firmness = BERRY_FIRMNESS_SOFT, .size = 133, .maxYield = 2, .minYield = 1, .description1 = sBerryDescriptionPart1_Spelon, .description2 = sBerryDescriptionPart2_Spelon, .stageDuration = 18, .spicy = 40, .dry = 10, .sweet = 0, .bitter = 0, .sour = 0, .smoothness = 70, }, [ITEM_PAMTRE_BERRY - FIRST_BERRY_INDEX] = { .name = _("Pamtre"), .firmness = BERRY_FIRMNESS_VERY_SOFT, .size = 244, .maxYield = 2, .minYield = 1, .description1 = sBerryDescriptionPart1_Pamtre, .description2 = sBerryDescriptionPart2_Pamtre, .stageDuration = 18, .spicy = 0, .dry = 40, .sweet = 10, .bitter = 0, .sour = 0, .smoothness = 70, }, [ITEM_WATMEL_BERRY - FIRST_BERRY_INDEX] = { .name = _("Watmel"), .firmness = BERRY_FIRMNESS_SOFT, .size = 250, .maxYield = 2, .minYield = 1, .description1 = sBerryDescriptionPart1_Watmel, .description2 = sBerryDescriptionPart2_Watmel, .stageDuration = 18, .spicy = 0, .dry = 0, .sweet = 40, .bitter = 10, .sour = 0, .smoothness = 70, }, [ITEM_DURIN_BERRY - FIRST_BERRY_INDEX] = { .name = _("Durin"), .firmness = BERRY_FIRMNESS_HARD, .size = 280, .maxYield = 2, .minYield = 1, .description1 = sBerryDescriptionPart1_Durin, .description2 = sBerryDescriptionPart2_Durin, .stageDuration = 18, .spicy = 0, .dry = 0, .sweet = 0, .bitter = 40, .sour = 10, .smoothness = 70, }, [ITEM_BELUE_BERRY - FIRST_BERRY_INDEX] = { .name = _("Belue"), .firmness = BERRY_FIRMNESS_VERY_SOFT, .size = 300, .maxYield = 2, .minYield = 1, .description1 = sBerryDescriptionPart1_Belue, .description2 = sBerryDescriptionPart2_Belue, .stageDuration = 18, .spicy = 10, .dry = 0, .sweet = 0, .bitter = 0, .sour = 40, .smoothness = 70, }, [ITEM_LIECHI_BERRY - FIRST_BERRY_INDEX] = { .name = _("Liechi"), .firmness = BERRY_FIRMNESS_VERY_HARD, .size = 111, .maxYield = 2, .minYield = 1, .description1 = sBerryDescriptionPart1_Liechi, .description2 = sBerryDescriptionPart2_Liechi, .stageDuration = 24, .spicy = 40, .dry = 0, .sweet = 40, .bitter = 0, .sour = 10, .smoothness = 80, }, [ITEM_GANLON_BERRY - FIRST_BERRY_INDEX] = { .name = _("Ganlon"), .firmness = BERRY_FIRMNESS_VERY_HARD, .size = 33, .maxYield = 2, .minYield = 1, .description1 = sBerryDescriptionPart1_Ganlon, .description2 = sBerryDescriptionPart2_Ganlon, .stageDuration = 24, .spicy = 0, .dry = 40, .sweet = 0, .bitter = 40, .sour = 0, .smoothness = 80, }, [ITEM_SALAC_BERRY - FIRST_BERRY_INDEX] = { .name = _("Salac"), .firmness = BERRY_FIRMNESS_VERY_HARD, .size = 95, .maxYield = 2, .minYield = 1, .description1 = sBerryDescriptionPart1_Salac, .description2 = sBerryDescriptionPart2_Salac, .stageDuration = 24, .spicy = 0, .dry = 0, .sweet = 40, .bitter = 0, .sour = 40, .smoothness = 80, }, [ITEM_PETAYA_BERRY - FIRST_BERRY_INDEX] = { .name = _("Petaya"), .firmness = BERRY_FIRMNESS_VERY_HARD, .size = 237, .maxYield = 2, .minYield = 1, .description1 = sBerryDescriptionPart1_Petaya, .description2 = sBerryDescriptionPart2_Petaya, .stageDuration = 24, .spicy = 40, .dry = 0, .sweet = 0, .bitter = 40, .sour = 0, .smoothness = 80, }, [ITEM_APICOT_BERRY - FIRST_BERRY_INDEX] = { .name = _("Apicot"), .firmness = BERRY_FIRMNESS_HARD, .size = 75, .maxYield = 2, .minYield = 1, .description1 = sBerryDescriptionPart1_Apicot, .description2 = sBerryDescriptionPart2_Apicot, .stageDuration = 24, .spicy = 0, .dry = 40, .sweet = 0, .bitter = 0, .sour = 40, .smoothness = 80, }, [ITEM_LANSAT_BERRY - FIRST_BERRY_INDEX] = { .name = _("Lansat"), .firmness = BERRY_FIRMNESS_SOFT, .size = 97, .maxYield = 2, .minYield = 1, .description1 = sBerryDescriptionPart1_Lansat, .description2 = sBerryDescriptionPart2_Lansat, .stageDuration = 24, .spicy = 10, .dry = 10, .sweet = 10, .bitter = 10, .sour = 10, .smoothness = 30, }, [ITEM_STARF_BERRY - FIRST_BERRY_INDEX] = { .name = _("Starf"), .firmness = BERRY_FIRMNESS_SUPER_HARD, .size = 153, .maxYield = 2, .minYield = 1, .description1 = sBerryDescriptionPart1_Starf, .description2 = sBerryDescriptionPart2_Starf, .stageDuration = 24, .spicy = 10, .dry = 10, .sweet = 10, .bitter = 10, .sour = 10, .smoothness = 30, }, [ITEM_ENIGMA_BERRY - FIRST_BERRY_INDEX] = { .name = _("Enigma"), .firmness = BERRY_FIRMNESS_UNKNOWN, .size = 0, .maxYield = 2, .minYield = 1, .description1 = sBerryDescriptionPart1_Enigma, .description2 = sBerryDescriptionPart2_Enigma, .stageDuration = 24, .spicy = 40, .dry = 40, .sweet = 40, .bitter = 40, .sour = 40, .smoothness = 40, }, }; const struct BerryCrushBerryData gBerryCrush_BerryData[] = { [ITEM_CHERI_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 20}, [ITEM_CHESTO_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 20}, [ITEM_PECHA_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 20}, [ITEM_RAWST_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 20}, [ITEM_ASPEAR_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 20}, [ITEM_LEPPA_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 30}, [ITEM_ORAN_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 30}, [ITEM_PERSIM_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 30}, [ITEM_LUM_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 30}, [ITEM_SITRUS_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 30}, [ITEM_FIGY_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 60, .powder = 50}, [ITEM_WIKI_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 60, .powder = 50}, [ITEM_MAGO_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 60, .powder = 50}, [ITEM_AGUAV_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 60, .powder = 50}, [ITEM_IAPAPA_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 60, .powder = 50}, [ITEM_RAZZ_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 80, .powder = 70}, [ITEM_BLUK_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 80, .powder = 70}, [ITEM_NANAB_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 80, .powder = 70}, [ITEM_WEPEAR_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 80, .powder = 70}, [ITEM_PINAP_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 80, .powder = 70}, [ITEM_POMEG_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 100, .powder = 100}, [ITEM_KELPSY_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 100, .powder = 100}, [ITEM_QUALOT_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 100, .powder = 100}, [ITEM_HONDEW_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 100, .powder = 100}, [ITEM_GREPA_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 100, .powder = 100}, [ITEM_TAMATO_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 130, .powder = 150}, [ITEM_CORNN_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 130, .powder = 150}, [ITEM_MAGOST_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 130, .powder = 150}, [ITEM_RABUTA_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 130, .powder = 150}, [ITEM_NOMEL_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 130, .powder = 150}, [ITEM_SPELON_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 160, .powder = 250}, [ITEM_PAMTRE_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 160, .powder = 250}, [ITEM_WATMEL_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 160, .powder = 250}, [ITEM_DURIN_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 160, .powder = 250}, [ITEM_BELUE_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 160, .powder = 250}, [ITEM_LIECHI_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 180, .powder = 500}, [ITEM_GANLON_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 180, .powder = 500}, [ITEM_SALAC_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 180, .powder = 500}, [ITEM_PETAYA_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 180, .powder = 500}, [ITEM_APICOT_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 180, .powder = 500}, [ITEM_LANSAT_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 200, .powder = 750}, [ITEM_STARF_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 200, .powder = 750}, [ITEM_ENIGMA_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 150, .powder = 200} }; const struct BerryTree gBlankBerryTree = {}; // unused void ClearEnigmaBerries(void) { CpuFill16(0, &gSaveBlock1Ptr->enigmaBerry, sizeof(gSaveBlock1Ptr->enigmaBerry)); } void SetEnigmaBerry(u8 *src) { u32 i; u8 *dest = (u8*)&gSaveBlock1Ptr->enigmaBerry; for (i = 0; i < sizeof(gSaveBlock1Ptr->enigmaBerry); i++) dest[i] = src[i]; } static u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry) { u32 i; u32 checksum; u8 *dest; dest = (u8*)enigmaBerry; checksum = 0; for (i = 0; i < sizeof(gSaveBlock1Ptr->enigmaBerry) - sizeof(gSaveBlock1Ptr->enigmaBerry.checksum); i++) checksum += dest[i]; return checksum; } bool32 IsEnigmaBerryValid(void) { if (!gSaveBlock1Ptr->enigmaBerry.berry.stageDuration) return FALSE; if (!gSaveBlock1Ptr->enigmaBerry.berry.maxYield) return FALSE; if (GetEnigmaBerryChecksum(&gSaveBlock1Ptr->enigmaBerry) != gSaveBlock1Ptr->enigmaBerry.checksum) return FALSE; return TRUE; } const struct Berry *GetBerryInfo(u8 berry) { if (berry == ITEM_TO_BERRY(ITEM_ENIGMA_BERRY) && IsEnigmaBerryValid()) return (struct Berry*)(&gSaveBlock1Ptr->enigmaBerry.berry); else { if (berry == BERRY_NONE || berry > ITEM_TO_BERRY(LAST_BERRY_INDEX)) berry = ITEM_TO_BERRY(FIRST_BERRY_INDEX); return &gBerries[berry - 1]; } } struct BerryTree *GetBerryTreeInfo(u8 id) { return &gSaveBlock1Ptr->berryTrees[id]; } bool32 ObjectEventInteractionWaterBerryTree(void) { struct BerryTree *tree = GetBerryTreeInfo(GetObjectEventBerryTreeId(gSelectedObjectEvent)); switch (tree->stage) { case BERRY_STAGE_PLANTED: tree->watered1 = TRUE; break; case BERRY_STAGE_SPROUTED: tree->watered2 = TRUE; break; case BERRY_STAGE_TALLER: tree->watered3 = TRUE; break; case BERRY_STAGE_FLOWERING: tree->watered4 = TRUE; break; default: return FALSE; } return TRUE; } bool8 IsPlayerFacingEmptyBerryTreePatch(void) { if (GetObjectEventScriptPointerPlayerFacing() == BerryTreeScript && GetStageByBerryTreeId(GetObjectEventBerryTreeId(gSelectedObjectEvent)) == BERRY_STAGE_NO_BERRY) return TRUE; else return FALSE; } bool8 TryToWaterBerryTree(void) { if (GetObjectEventScriptPointerPlayerFacing() != BerryTreeScript) return FALSE; else return ObjectEventInteractionWaterBerryTree(); } void ClearBerryTrees(void) { int i; for (i = 0; i < BERRY_TREES_COUNT; i++) gSaveBlock1Ptr->berryTrees[i] = gBlankBerryTree; } static bool32 BerryTreeGrow(struct BerryTree *tree) { if (tree->stopGrowth) return FALSE; switch (tree->stage) { case BERRY_STAGE_NO_BERRY: return FALSE; case BERRY_STAGE_FLOWERING: tree->berryYield = CalcBerryYield(tree); case BERRY_STAGE_PLANTED: case BERRY_STAGE_SPROUTED: case BERRY_STAGE_TALLER: tree->stage++; break; case BERRY_STAGE_BERRIES: tree->watered1 = 0; tree->watered2 = 0; tree->watered3 = 0; tree->watered4 = 0; tree->berryYield = 0; tree->stage = BERRY_STAGE_SPROUTED; if (++tree->regrowthCount == 10) *tree = gBlankBerryTree; break; } return TRUE; } void BerryTreeTimeUpdate(s32 minutes) { int i; struct BerryTree *tree; for (i = 0; i < BERRY_TREES_COUNT; i++) { tree = &gSaveBlock1Ptr->berryTrees[i]; if (tree->berry && tree->stage && !tree->stopGrowth) { if (minutes >= GetStageDurationByBerryType(tree->berry) * 71) { *tree = gBlankBerryTree; } else { s32 time = minutes; while (time != 0) { if (tree->minutesUntilNextStage > time) { tree->minutesUntilNextStage -= time; break; } time -= tree->minutesUntilNextStage; tree->minutesUntilNextStage = GetStageDurationByBerryType(tree->berry); if (!BerryTreeGrow(tree)) break; if (tree->stage == BERRY_STAGE_BERRIES) tree->minutesUntilNextStage *= 4; } } } } } void PlantBerryTree(u8 id, u8 berry, u8 stage, bool8 allowGrowth) { struct BerryTree *tree = GetBerryTreeInfo(id); *tree = gBlankBerryTree; tree->berry = berry; tree->minutesUntilNextStage = GetStageDurationByBerryType(berry); tree->stage = stage; if (stage == BERRY_STAGE_BERRIES) { tree->berryYield = CalcBerryYield(tree); tree->minutesUntilNextStage *= 4; } // Stop growth, to keep tree at this stage until the player has seen it // allowGrowth is always true for berry trees the player has planted if (!allowGrowth) tree->stopGrowth = TRUE; } void RemoveBerryTree(u8 id) { gSaveBlock1Ptr->berryTrees[id] = gBlankBerryTree; } u8 GetBerryTypeByBerryTreeId(u8 id) { return gSaveBlock1Ptr->berryTrees[id].berry; } u8 GetStageByBerryTreeId(u8 id) { return gSaveBlock1Ptr->berryTrees[id].stage; } u8 ItemIdToBerryType(u16 item) { u16 berry = item - FIRST_BERRY_INDEX; if (berry > LAST_BERRY_INDEX - FIRST_BERRY_INDEX) return ITEM_TO_BERRY(FIRST_BERRY_INDEX); else return ITEM_TO_BERRY(item); } static u16 BerryTypeToItemId(u16 berry) { u16 item = berry - 1; if (item > LAST_BERRY_INDEX - FIRST_BERRY_INDEX) return FIRST_BERRY_INDEX; else return berry + FIRST_BERRY_INDEX - 1; } void GetBerryNameByBerryType(u8 berry, u8 *string) { memcpy(string, GetBerryInfo(berry)->name, BERRY_NAME_LENGTH); string[BERRY_NAME_LENGTH] = EOS; } void GetBerryCountStringByBerryType(u8 berry, u8* dest, u32 berryCount) { GetBerryCountString(dest, GetBerryInfo(berry)->name, berryCount); } void AllowBerryTreeGrowth(u8 id) { GetBerryTreeInfo(id)->stopGrowth = FALSE; } static u8 BerryTreeGetNumStagesWatered(struct BerryTree *tree) { u8 count = 0; if (tree->watered1) count++; if (tree->watered2) count++; if (tree->watered3) count++; if (tree->watered4) count++; return count; } static u8 GetNumStagesWateredByBerryTreeId(u8 id) { return BerryTreeGetNumStagesWatered(GetBerryTreeInfo(id)); } // Berries can be watered at 4 stages of growth. This function is likely meant // to divide the berry yield range equally into quartiles. If you watered the // tree n times, your yield is a random number in the nth quartile. // // However, this function actually skews towards higher berry yields, because // it rounds `extraYield` to the nearest whole number. // // See resulting yields: https://gist.github.com/hondew/2a099dbe54aa91414decdbfaa524327d, // and bug fix: https://gist.github.com/hondew/0f0164e5b9dadfd72d24f30f2c049a0b. static u8 CalcBerryYieldInternal(u16 max, u16 min, u8 water) { u32 randMin; u32 randMax; u32 rand; u32 extraYield; if (water == 0) return min; else { randMin = (max - min) * (water - 1); randMax = (max - min) * (water); rand = randMin + Random() % (randMax - randMin + 1); // Round upwards if ((rand % NUM_WATER_STAGES) >= NUM_WATER_STAGES / 2) extraYield = rand / NUM_WATER_STAGES + 1; else extraYield = rand / NUM_WATER_STAGES; return extraYield + min; } } static u8 CalcBerryYield(struct BerryTree *tree) { const struct Berry *berry = GetBerryInfo(tree->berry); u8 min = berry->minYield; u8 max = berry->maxYield; return CalcBerryYieldInternal(max, min, BerryTreeGetNumStagesWatered(tree)); } static u8 GetBerryCountByBerryTreeId(u8 id) { return gSaveBlock1Ptr->berryTrees[id].berryYield; } static u16 GetStageDurationByBerryType(u8 berry) { return GetBerryInfo(berry)->stageDuration * 60; } void ObjectEventInteractionGetBerryTreeData(void) { u8 id; u8 berry; u8 localId; u8 group; u8 num; id = GetObjectEventBerryTreeId(gSelectedObjectEvent); berry = GetBerryTypeByBerryTreeId(id); AllowBerryTreeGrowth(id); localId = gSpecialVar_LastTalked; num = gSaveBlock1Ptr->location.mapNum; group = gSaveBlock1Ptr->location.mapGroup; if (IsBerryTreeSparkling(localId, num, group)) gSpecialVar_0x8004 = BERRY_STAGE_SPARKLING; else gSpecialVar_0x8004 = GetStageByBerryTreeId(id); gSpecialVar_0x8005 = GetNumStagesWateredByBerryTreeId(id); gSpecialVar_0x8006 = GetBerryCountByBerryTreeId(id); GetBerryCountStringByBerryType(berry, gStringVar1, gSpecialVar_0x8006); } void ObjectEventInteractionGetBerryName(void) { u8 berryType = GetBerryTypeByBerryTreeId(GetObjectEventBerryTreeId(gSelectedObjectEvent)); GetBerryNameByBerryType(berryType, gStringVar1); } void ObjectEventInteractionGetBerryCountString(void) { u8 treeId = GetObjectEventBerryTreeId(gSelectedObjectEvent); u8 berry = GetBerryTypeByBerryTreeId(treeId); u8 count = GetBerryCountByBerryTreeId(treeId); GetBerryCountStringByBerryType(berry, gStringVar1, count); } void Bag_ChooseBerry(void) { SetMainCallback2(CB2_ChooseBerry); } void ObjectEventInteractionPlantBerryTree(void) { u8 berry = ItemIdToBerryType(gSpecialVar_ItemId); PlantBerryTree(GetObjectEventBerryTreeId(gSelectedObjectEvent), berry, 1, TRUE); ObjectEventInteractionGetBerryTreeData(); } void ObjectEventInteractionPickBerryTree(void) { u8 id = GetObjectEventBerryTreeId(gSelectedObjectEvent); u8 berry = GetBerryTypeByBerryTreeId(id); gSpecialVar_0x8004 = AddBagItem(BerryTypeToItemId(berry), GetBerryCountByBerryTreeId(id)); } void ObjectEventInteractionRemoveBerryTree(void) { RemoveBerryTree(GetObjectEventBerryTreeId(gSelectedObjectEvent)); SetBerryTreeJustPicked(gSpecialVar_LastTalked, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); } bool8 PlayerHasBerries(void) { return IsBagPocketNonEmpty(POCKET_BERRIES); } // Berry tree growth is frozen at their initial stage (usually, fully grown) until the player has seen the tree // For all berry trees on screen, allow normal growth void SetBerryTreesSeen(void) { s16 cam_left; s16 cam_top; s16 left; s16 top; s16 right; s16 bottom; int i; GetCameraCoords(&cam_left, &cam_top); left = cam_left; top = cam_top + 3; right = cam_left + 14; bottom = top + 8; for (i = 0; i < OBJECT_EVENTS_COUNT; i++) { if (gObjectEvents[i].active && gObjectEvents[i].movementType == MOVEMENT_TYPE_BERRY_TREE_GROWTH) { cam_left = gObjectEvents[i].currentCoords.x; cam_top = gObjectEvents[i].currentCoords.y; if (left <= cam_left && cam_left <= right && top <= cam_top && cam_top <= bottom) AllowBerryTreeGrowth(gObjectEvents[i].trainerRange_berryTreeId); } } }