#ifndef GUARD_TRAINER_CARD_H #define GUARD_TRAINER_CARD_H #define TRAINER_CARD_PROFILE_LENGTH 4 #define TRAINER_CARD_STICKER_TYPES 3 enum { CARD_TYPE_FRLG, CARD_TYPE_RS, CARD_TYPE_EMERALD, }; enum { MON_ICON_TINT_NORMAL, MON_ICON_TINT_BLACK, MON_ICON_TINT_PINK, MON_ICON_TINT_SEPIA, }; struct TrainerCard { /*0x00*/ u8 gender; /*0x01*/ u8 stars; /*0x02*/ bool8 hasPokedex; /*0x03*/ bool8 caughtAllHoenn; /*0x04*/ bool8 hasAllPaintings; /*0x06*/ u16 hofDebutHours; /*0x08*/ u16 hofDebutMinutes; /*0x0A*/ u16 hofDebutSeconds; /*0x0C*/ u16 caughtMonsCount; /*0x0E*/ u16 trainerId; /*0x10*/ u16 playTimeHours; /*0x12*/ u16 playTimeMinutes; /*0x14*/ u16 linkBattleWins; /*0x16*/ u16 linkBattleLosses; /*0x18*/ u16 battleTowerWins; /*0x1A*/ u16 battleTowerStraightWins; /*0x1C*/ u16 contestsWithFriends; /*0x1E*/ u16 pokeblocksWithFriends; /*0x20*/ u16 pokemonTrades; /*0x24*/ u32 money; /*0x28*/ u16 easyChatProfile[TRAINER_CARD_PROFILE_LENGTH]; /*0x30*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; /*0x38*/ u8 version; /*0x3A*/ bool16 linkHasAllFrontierSymbols; /*0x3C*/ union { u32 berryCrush; u32 frontier; } linkPoints; // This field is used differently by FRLG vs Emerald /*0x40*/ u32 unionRoomNum; /*0x44*/ u8 filler[8]; /*0x4C*/ bool8 shouldDrawStickers; // FRLG only /*0x4D*/ u8 unused; /*0x4E*/ u8 monIconTint; // FRLG only /*0x4F*/ u8 facilityClass; /*0x50*/ u8 stickers[TRAINER_CARD_STICKER_TYPES]; // FRLG only /*0x54*/ u16 monSpecies[PARTY_SIZE]; // FRLG only // Note: Link players use linkHasAllFrontierSymbols, not the field below, // which they use for a Wonder Card flag id instead (see CreateTrainerCardInBuffer) /*0x60*/ bool16 hasAllFrontierSymbols; /*0x62*/ u16 frontierBP; }; extern struct TrainerCard gTrainerCards[4]; u32 CountPlayerTrainerStars(void); u8 GetTrainerCardStars(u8 cardId); void CopyTrainerCardData(struct TrainerCard *dst, struct TrainerCard *src, u8 gameVersion); void ShowPlayerTrainerCard(void (*callback)(void)); void ShowTrainerCardInLink(u8 arg0, void (*callback)(void)); void TrainerCard_GenerateCardForLinkPlayer(struct TrainerCard *); #endif // GUARD_TRAINER_CARD_H