#ifndef GUARD_PLAYER_PC_H #define GUARD_PLAYER_PC_H #include "menu.h" struct PlayerPCItemPageStruct { u16 cursorPos; u16 itemsAbove; u8 pageItems; u8 count; u8 filler[3]; u8 scrollIndicatorTaskId; }; extern struct PlayerPCItemPageStruct gPlayerPCItemPageInfo; extern const struct MenuAction gMailboxMailOptions[]; void ReshowPlayerPC(u8 taskId); void CB2_PlayerPCExitBagMenu(void); void Mailbox_ReturnToMailListAfterDeposit(void); void NewGameInitPCItems(void); #endif //GUARD_PLAYER_PC_H