#ifndef GUARD_PC_SCREEN_EFFECT_H #define GUARD_PC_SCREEN_EFFECT_H struct PCScreenEffectStruct { /*0x00*/ u16 tileTag; /*0x02*/ u16 paletteTag; /*0x04*/ u16 unk04; /*0x06*/ u16 unk06; /*0x08*/ u16 unk08; /*0x0A*/ u16 unk0A; /*0x0C*/ s16 unk0C; /*0x10*/ u32 selectedPalettes; }; #endif //GUARD_PC_SCREEN_EFFECT_H