#ifndef GUARD_CONSTANTS_CABLE_CLUB_H #define GUARD_CONSTANTS_CABLE_CLUB_H // States for VAR_CABLE_CLUB_STATE #define USING_SINGLE_BATTLE 1 #define USING_DOUBLE_BATTLE 2 #define USING_TRADE_CENTER 3 #define USING_RECORD_CORNER 4 #define USING_MULTI_BATTLE 5 #define USING_UNION_ROOM 6 #define USING_BERRY_CRUSH 7 #define USING_MINIGAME 8 #define USING_BATTLE_TOWER 9 // Return states for the group of specials that use CreateLinkupTask // A few also used by TryBecomeLinkLeader and TryJoinLinkGroup #define LINKUP_ONGOING 0 #define LINKUP_SUCCESS 1 #define LINKUP_SOMEONE_NOT_READY 2 #define LINKUP_DIFF_SELECTIONS 3 #define LINKUP_WRONG_NUM_PLAYERS 4 #define LINKUP_FAILED 5 #define LINKUP_CONNECTION_ERROR 6 #define LINKUP_PLAYER_NOT_READY 7 #define LINKUP_RETRY_ROLE_ASSIGN 8 #define LINKUP_PARTNER_NOT_READY 9 #define LINKUP_FAILED_CONTEST_GMODE 10 #define LINKUP_FAILED_BATTLE_TOWER 11 #define LINKUP_FOREIGN_GAME 12 #define CABLE_SEAT_WAITING 0 #define CABLE_SEAT_SUCCESS 1 #define CABLE_SEAT_FAILED 2 #endif //GUARD_CONSTANTS_CABLE_CLUB_H