#ifndef GUARD_STRING_UTIL_H #define GUARD_STRING_UTIL_H extern u8 gStringVar1[0x100]; extern u8 gStringVar2[0x100]; extern u8 gStringVar3[0x100]; extern u8 gStringVar4[0x3E8]; enum StringConvertMode { STR_CONV_MODE_LEFT_ALIGN, STR_CONV_MODE_RIGHT_ALIGN, STR_CONV_MODE_LEADING_ZEROS }; u8 *StringCopy_Nickname(u8 *dest, const u8 *src); u8 *StringGet_Nickname(u8 *str); u8 *StringCopy_PlayerName(u8 *dest, const u8 *src); u8 *StringCopy(u8 *dest, const u8 *src); u8 *StringAppend(u8 *dest, const u8 *src); u8 *StringCopyN(u8 *dest, const u8 *src, u8 n); u8 *StringAppendN(u8 *dest, const u8 *src, u8 n); u16 StringLength(const u8 *str); s32 StringCompare(const u8 *str1, const u8 *str2); s32 StringCompareN(const u8 *str1, const u8 *str2, u32 n); bool8 IsStringLengthAtLeast(const u8 *str, s32 n); u8 *ConvertIntToDecimalStringN(u8 *dest, s32 value, enum StringConvertMode mode, u8 n); u8 *ConvertUIntToDecimalStringN(u8 *dest, u32 value, enum StringConvertMode mode, u8 n); u8 *ConvertIntToHexStringN(u8 *dest, s32 value, enum StringConvertMode mode, u8 n); u8 *StringExpandPlaceholders(u8 *dest, const u8 *src); u8 *StringBraille(u8 *dest, const u8 *src); const u8 *GetExpandedPlaceholder(u32 id); u8 *StringFill(u8 *dest, u8 c, u16 n); u8 *StringCopyPadded(u8 *dest, const u8 *src, u8 c, u16 n); u8 *StringFillWithTerminator(u8 *dest, u16 n); u8 *StringCopyN_Multibyte(u8 *dest, u8 *src, u32 n); u32 StringLength_Multibyte(const u8 *str); u8 *WriteColorChangeControlCode(u8 *dest, u32 colorType, u8 color); bool32 IsStringJapanese(u8 *str); bool32 IsStringNJapanese(u8 *str, s32 n); u8 GetExtCtrlCodeLength(u8 code); s32 StringCompareWithoutExtCtrlCodes(const u8 *str1, const u8 *str2); void ConvertInternationalString(u8 *s, u8 language); void StripExtCtrlCodes(u8 *str); #endif // GUARD_STRING_UTIL_H