PokemonLeague_EliteFour_SetAdvanceToNextRoomMetatiles:: applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_Delay32 waitmovement 0 playse SE_DOOR setmetatile 6, 1, METATILE_EliteFour_OpenDoor_Frame, FALSE setmetatile 6, 2, METATILE_EliteFour_OpenDoor_Opening, FALSE setmetatile 0, 2, METATILE_EliteFour_RightSpotlightOff, TRUE setmetatile 1, 2, METATILE_EliteFour_LeftSpotlightOff, TRUE setmetatile 2, 2, METATILE_EliteFour_RightSpotlightOff, TRUE setmetatile 3, 2, METATILE_EliteFour_LeftSpotlightOff, TRUE setmetatile 4, 2, METATILE_EliteFour_RightSpotlightOff, TRUE setmetatile 8, 2, METATILE_EliteFour_LeftSpotlightOff, TRUE setmetatile 9, 2, METATILE_EliteFour_RightSpotlightOff, TRUE setmetatile 10, 2, METATILE_EliteFour_LeftSpotlightOff, TRUE setmetatile 11, 2, METATILE_EliteFour_RightSpotlightOff, TRUE setmetatile 12, 2, METATILE_EliteFour_LeftSpotlightOff, TRUE special DrawWholeMapView return PokemonLeague_EliteFour_EventScript_WalkInCloseDoor:: applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkUp6 waitmovement 0 playse SE_TRUCK_DOOR setmetatile 5, 12, METATILE_EliteFour_EntryDoor_ClosedTop, TRUE setmetatile 6, 12, METATILE_EliteFour_EntryDoor_ClosedTop, TRUE setmetatile 7, 12, METATILE_EliteFour_EntryDoor_ClosedTop, TRUE setmetatile 5, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, TRUE setmetatile 6, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, TRUE setmetatile 7, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, TRUE special DrawWholeMapView return @ Essentially unused, only necessary when re-entering an Elite Four room after defeating the member, which isnt normally possible PokemonLeague_EliteFour_EventScript_ResetAdvanceToNextRoom:: setmetatile 6, 1, METATILE_EliteFour_OpenDoor_Frame, FALSE setmetatile 6, 2, METATILE_EliteFour_OpenDoor_Opening, FALSE setmetatile 5, 12, METATILE_EliteFour_EntryDoor_ClosedTop, TRUE setmetatile 6, 12, METATILE_EliteFour_EntryDoor_ClosedTop, TRUE setmetatile 7, 12, METATILE_EliteFour_EntryDoor_ClosedTop, TRUE setmetatile 5, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, TRUE setmetatile 6, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, TRUE setmetatile 7, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, TRUE setmetatile 0, 2, METATILE_EliteFour_RightSpotlightOff, TRUE setmetatile 1, 2, METATILE_EliteFour_LeftSpotlightOff, TRUE setmetatile 2, 2, METATILE_EliteFour_RightSpotlightOff, TRUE setmetatile 3, 2, METATILE_EliteFour_LeftSpotlightOff, TRUE setmetatile 4, 2, METATILE_EliteFour_RightSpotlightOff, TRUE setmetatile 8, 2, METATILE_EliteFour_LeftSpotlightOff, TRUE setmetatile 9, 2, METATILE_EliteFour_RightSpotlightOff, TRUE setmetatile 10, 2, METATILE_EliteFour_LeftSpotlightOff, TRUE setmetatile 11, 2, METATILE_EliteFour_RightSpotlightOff, TRUE setmetatile 12, 2, METATILE_EliteFour_LeftSpotlightOff, TRUE return PokemonLeague_EliteFour_EventScript_CloseDoor:: setmetatile 5, 12, METATILE_EliteFour_EntryDoor_ClosedTop, TRUE setmetatile 6, 12, METATILE_EliteFour_EntryDoor_ClosedTop, TRUE setmetatile 7, 12, METATILE_EliteFour_EntryDoor_ClosedTop, TRUE setmetatile 5, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, TRUE setmetatile 6, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, TRUE setmetatile 7, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, TRUE return