@ Note: LOCALIDs shared with BattleFrontier_BattlePikeRoomNormal BattleFrontier_BattlePikeRoom_MapScripts: map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePikeRoom_OnTransition map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoom_OnWarp BattleFrontier_BattlePikeRoom_OnTransition: pike_setroomobjects pike_getroomtype switch VAR_RESULT case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_SetOneObjectRoomPos case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeRoomNormal_EventScript_SetOneObjectRoomPos case PIKE_ROOM_NPC, BattleFrontier_BattlePikeRoomNormal_EventScript_SetNPCRoomObjPos case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_SetTwoObjectRoomPos case PIKE_ROOM_HEAL_PART, BattleFrontier_BattlePikeRoomNormal_EventScript_SetOneObjectRoomPos case PIKE_ROOM_DOUBLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_SetDoubleBattleObjPos case PIKE_ROOM_HARD_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_SetTwoObjectRoomPos case PIKE_ROOM_BRAIN, BattleFrontier_BattlePikeRoomNormal_EventScript_SetBrainRoomObjPos end BattleFrontier_BattlePikeRoomNormal_EventScript_SetDoubleBattleObjPos:: setobjectxyperm LOCALID_OBJ_0, 2, 5 setobjectxyperm LOCALID_OBJ_1, 6, 5 end BattleFrontier_BattlePikeRoomNormal_EventScript_SetTwoObjectRoomPos:: setobjectxyperm LOCALID_OBJ_0, 4, 4 setobjectxyperm LOCALID_OBJ_1, 3, 4 end BattleFrontier_BattlePikeRoomNormal_EventScript_SetOneObjectRoomPos:: setobjectxyperm LOCALID_OBJ_0, 4, 4 setobjectxyperm LOCALID_OBJ_1, 0, 0 end BattleFrontier_BattlePikeRoomNormal_EventScript_SetNPCRoomObjPos:: setobjectxyperm LOCALID_OBJ_0, 5, 5 setobjectxyperm LOCALID_OBJ_1, 0, 0 end BattleFrontier_BattlePikeRoomNormal_EventScript_SetBrainRoomObjPos:: setobjectxyperm LOCALID_OBJ_0, 4, 3 setobjectxyperm LOCALID_OBJ_1, 4, 4 end BattleFrontier_BattlePikeRoom_OnWarp: map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeRoomNormal_EventScript_InitRoomObjects .2byte 0 BattleFrontier_BattlePikeRoomNormal_EventScript_InitRoomObjects:: setvar VAR_OBJ_GFX_ID_1, OBJ_EVENT_GFX_LINK_RECEPTIONIST setvar VAR_OBJ_GFX_ID_0, OBJ_EVENT_GFX_LINK_RECEPTIONIST pike_getroomtype goto_if_eq VAR_RESULT, PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom goto_if_eq VAR_RESULT, PIKE_ROOM_HARD_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom goto_if_eq VAR_RESULT, PIKE_ROOM_DOUBLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom goto_if_eq VAR_RESULT, PIKE_ROOM_BRAIN, BattleFrontier_BattlePikeRoomNormal_EventScript_InitBrainRoomObjects hideobjectat LOCALID_OBJ_1, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL setvar VAR_TEMP_4, 1 turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH end BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom:: setvar VAR_TEMP_4, 1 turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH end BattleFrontier_BattlePikeRoomNormal_EventScript_InitBrainRoomObjects:: setvar VAR_TEMP_4, 1 turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH hideobjectat LOCALID_OBJ_0, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL @ Pike Queen hidden initially end BattleFrontier_BattlePikeThreePathRoom_EventScript_LeftRoomWarp:: setvar VAR_0x8007, PIKE_ROOM_LEFT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_RoomWarp end BattleFrontier_BattlePikeThreePathRoom_EventScript_CenterRoomWarp:: setvar VAR_0x8007, PIKE_ROOM_CENTER goto BattleFrontier_BattlePikeThreePathRoom_EventScript_RoomWarp end BattleFrontier_BattlePikeThreePathRoom_EventScript_RightRoomWarp:: setvar VAR_0x8007, PIKE_ROOM_RIGHT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_RoomWarp end BattleFrontier_BattlePikeThreePathRoom_EventScript_RoomWarp:: pike_get PIKE_DATA_WIN_STREAK addvar VAR_RESULT, 1 pike_set PIKE_DATA_WIN_STREAK, VAR_RESULT frontier_get FRONTIER_DATA_BATTLE_NUM addvar VAR_RESULT, 1 frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT pike_setnextroom pike_getroomtype switch VAR_RESULT case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom case PIKE_ROOM_NPC, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom case PIKE_ROOM_HEAL_PART, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom case PIKE_ROOM_WILD_MONS, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpWildMonRoom case PIKE_ROOM_HARD_BATTLE, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom case PIKE_ROOM_DOUBLE_BATTLE, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom case PIKE_ROOM_BRAIN, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom end BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom:: applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer waitmovement 0 call BattleFrontier_BattlePike_EventScript_CloseCurtain warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL, 4, 7 waitstate end BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpWildMonRoom:: applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer waitmovement 0 call BattleFrontier_BattlePike_EventScript_CloseCurtain warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS, 4, 19 waitstate end BattleFrontier_BattlePikeThreePathRoom_EventScript_SetEnteredRoom:: setvar VAR_TEMP_3, 1 setvar VAR_TEMP_2, 1 end BattleFrontier_BattlePikeThreePathRoom_EventScript_NoTurningBack:: setvar VAR_TEMP_3, 0 setvar VAR_TEMP_2, 0 lockall msgbox BattleFrontier_BattlePike_Text_PathBlockedNoTurningBack, MSGBOX_DEFAULT closemessage end BattleFrontier_BattlePikeRoomNormal_EventScript_SetEnteredRoom:: setvar VAR_TEMP_3, 1 setvar VAR_TEMP_2, 1 end BattleFrontier_BattlePikeRoomNormal_EventScript_NoTurningBack:: setvar VAR_TEMP_3, 0 setvar VAR_TEMP_2, 0 lockall msgbox BattleFrontier_BattlePike_Text_PathBlockedNoTurningBack, MSGBOX_DEFAULT closemessage end BattleFrontier_BattlePikeRoomNormal_EventScript_Exit:: pike_ispartyfullhealth call_if_eq VAR_RESULT, TRUE, BattleFrontier_BattlePikeRoom_EventScript_DisableHealing call_if_ne VAR_RESULT, TRUE, BattleFrontier_BattlePikeRoom_EventScript_EnableHealing pike_get PIKE_DATA_WIN_STREAK addvar VAR_RESULT, 1 pike_set PIKE_DATA_WIN_STREAK, VAR_RESULT frontier_get FRONTIER_DATA_BATTLE_NUM addvar VAR_RESULT, 1 frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT pike_isfinalroom call_if_eq VAR_RESULT, TRUE, BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom call_if_eq VAR_RESULT, FALSE, BattleFrontier_BattlePikeRoom_EventScript_WarpToThreePathRoom waitstate end BattleFrontier_BattlePikeRoom_EventScript_DisableHealing:: pike_nohealing TRUE return BattleFrontier_BattlePikeRoom_EventScript_EnableHealing:: pike_nohealing FALSE return BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom:: applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer waitmovement 0 call BattleFrontier_BattlePike_EventScript_CloseCurtain warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL, 2, 7 return BattleFrontier_BattlePikeRoom_EventScript_WarpToThreePathRoom:: applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer waitmovement 0 call BattleFrontier_BattlePike_EventScript_CloseCurtain warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 6, 10 return BattleFrontier_BattlePikeRoomWildMons_EventScript_Exit:: pike_exitwildmonroom pike_ispartyfullhealth call_if_eq VAR_RESULT, TRUE, BattleFrontier_BattlePikeRoom_EventScript_DisableHealing call_if_ne VAR_RESULT, TRUE, BattleFrontier_BattlePikeRoom_EventScript_EnableHealing pike_get PIKE_DATA_WIN_STREAK addvar VAR_RESULT, 1 pike_set PIKE_DATA_WIN_STREAK, VAR_RESULT frontier_get FRONTIER_DATA_BATTLE_NUM addvar VAR_RESULT, 1 frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT pike_isfinalroom call_if_eq VAR_RESULT, TRUE, BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom call_if_eq VAR_RESULT, FALSE, BattleFrontier_BattlePikeRoom_EventScript_WarpToThreePathRoom waitstate end BattleFrontier_BattlePikeRoomWildMons_EventScript_SetEnteredRoom:: setvar VAR_TEMP_3, 1 setvar VAR_TEMP_2, 1 end BattleFrontier_BattlePikeRoomWildMons_EventScript_NoTurningBack:: setvar VAR_TEMP_3, 0 setvar VAR_TEMP_2, 0 lockall msgbox BattleFrontier_BattlePike_Text_PathBlockedNoTurningBack, MSGBOX_DEFAULT closemessage end BattleFrontier_BattlePike_EventScript_Retire:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS CHALLENGE_STATUS_LOST warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 5, 6 waitstate end BattleFrontier_BattlePikeRoom_OnResume: setorcopyvar VAR_0x8006, VAR_RESULT @ Save VAR_RESULT from being overwritten frontier_get FRONTIER_DATA_CHALLENGE_STATUS goto_if_eq VAR_RESULT, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_EndOnResume goto_if_eq VAR_RESULT, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePikeThreePathRoom_EventScript_EndOnResume call BattleFrontier_BattlePikeRoom_EventScript_ResetSketchedMoves BattleFrontier_BattlePikeThreePathRoom_EventScript_EndOnResume:: setorcopyvar VAR_RESULT, VAR_0x8006 end BattleFrontier_BattlePikeRoom_EventScript_ResetSketchedMoves:: frontier_resetsketch return BattleFrontier_BattlePikeRoom_Movement_HidePlayer: set_invisible step_end