.include "MPlayDef.s" .equ se_wall_hit_grp, voicegroup127 .equ se_wall_hit_pri, 2 .equ se_wall_hit_rev, reverb_set+50 .equ se_wall_hit_mvl, 127 .equ se_wall_hit_key, 0 .equ se_wall_hit_tbs, 1 .equ se_wall_hit_exg, 0 .equ se_wall_hit_cmp, 1 .section .rodata .global se_wall_hit .align 2 @********************** Track 1 **********************@ se_wall_hit_1: .byte KEYSH , se_wall_hit_key+0 .byte TEMPO , 220*se_wall_hit_tbs/2 .byte VOICE , 89 .byte VOL , 80*se_wall_hit_mvl/mxv .byte BEND , c_v+0 .byte N18 , Gn1 , v127 .byte W24 .byte FINE @******************************************************@ .align 2 se_wall_hit: .byte 1 @ NumTrks .byte 0 @ NumBlks .byte se_wall_hit_pri @ Priority .byte se_wall_hit_rev @ Reverb. .word se_wall_hit_grp .word se_wall_hit_1 .end