.include "MPlayDef.s" .equ se_m_faint_attack_grp, voicegroup128 .equ se_m_faint_attack_pri, 4 .equ se_m_faint_attack_rev, reverb_set+50 .equ se_m_faint_attack_mvl, 127 .equ se_m_faint_attack_key, 0 .equ se_m_faint_attack_tbs, 1 .equ se_m_faint_attack_exg, 0 .equ se_m_faint_attack_cmp, 1 .section .rodata .global se_m_faint_attack .align 2 @********************** Track 1 **********************@ se_m_faint_attack_1: .byte KEYSH , se_m_faint_attack_key+0 .byte TEMPO , 150*se_m_faint_attack_tbs/2 .byte VOICE , 45 .byte VOL , 100*se_m_faint_attack_mvl/mxv .byte BENDR , 2 .byte PAN , c_v+0 .byte BEND , c_v-5 .byte N06 , Cn3 , v112 .byte W01 .byte BEND , c_v+10 .byte W01 .byte c_v+37 .byte W01 .byte c_v+55 .byte W03 .byte PAN , c_v-9 .byte BEND , c_v-5 .byte N06 , Cs3 , v096 .byte W01 .byte BEND , c_v+10 .byte W01 .byte c_v+37 .byte W01 .byte c_v+55 .byte W03 .byte PAN , c_v+7 .byte BEND , c_v-5 .byte N06 , Dn3 , v080 .byte W01 .byte BEND , c_v+10 .byte W01 .byte c_v+37 .byte W01 .byte c_v+55 .byte W03 .byte PAN , c_v-14 .byte BEND , c_v-5 .byte N06 , Ds3 , v060 .byte W01 .byte BEND , c_v+10 .byte W01 .byte c_v+37 .byte W01 .byte c_v+55 .byte W03 .byte PAN , c_v+14 .byte BEND , c_v-5 .byte N06 , En3 , v040 .byte W01 .byte BEND , c_v+10 .byte W01 .byte c_v+37 .byte W01 .byte c_v+55 .byte W03 .byte FINE @******************************************************@ .align 2 se_m_faint_attack: .byte 1 @ NumTrks .byte 0 @ NumBlks .byte se_m_faint_attack_pri @ Priority .byte se_m_faint_attack_rev @ Reverb. .word se_m_faint_attack_grp .word se_m_faint_attack_1 .end