#include "easy_chat.h" #include "easy_chat_group_pokemon.h" #include "easy_chat_group_trainer.h" #include "easy_chat_group_status.h" #include "easy_chat_group_battle.h" #include "easy_chat_group_greetings.h" #include "easy_chat_group_people.h" #include "easy_chat_group_voices.h" #include "easy_chat_group_speech.h" #include "easy_chat_group_endings.h" #include "easy_chat_group_feelings.h" #include "easy_chat_group_conditions.h" #include "easy_chat_group_actions.h" #include "easy_chat_group_lifestyle.h" #include "easy_chat_group_hobbies.h" #include "easy_chat_group_time.h" #include "easy_chat_group_misc.h" #include "easy_chat_group_adjectives.h" #include "easy_chat_group_events.h" #include "easy_chat_group_move_1.h" #include "easy_chat_group_move_2.h" #include "easy_chat_group_trendy_saying.h" #include "easy_chat_group_pokemon2.h" const struct EasyChatGroup gEasyChatGroups[] = { { .wordData = {.valueList = gEasyChatGroup_Pokemon}, .numWords = ARRAY_COUNT(gEasyChatGroup_Pokemon), .numEnabledWords = ARRAY_COUNT(gEasyChatGroup_Pokemon), }, { .wordData = {.words = gEasyChatGroup_Trainer}, .numWords = ARRAY_COUNT(gEasyChatGroup_Trainer), .numEnabledWords = ARRAY_COUNT(gEasyChatGroup_Trainer) - 6, // Excludes Red, Green, Flame, Gold, Leaf, and Silver }, { .wordData = {.words = gEasyChatGroup_Status}, .numWords = ARRAY_COUNT(gEasyChatGroup_Status), .numEnabledWords = ARRAY_COUNT(gEasyChatGroup_Status), }, { .wordData = {.words = gEasyChatGroup_Battle}, .numWords = ARRAY_COUNT(gEasyChatGroup_Battle), .numEnabledWords = ARRAY_COUNT(gEasyChatGroup_Battle), }, { .wordData = {.words = gEasyChatGroup_Greetings}, .numWords = ARRAY_COUNT(gEasyChatGroup_Greetings), .numEnabledWords = ARRAY_COUNT(gEasyChatGroup_Greetings), }, { .wordData = {.words = gEasyChatGroup_People}, .numWords = ARRAY_COUNT(gEasyChatGroup_People), .numEnabledWords = ARRAY_COUNT(gEasyChatGroup_People), }, { .wordData = {.words = gEasyChatGroup_Voices}, .numWords = ARRAY_COUNT(gEasyChatGroup_Voices), .numEnabledWords = ARRAY_COUNT(gEasyChatGroup_Voices), }, { .wordData = {.words = gEasyChatGroup_Speech}, .numWords = ARRAY_COUNT(gEasyChatGroup_Speech), .numEnabledWords = ARRAY_COUNT(gEasyChatGroup_Speech), }, { .wordData = {.words = gEasyChatGroup_Endings}, .numWords = ARRAY_COUNT(gEasyChatGroup_Endings), .numEnabledWords = ARRAY_COUNT(gEasyChatGroup_Endings), }, { .wordData = {.words = gEasyChatGroup_Feelings}, .numWords = ARRAY_COUNT(gEasyChatGroup_Feelings), .numEnabledWords = ARRAY_COUNT(gEasyChatGroup_Feelings), }, { .wordData = {.words = gEasyChatGroup_Conditions}, .numWords = ARRAY_COUNT(gEasyChatGroup_Conditions), .numEnabledWords = ARRAY_COUNT(gEasyChatGroup_Conditions), }, { .wordData = {.words = gEasyChatGroup_Actions}, .numWords = ARRAY_COUNT(gEasyChatGroup_Actions), .numEnabledWords = ARRAY_COUNT(gEasyChatGroup_Actions), }, { .wordData = {.words = gEasyChatGroup_Lifestyle}, .numWords = ARRAY_COUNT(gEasyChatGroup_Lifestyle), .numEnabledWords = ARRAY_COUNT(gEasyChatGroup_Lifestyle), }, { .wordData = {.words = gEasyChatGroup_Hobbies}, .numWords = ARRAY_COUNT(gEasyChatGroup_Hobbies), .numEnabledWords = ARRAY_COUNT(gEasyChatGroup_Hobbies), }, { .wordData = {.words = gEasyChatGroup_Time}, .numWords = ARRAY_COUNT(gEasyChatGroup_Time), .numEnabledWords = ARRAY_COUNT(gEasyChatGroup_Time), }, { .wordData = {.words = gEasyChatGroup_Misc}, .numWords = ARRAY_COUNT(gEasyChatGroup_Misc), .numEnabledWords = ARRAY_COUNT(gEasyChatGroup_Misc), }, { .wordData = {.words = gEasyChatGroup_Adjectives}, .numWords = ARRAY_COUNT(gEasyChatGroup_Adjectives), .numEnabledWords = ARRAY_COUNT(gEasyChatGroup_Adjectives), }, { .wordData = {.words = gEasyChatGroup_Events}, .numWords = ARRAY_COUNT(gEasyChatGroup_Events), .numEnabledWords = ARRAY_COUNT(gEasyChatGroup_Events), }, { .wordData = {.valueList = gEasyChatGroup_Move1}, .numWords = ARRAY_COUNT(gEasyChatGroup_Move1), .numEnabledWords = ARRAY_COUNT(gEasyChatGroup_Move1), }, { .wordData = {.valueList = gEasyChatGroup_Move2}, .numWords = ARRAY_COUNT(gEasyChatGroup_Move2), .numEnabledWords = ARRAY_COUNT(gEasyChatGroup_Move2), }, { .wordData = {.words = gEasyChatGroup_TrendySaying}, .numWords = ARRAY_COUNT(gEasyChatGroup_TrendySaying), .numEnabledWords = ARRAY_COUNT(gEasyChatGroup_TrendySaying), }, { .wordData = {.valueList = gEasyChatGroup_Pokemon2}, .numWords = ARRAY_COUNT(gEasyChatGroup_Pokemon2), .numEnabledWords = ARRAY_COUNT(gEasyChatGroup_Pokemon2), }, };