BattleFrontier_Lounge3_MapScripts:: .byte 0 .set BET_AMOUNT_5, 5 .set BET_AMOUNT_10, 10 .set BET_AMOUNT_15, 15 BattleFrontier_Lounge3_EventScript_Gambler:: lock faceplayer goto_if_set FLAG_MET_BATTLE_FRONTIER_GAMBLER, BattleFrontier_Lounge3_EventScript_AlreadyMetGambler call BattleFrontier_Lounge3_EventScript_CountSilverSymbols goto_if_le VAR_0x8004, 2, BattleFrontier_Lounge3_EventScript_NotEnoughSilverSymbols setflag FLAG_MET_BATTLE_FRONTIER_GAMBLER msgbox BattleFrontier_Lounge3_Text_YouLookToughExplainGambling, MSGBOX_DEFAULT goto BattleFrontier_Lounge3_EventScript_AskToEnterChallenge end BattleFrontier_Lounge3_EventScript_AskToEnterChallenge:: special ShowFrontierGamblerLookingMessage waitmessage waitbuttonpress msgbox BattleFrontier_Lounge3_Text_HowAboutEnteringEventForMe, MSGBOX_YESNO goto_if_eq VAR_RESULT, NO, BattleFrontier_Lounge3_EventScript_DeclineChallenge msgbox BattleFrontier_Lounge3_Text_SpotMeSomeBattlePoints, MSGBOX_YESNO goto_if_eq VAR_RESULT, NO, BattleFrontier_Lounge3_EventScript_DeclineChallenge message BattleFrontier_Lounge3_Text_HowMuchCanYouSpot waitmessage special ShowBattlePointsWindow goto BattleFrontier_Lounge3_EventScript_ChooseBetAmount end BattleFrontier_Lounge3_EventScript_ChooseBetAmount:: multichoice 20, 4, MULTI_FRONTIER_GAMBLER_BET, FALSE copyvar VAR_FRONTIER_GAMBLER_AMOUNT_BET, VAR_RESULT switch VAR_RESULT case FRONTIER_GAMBLER_BET_5, BattleFrontier_Lounge3_EventScript_Bet5 case FRONTIER_GAMBLER_BET_10, BattleFrontier_Lounge3_EventScript_Bet10 case FRONTIER_GAMBLER_BET_15, BattleFrontier_Lounge3_EventScript_Bet15 case FRONTIER_GAMBLER_BET_CANCEL, BattleFrontier_Lounge3_EventScript_CancelBet case MULTI_B_PRESSED, BattleFrontier_Lounge3_EventScript_CancelBet end BattleFrontier_Lounge3_EventScript_Bet5:: setvar VAR_0x8008, BET_AMOUNT_5 goto BattleFrontier_Lounge3_EventScript_TryPlaceBet end BattleFrontier_Lounge3_EventScript_Bet10:: setvar VAR_0x8008, BET_AMOUNT_10 goto BattleFrontier_Lounge3_EventScript_TryPlaceBet end BattleFrontier_Lounge3_EventScript_Bet15:: setvar VAR_0x8008, BET_AMOUNT_15 goto BattleFrontier_Lounge3_EventScript_TryPlaceBet end BattleFrontier_Lounge3_EventScript_TryPlaceBet:: specialvar VAR_TEMP_1, GetFrontierBattlePoints goto_if_ge VAR_TEMP_1, VAR_0x8008, BattleFrontier_Lounge3_EventScript_PlaceBet msgbox BattleFrontier_Lounge3_Text_YouDontHaveEnoughPoints, MSGBOX_DEFAULT message BattleFrontier_Lounge3_Text_HowMuchCanYouSpot waitmessage goto BattleFrontier_Lounge3_EventScript_ChooseBetAmount end BattleFrontier_Lounge3_EventScript_PlaceBet:: copyvar VAR_0x8004, VAR_0x8008 special TakeFrontierBattlePoints setvar VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_PLACED_BET special UpdateBattlePointsWindow playse SE_SHOP msgbox BattleFrontier_Lounge3_Text_ThanksOffYouGo, MSGBOX_DEFAULT goto BattleFrontier_Lounge3_EventScript_FinishBet end BattleFrontier_Lounge3_EventScript_FinishBet:: special ShowFrontierGamblerGoMessage waitmessage waitbuttonpress special CloseBattlePointsWindow release end BattleFrontier_Lounge3_EventScript_CountSilverSymbols:: setvar VAR_0x8004, 0 call_if_set FLAG_SYS_TOWER_SILVER, BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount call_if_set FLAG_SYS_DOME_SILVER, BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount call_if_set FLAG_SYS_PALACE_SILVER, BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount call_if_set FLAG_SYS_ARENA_SILVER, BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount call_if_set FLAG_SYS_FACTORY_SILVER, BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount call_if_set FLAG_SYS_PIKE_SILVER, BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount call_if_set FLAG_SYS_PYRAMID_SILVER, BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount return BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount:: addvar VAR_0x8004, 1 return BattleFrontier_Lounge3_EventScript_NotEnoughSilverSymbols:: msgbox BattleFrontier_Lounge3_Text_CantYouSeeWereBusyHere, MSGBOX_DEFAULT goto BattleFrontier_Lounge3_EventScript_FaceOriginalDirection end BattleFrontier_Lounge3_EventScript_AlreadyMetGambler:: msgbox BattleFrontier_Lounge3_Text_Oh, MSGBOX_DEFAULT goto_if_ge VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_PLACED_BET, BattleFrontier_Lounge3_EventScript_CheckBetResults goto BattleFrontier_Lounge3_EventScript_AskToEnterChallenge end BattleFrontier_Lounge3_EventScript_CheckBetResults:: goto_if_eq VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_PLACED_BET, BattleFrontier_Lounge3_EventScript_ChallengeNotAttempted goto_if_eq VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_WON, BattleFrontier_Lounge3_EventScript_WonChallenge goto BattleFrontier_Lounge3_EventScript_LostChallenge end BattleFrontier_Lounge3_EventScript_WonChallenge:: msgbox BattleFrontier_Lounge3_Text_HelloChampHeresYourPoints, MSGBOX_DEFAULT call_if_eq VAR_FRONTIER_GAMBLER_AMOUNT_BET, FRONTIER_GAMBLER_BET_5, BattleFrontier_Lounge3_EventScript_RewardBet5 call_if_eq VAR_FRONTIER_GAMBLER_AMOUNT_BET, FRONTIER_GAMBLER_BET_10, BattleFrontier_Lounge3_EventScript_RewardBet10 call_if_eq VAR_FRONTIER_GAMBLER_AMOUNT_BET, FRONTIER_GAMBLER_BET_15, BattleFrontier_Lounge3_EventScript_RewardBet15 msgbox BattleFrontier_Lounge3_Text_ObtainedBattlePoints, MSGBOX_GETPOINTS special GiveFrontierBattlePoints msgbox BattleFrontier_Lounge3_Text_ThinkOfMeForAnotherChallenge, MSGBOX_DEFAULT setvar VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_WAITING release end BattleFrontier_Lounge3_EventScript_LostChallenge:: msgbox BattleFrontier_Lounge3_Text_NiceTryCantReturnPoints, MSGBOX_DEFAULT setvar VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_WAITING release end BattleFrontier_Lounge3_EventScript_RewardBet5:: buffernumberstring STR_VAR_1, (BET_AMOUNT_5 * 2) setvar VAR_0x8004, (BET_AMOUNT_5 * 2) return BattleFrontier_Lounge3_EventScript_RewardBet10:: buffernumberstring STR_VAR_1, (BET_AMOUNT_10 * 2) setvar VAR_0x8004, (BET_AMOUNT_10 * 2) return BattleFrontier_Lounge3_EventScript_RewardBet15:: buffernumberstring STR_VAR_1, (BET_AMOUNT_15 * 2) setvar VAR_0x8004, (BET_AMOUNT_15 * 2) return BattleFrontier_Lounge3_EventScript_ChallengeNotAttempted:: special ShowFrontierGamblerGoMessage waitmessage waitbuttonpress release end BattleFrontier_Lounge3_EventScript_DeclineChallenge:: msgbox BattleFrontier_Lounge3_Text_NotInterested, MSGBOX_DEFAULT release end BattleFrontier_Lounge3_EventScript_CancelBet:: special CloseBattlePointsWindow goto BattleFrontier_Lounge3_EventScript_DeclineChallenge end BattleFrontier_Lounge3_EventScript_Man:: msgbox BattleFrontier_Lounge3_Text_ShouldBeTakingChallenges, MSGBOX_NPC end BattleFrontier_Lounge3_EventScript_Woman:: lock faceplayer msgbox BattleFrontier_Lounge3_Text_BackedWrongTrainer, MSGBOX_DEFAULT goto BattleFrontier_Lounge3_EventScript_FaceOriginalDirection end BattleFrontier_Lounge3_EventScript_PokefanF:: lock faceplayer msgbox BattleFrontier_Lounge3_Text_KnowWinnerWhenISeeOne, MSGBOX_DEFAULT goto BattleFrontier_Lounge3_EventScript_FaceOriginalDirection end BattleFrontier_Lounge3_EventScript_FatMan:: lock faceplayer msgbox BattleFrontier_Lounge3_Text_TrainerGoodButRattled, MSGBOX_DEFAULT goto BattleFrontier_Lounge3_EventScript_FaceOriginalDirection end BattleFrontier_Lounge3_EventScript_FaceOriginalDirection:: closemessage applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection waitmovement 0 release end BattleFrontier_Lounge3_Text_CantYouSeeWereBusyHere:: .string "…What's that you want?\p" .string "Can't you see we're kind of busy here?\n" .string "Can't your business wait till later?$" BattleFrontier_Lounge3_Text_YouLookToughExplainGambling:: .string "…Huh?\n" .string "You look to me like a tough TRAINER.\p" .string "Heheh…\n" .string "Listen, I have this proposition.\p" .string "We have a little group going here,\n" .string "and we play a little game with what\l" .string "goes on in the BATTLE FRONTIER.\p" .string "The rules are really simple.\p" .string "First, we pick one of the facilities\n" .string "in the BATTLE FRONTIER.\p" .string "Then, we each pick a different TRAINER\n" .string "who's taking that facility's challenge,\l" .string "and bet with our Battle Points.\p" .string "The guy who bet on the TRAINER with\n" .string "the best record takes all the Battle\l" .string "Points in the pool.\p" .string "Sounds simple, huh?\n" .string "So, anyway…$" BattleFrontier_Lounge3_Text_ChallengeBattleTowerSingle:: .string "What I'm looking for is a TRAINER who's\n" .string "going to be challenging the BATTLE\l" .string "TOWER's SINGLE BATTLE ROOMS.\p" .string "But so far, I haven't seen a TRAINER\n" .string "that has that winning quality.$" BattleFrontier_Lounge3_Text_ChallengeBattleTowerDouble:: .string "What I'm looking for is a TRAINER who's\n" .string "going to be challenging the BATTLE\l" .string "TOWER's DOUBLE BATTLE ROOMS.\p" .string "But so far, I haven't seen a TRAINER\n" .string "that has that winning quality.$" BattleFrontier_Lounge3_Text_ChallengeBattleTowerMulti:: .string "What I'm looking for is a TRAINER who's\n" .string "going to be challenging the BATTLE\l" .string "TOWER's MULTI BATTLE ROOMS.\p" .string "But so far, I haven't seen a TRAINER\n" .string "that has that winning quality.$" BattleFrontier_Lounge3_Text_ChallengeBattleDomeSingle:: .string "What I'm looking for is a TRAINER who's\n" .string "going to be entering the BATTLE\l" .string "DOME's SINGLE BATTLE Tourney.\p" .string "But so far, I haven't seen a TRAINER\n" .string "that has that winning quality.$" BattleFrontier_Lounge3_Text_ChallengeBattleDomeDouble:: .string "What I'm looking for is a TRAINER who's\n" .string "going to be entering the BATTLE\l" .string "DOME's DOUBLE BATTLE Tourney.\p" .string "But so far, I haven't seen a TRAINER\n" .string "that has that winning quality.$" BattleFrontier_Lounge3_Text_ChallengeBattleFactorySingle:: .string "What I'm looking for is a TRAINER who's\n" .string "going to be entering the BATTLE\l" .string "FACTORY's Battle Swap Single Tourney.\p" .string "But so far, I haven't seen a TRAINER\n" .string "that has that winning quality.$" BattleFrontier_Lounge3_Text_ChallengeBattleFactoryDouble:: .string "What I'm looking for is a TRAINER who's\n" .string "going to be entering the BATTLE\l" .string "FACTORY's Battle Swap Double Tourney.\p" .string "But so far, I haven't seen a TRAINER\n" .string "that has that winning quality.$" BattleFrontier_Lounge3_Text_ChallengeBattlePalaceSingle:: .string "What I'm looking for is a TRAINER who's\n" .string "going to be challenging the BATTLE\l" .string "PALACE's SINGLE BATTLE HALLS.\p" .string "But so far, I haven't seen a TRAINER\n" .string "that has that winning quality.$" BattleFrontier_Lounge3_Text_ChallengeBattlePalaceDouble:: .string "What I'm looking for is a TRAINER who's\n" .string "going to be challenging the BATTLE\l" .string "PALACE's DOUBLE BATTLE HALLS.\p" .string "But so far, I haven't seen a TRAINER\n" .string "that has that winning quality.$" BattleFrontier_Lounge3_Text_ChallengeBattleArena:: .string "What I'm looking for is a TRAINER who's\n" .string "going to be entering the BATTLE\l" .string "ARENA's Set KO Tourney.\p" .string "But so far, I haven't seen a TRAINER\n" .string "that has that winning quality.$" BattleFrontier_Lounge3_Text_ChallengeBattlePike:: .string "What I'm looking for is a TRAINER who's\n" .string "going to be entering the BATTLE PIKE's\l" .string "Battle Choice.\p" .string "But so far, I haven't seen a TRAINER\n" .string "that has that winning quality.$" BattleFrontier_Lounge3_Text_ChallengeBattlePyramid:: .string "What I'm looking for is a TRAINER who's\n" .string "going to be entering the BATTLE\l" .string "PYRAMID's Battle Quest.\p" .string "But so far, I haven't seen a TRAINER\n" .string "that has that winning quality.$" BattleFrontier_Lounge3_Text_HowAboutEnteringEventForMe:: .string "I'll see to it that you benefit, too.\n" .string "So how about it?\l" .string "How about entering that event for me?$" BattleFrontier_Lounge3_Text_SpotMeSomeBattlePoints:: .string "All right, that's perfect.\n" .string "So, uh… How about spotting me some\l" .string "of your Battle Points?\p" .string "Trust me, I'll show you my gratitude\n" .string "afterward.$" BattleFrontier_Lounge3_Text_HowMuchCanYouSpot:: .string "Great, great!\n" .string "So, how much can you spot me?$" BattleFrontier_Lounge3_Text_YouDontHaveEnoughPoints:: .string "Oh, no, no, no!\n" .string "You don't have enough Battle Points!\p" .string "I wish you wouldn't monkey around and\n" .string "waste everyone's time!$" BattleFrontier_Lounge3_Text_ThanksOffYouGo:: .string "Heheh! Thanks much!\n" .string "So, off you go!$" BattleFrontier_Lounge3_Text_GetToBattleTowerSingle:: .string "Get to the BATTLE TOWER's\n" .string "SINGLE BATTLE ROOMS pronto!\p" .string "It's a must-win situation!\n" .string "Don't blow your chance!\l" .string "Both of our futures depend on you!$" BattleFrontier_Lounge3_Text_GetToBattleTowerDouble:: .string "Get to the BATTLE TOWER's\n" .string "DOUBLE BATTLE ROOMS pronto!\p" .string "It's a must-win situation!\n" .string "Don't blow your chance!\l" .string "Both of our futures depend on you!$" BattleFrontier_Lounge3_Text_GetToBattleTowerMulti:: .string "Get to the BATTLE TOWER's\n" .string "MULTI BATTLE ROOMS pronto!\p" .string "It's a must-win situation!\n" .string "Don't blow your chance!\l" .string "Both of our futures depend on you!$" BattleFrontier_Lounge3_Text_GetToBattleDomeSingle:: .string "Get to the BATTLE DOME's\n" .string "SINGLE BATTLE Tourney pronto!\p" .string "It's a must-win situation!\n" .string "Don't blow your chance!\l" .string "Both of our futures depend on you!$" BattleFrontier_Lounge3_Text_GetToBattleDomeDouble:: .string "Get to the BATTLE DOME's\n" .string "DOUBLE BATTLE Tourney pronto!\p" .string "It's a must-win situation!\n" .string "Don't blow your chance!\l" .string "Both of our futures depend on you!$" BattleFrontier_Lounge3_Text_GetToBattleFactorySingle:: .string "Get to the BATTLE FACTORY's\n" .string "Battle Swap Single Tourney pronto!\p" .string "It's a must-win situation!\n" .string "Don't blow your chance!\l" .string "Both of our futures depend on you!$" BattleFrontier_Lounge3_Text_GetToBattleFactoryDouble:: .string "Get to the BATTLE FACTORY's\n" .string "Battle Swap Double Tourney pronto!\p" .string "It's a must-win situation!\n" .string "Don't blow your chance!\l" .string "Both of our futures depend on you!$" BattleFrontier_Lounge3_Text_GetToBattlePalaceSingle:: .string "Get to the BATTLE PALACE's\n" .string "SINGLE BATTLE HALLS pronto!\p" .string "It's a must-win situation!\n" .string "Don't blow your chance!\l" .string "Both of our futures depend on you!$" BattleFrontier_Lounge3_Text_GetToBattlePalaceDouble:: .string "Get to the BATTLE PALACE's\n" .string "DOUBLE BATTLE HALLS pronto!\p" .string "It's a must-win situation!\n" .string "Don't blow your chance!\l" .string "Both of our futures depend on you!$" BattleFrontier_Lounge3_Text_GetToBattleArena:: .string "Get to the BATTLE ARENA's\n" .string "Set KO Tourney pronto!\p" .string "It's a must-win situation!\n" .string "Don't blow your chance!\l" .string "Both of our futures depend on you!$" BattleFrontier_Lounge3_Text_GetToBattlePike:: .string "Get to the BATTLE PIKE's\n" .string "Battle Choice pronto!\p" .string "It's a must-win situation!\n" .string "Don't blow your chance!\l" .string "Both of our futures depend on you!$" BattleFrontier_Lounge3_Text_GetToBattlePyramid:: .string "Get to the BATTLE PYRAMID's\n" .string "Battle Quest pronto!\p" .string "It's a must-win situation!\n" .string "Don't blow your chance!\l" .string "Both of our futures depend on you!$" BattleFrontier_Lounge3_Text_NiceTryCantReturnPoints:: .string "Oh, it's you…\n" .string "Nice try…\p" .string "I hate to break it to you, but I can't\n" .string "return your Battle Points…\p" .string "I guess we'll have to let it motivate\n" .string "us to try harder next time!$" BattleFrontier_Lounge3_Text_HelloChampHeresYourPoints:: .string "Oh, yes!\n" .string "Hello there, champ!\p" .string "I knew you could!\n" .string "I knew you would!\l" .string "We're both big winners!\p" .string "I'll return your Battle Points and,\n" .string "of course, a little extra from me!$" BattleFrontier_Lounge3_Text_ObtainedBattlePoints:: .string "{PLAYER} obtained\n" .string "{STR_VAR_1} Battle Points.$" BattleFrontier_Lounge3_Text_ThinkOfMeForAnotherChallenge:: .string "If you're up for another challenge,\n" .string "please do think of me!$" BattleFrontier_Lounge3_Text_NotInterested:: .string "Not interested?! You shouldn't be\n" .string "so afraid to take a chance!$" BattleFrontier_Lounge3_Text_Oh:: .string "Oh…$" BattleFrontier_Lounge3_Text_BackedWrongTrainer:: .string "I backed the wrong TRAINER again!\p" .string "Maybe I should be battling normally\n" .string "like everyone else…$" BattleFrontier_Lounge3_Text_TrainerGoodButRattled:: .string "That TRAINER…\p" .string "He's good, but he gets rattled too\n" .string "easily to survive the BATTLE DOME…$" BattleFrontier_Lounge3_Text_KnowWinnerWhenISeeOne:: .string "Giggle!\n" .string "I know a winner when I see one!$" BattleFrontier_Lounge3_Text_ShouldBeTakingChallenges:: .string "Those TRAINERS…\n" .string "What are they doing?\l" .string "They should be taking challenges.$"