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35
data/maps/AbandonedShip_Underwater1/map.json
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35
data/maps/AbandonedShip_Underwater1/map.json
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{
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"id": "MAP_ABANDONED_SHIP_UNDERWATER1",
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"name": "AbandonedShip_Underwater1",
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"layout": "LAYOUT_ABANDONED_SHIP_UNDERWATER1",
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"music": "MUS_UNDERWATER",
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"region_map_section": "MAPSEC_ABANDONED_SHIP",
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"requires_flash": false,
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"weather": "WEATHER_UNDERWATER_BUBBLES",
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"map_type": "MAP_TYPE_UNDERWATER",
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"allow_cycling": true,
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"allow_escaping": false,
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"allow_running": true,
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"show_map_name": true,
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"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
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"connections": null,
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"object_events": [],
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"warp_events": [
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{
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"x": 3,
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"y": 7,
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"elevation": 3,
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"dest_map": "MAP_ABANDONED_SHIP_UNDERWATER2",
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"dest_warp_id": 0
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},
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{
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"x": 4,
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"y": 7,
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"elevation": 3,
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"dest_map": "MAP_ABANDONED_SHIP_UNDERWATER2",
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"dest_warp_id": 0
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}
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],
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"coord_events": [],
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"bg_events": []
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}
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8
data/maps/AbandonedShip_Underwater1/scripts.inc
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8
data/maps/AbandonedShip_Underwater1/scripts.inc
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AbandonedShip_Underwater1_MapScripts::
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map_script MAP_SCRIPT_ON_RESUME, AbandonedShip_Underwater1_OnResume
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.byte 0
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AbandonedShip_Underwater1_OnResume:
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setdivewarp MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS, 0, 10
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end
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