116 lines
3.7 KiB
JavaScript
116 lines
3.7 KiB
JavaScript
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(function(exports) {
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exports.BloomFilter = BloomFilter;
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exports.fnv_1a = fnv_1a;
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var typedArrays = typeof ArrayBuffer !== "undefined";
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// Creates a new bloom filter. If *m* is an array-like object, with a length
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// property, then the bloom filter is loaded with data from the array, where
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// each element is a 32-bit integer. Otherwise, *m* should specify the
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// number of bits. Note that *m* is rounded up to the nearest multiple of
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// 32. *k* specifies the number of hashing functions.
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function BloomFilter(m, k) {
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var a;
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if (typeof m !== "number") a = m, m = a.length * 32;
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var n = Math.ceil(m / 32),
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i = -1;
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this.m = m = n * 32;
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this.k = k;
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if (typedArrays) {
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var kbytes = 1 << Math.ceil(Math.log(Math.ceil(Math.log(m) / Math.LN2 / 8)) / Math.LN2),
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array = kbytes === 1 ? Uint8Array : kbytes === 2 ? Uint16Array : Uint32Array,
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kbuffer = new ArrayBuffer(kbytes * k),
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buckets = this.buckets = new Int32Array(n);
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if (a) while (++i < n) buckets[i] = a[i];
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this._locations = new array(kbuffer);
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} else {
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var buckets = this.buckets = [];
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if (a) while (++i < n) buckets[i] = a[i];
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else while (++i < n) buckets[i] = 0;
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this._locations = [];
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}
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}
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// See http://willwhim.wpengine.com/2011/09/03/producing-n-hash-functions-by-hashing-only-once/
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BloomFilter.prototype.locations = function(v) {
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var k = this.k,
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m = this.m,
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r = this._locations,
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a = fnv_1a(v),
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b = fnv_1a(v, 1576284489), // The seed value is chosen randomly
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x = a % m;
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for (var i = 0; i < k; ++i) {
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r[i] = x < 0 ? (x + m) : x;
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x = (x + b) % m;
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}
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return r;
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};
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BloomFilter.prototype.add = function(v) {
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var l = this.locations(v + ""),
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k = this.k,
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buckets = this.buckets;
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for (var i = 0; i < k; ++i) buckets[Math.floor(l[i] / 32)] |= 1 << (l[i] % 32);
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};
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BloomFilter.prototype.test = function(v) {
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var l = this.locations(v + ""),
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k = this.k,
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buckets = this.buckets;
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for (var i = 0; i < k; ++i) {
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var b = l[i];
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if ((buckets[Math.floor(b / 32)] & (1 << (b % 32))) === 0) {
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return false;
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}
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}
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return true;
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};
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// Estimated cardinality.
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BloomFilter.prototype.size = function() {
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var buckets = this.buckets,
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bits = 0;
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for (var i = 0, n = buckets.length; i < n; ++i) bits += popcnt(buckets[i]);
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return -this.m * Math.log(1 - bits / this.m) / this.k;
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};
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// http://graphics.stanford.edu/~seander/bithacks.html#CountBitsSetParallel
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function popcnt(v) {
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v -= (v >> 1) & 0x55555555;
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v = (v & 0x33333333) + ((v >> 2) & 0x33333333);
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return ((v + (v >> 4) & 0xf0f0f0f) * 0x1010101) >> 24;
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}
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// Fowler/Noll/Vo hashing.
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// Nonstandard variation: this function optionally takes a seed value that is incorporated
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// into the offset basis. According to http://www.isthe.com/chongo/tech/comp/fnv/index.html
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// "almost any offset_basis will serve so long as it is non-zero".
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function fnv_1a(v, seed) {
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var a = 2166136261 ^ (seed || 0);
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for (var i = 0, n = v.length; i < n; ++i) {
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var c = v.charCodeAt(i),
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d = c & 0xff00;
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if (d) a = fnv_multiply(a ^ d >> 8);
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a = fnv_multiply(a ^ c & 0xff);
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}
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return fnv_mix(a);
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}
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// a * 16777619 mod 2**32
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function fnv_multiply(a) {
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return a + (a << 1) + (a << 4) + (a << 7) + (a << 8) + (a << 24);
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}
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// See https://web.archive.org/web/20131019013225/http://home.comcast.net/~bretm/hash/6.html
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function fnv_mix(a) {
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a += a << 13;
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a ^= a >>> 7;
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a += a << 3;
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a ^= a >>> 17;
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a += a << 5;
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return a & 0xffffffff;
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}
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})(typeof exports !== "undefined" ? exports : this);
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