rubyx/lib/risc/builder.rb
Torsten Ruger 57dc6c45bb remove the code_builder
this is core of #11
rename compiler_builder to just builder
and change all builder uses to use that
some test change as code is not returned anymore
2018-08-19 13:16:07 +03:00

144 lines
4.9 KiB
Ruby

module Risc
# A Builder is used to generate code, either by using it's api, or dsl
#
# The code is added to the method_compiler.
#
class Builder
attr_reader :built , :compiler
# pass a compiler, to which instruction are added (usually)
# second arg determines weather instructions are added (default true)
# call build with a block to build
def initialize(compiler, for_source)
raise "no compiler" unless compiler
@compiler = compiler
@source = for_source
@source_used = false
@names = {}
end
# make the magic: convert incoming names into registers that have the
# type set according to the name (using resolve_type)
# anmes are stored, so subsequent calls use the same register
def method_missing(name , *args)
super if args.length != 0
name = name.to_s
return @names[name] if @names.has_key?(name)
if name == "message"
return Risc.message_reg.set_builder(self)
end
if name.index("label")
reg = Risc.label( @source , "#{name}_#{object_id}")
@source_used = true
else
last_char = name[-1]
name = name[0 ... -1]
if last_char == "!" or last_char == "?"
if @names.has_key?(name)
return @names[name] if last_char == "?"
raise "Name exists before creating it #{name}#{last_char}"
end
else
raise "Must create (with ! or ?) before using #{name}#{last_char}"
end
type = infer_type(name )
reg = @compiler.use_reg( type.object_class.name ).set_builder(self)
end
@names[name] = reg
reg
end
# infer the type from a symbol. In the simplest case the sybbol is the class name
# But in building sometimes variations are needed, so next_message or caller work
# too (and return Message)
# A general "_reg"/"_obj" or "_tmp" at the end of the name will be removed
# An error is raised if the symbol/object can not be inferred
def infer_type( name )
as_string = name.to_s
parts = as_string.split("_")
if( ["reg" , "obj" , "tmp" , "self" , "const", "1" , "2"].include?( parts.last ) )
parts.pop
as_string = parts.join("_")
end
as_string = "word" if as_string == "name"
as_string = "message" if as_string == "next_message"
as_string = "message" if as_string == "caller"
as_string = "named_list" if as_string == "arguments"
sym = as_string.camelise.to_sym
clazz = Parfait.object_space.get_class_by_name(sym)
raise "Not implemented/found object #{name}:#{sym}" unless clazz
return clazz.instance_type
end
def if_zero( label )
@source_used = true
add_code Risc::IsZero.new(@source , label)
end
def if_not_zero( label )
@source_used = true
add_code Risc::IsNotZero.new(@source , label)
end
def if_minus( label )
@source_used = true
add_code Risc::IsMinus.new(@source , label)
end
def branch( label )
@source_used = true
add_code Risc::Branch.new(@source, label)
end
# to avoid many an if, it can be candy to swap variable names.
# but since the names in the builder are not variables, we need this method
# as it says, swap the two names around. Names must exist
def swap_names(left , right)
left , right = left.to_s , right.to_s
l = @names[left]
r = @names[right]
raise "No such name #{left}" unless l
raise "No such name #{right}" unless r
@names[left] = r
@names[right] = l
end
# build code using dsl (see __init__ or MessageSetup for examples)
# names (that ruby would resolve to a variable/method) are converted
# to registers. << means assignment and [] is supported both on
# L and R values (but only one at a time). R values may also be constants.
#
# Basically this allows to create LoadConstant, RegToSlot, SlotToReg and
# Transfer instructions with extremely readable code.
# example:
# space << Parfait.object_space # load constant
# message[:receiver] << space #make current message (r0) receiver the space
#
# build result is added to compiler directly
#
def build(&block)
instance_eval(&block)
end
# add code straight to the compiler
def add_code(ins)
@compiler.add_code(ins)
return ins
end
# move a machine int from register "from" to a Parfait::Integer in register "to"
# have to grab an integer from space and stick it in the "to" register first.
def add_new_int( source , from, to )
to.set_builder( self ) # esecially div10 comes in without having used builder
from.set_builder( self ) # not named regs, different regs ==> silent errors
build do
space? << Parfait.object_space
to << space[:next_integer]
integer_2! << to[:next_integer]
space[:next_integer] << integer_2
to[Parfait::Integer.integer_index] << from
end
end
end
end