63 lines
2.1 KiB
Ruby
63 lines
2.1 KiB
Ruby
module SlotMachine
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# As reminder: a statically resolved call (the simplest one) becomes three SlotMachine Instructions.
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# Ie: MessageSetup,ArgumentTransfer,SimpleCall
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#
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# MessageSetup does Setup before a call can be made, acquiring and filling the message
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# basically. Only after MessageSetup is the next_message safe to use.
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#
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# The Factory (instane kept by Space) keeps a linked list of Messages,
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# from which we take and currenty also return.
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#
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# Message setup set the name to the called method's name, and also set the arg and local
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# types on the new message, currently for debugging but later for dynamic checking
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#
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# The only difference between the setup of a static call and a dynamic one is where
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# the method comes from. A static, or simple call, passes the method, but a dynamic
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# call passes the cache_entry that holds the resolved method.
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#
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# In either case, the method is loaded and name,frame and args set
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#
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class MessageSetup < Instruction
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attr_reader :method_source
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def initialize(method_source)
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raise "no nil source" unless method_source
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@method_source = method_source
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end
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# Move method name, frame and arguemnt types from the method to the next_message
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# Get the message from Space and link it.
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def to_risc(compiler)
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build_with(compiler.builder(self))
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end
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# directly called by to_risc
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# but also used directly in __init
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def build_with(builder)
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case from = method_source
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when Parfait::CallableMethod
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callable = builder.load_object(from)
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when Parfait::CacheEntry
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callable = builder.load_object(from)[:cached_method].to_reg
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when Integer
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callable = builder.message[ "arg#{from}".to_sym ].to_reg
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else
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raise "unknown source #{method_source.class}:#{method_source}"
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end
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build_message_data(builder , callable)
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return builder.built
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end
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private
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def source
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"method setup "
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end
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# set the method into the message
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def build_message_data( builder , callable)
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builder.message[:next_message][:method] << callable
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end
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end
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end
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