rubyx/lib/rubyx/rubyx_compiler.rb

141 lines
4.4 KiB
Ruby

module RubyX
# The RubyXCompiler provides the main interface to create binaries, and also
# give helper functions to create any intermediate layer.
# Layers are:
# - ruby , always needed as input, string
# - sol - intermediate language layer
# - slot_machine - intermediate machine layer
# - risc - "last" intermediate machine layer
# - target - arm or interpreter binary code
# - binary - "linked" code, everything need to create an elf binary
#
#
# There are methods to go from ruby to any of the layers in the system
# (mainly for testing). ruby_to_binary creates actual binary code
# for a given platform.
# The compiler keeps the sol source as an instance.
# To compile several sources, more sol can be added, ie ruby_to_sol
# can be called several times.
#
# All other methods come in pairs, one takes ruby source (those are for testing)
# and the other uses the stored sol source for further processing.
#
# Only builtin is loaded, so no runtime , but the compiler
# can be used to read the runtime and then any other code
#
class RubyXCompiler
attr_reader :sol , :options
# initialize boots Parfait and Risc (ie load Builin)
def initialize(options)
@options = options
Parfait.boot!(options[:parfait] || {})
Risc.boot!(options[:risc] || {})
end
# The highest level function creates binary code for the given ruby code
# for the given platform (see Platform). Binary code means that sol/slot_machine/risc
# are created and then assembled into BinaryCode objects.
# (no executable is generated, only the binary code and objects needed for a binary)
#
# A Linker is returned that may be used to create an elf binay
#
# The compiling is done by to_binary
def ruby_to_binary(ruby , platform)
ruby_to_sol(ruby)
to_binary(platform)
end
# ruby_to_target creates Target instructions (but does not link)
#
# After creating sol, we call to_target
# Return a Linker
def ruby_to_target(ruby , platform)
ruby_to_sol(ruby)
to_target( platform )
end
# ruby_to_risc creates Risc instructions
#
# After creating sol, we call to_risc
# Return a RiscCollection
def ruby_to_risc(ruby)
ruby_to_sol(ruby)
to_risc()
end
# Transform the incoming ruby source (string) to slot
#
# The sol is stored using ruby_to_sol,the to_slot is called
# Return SlotMachine Statement
def ruby_to_slot(ruby)
ruby_to_sol(ruby)
to_slot
end
# Process previously stored sol source to binary.
# Binary code is generated by calling to_risc, then positioning and calling
# create_binary on the linker. The linker may then be used to creat a binary file.
# The biary the method name refers to is binary code in memory, or in BinaryCode
# objects to be precise.
def to_binary(platform)
linker = to_target(platform)
linker.position_all
linker.create_binary
linker
end
# transform stored sol to target code
# return a linker
def to_target(platform)
raise "No platform given" unless platform
collection = to_risc
collection.translate(platform)
end
# Process previously stored sol source to risc.
# return a Risc::RiscCollection , a collection of MethodCompilers
def to_risc()
slot = to_slot
slot.to_risc()
end
# return slot_machine for the previously stored sol source.
def to_slot
@sol.to_parfait
@sol.to_slot(nil)
end
# ruby_to_sol compiles the ruby to ast, and then to sol
def ruby_to_sol(ruby_source)
ruby_tree = Ruby::RubyCompiler.compile( ruby_source )
unless(@sol)
@sol = ruby_tree.to_sol
return @sol
end
# TODO: should check if this works with reopening classes
# or whether we need to unify the sol for a class
unless(@sol.is_a?(Sol::ScopeStatement))
@sol = Sol::ScopeStatement.new([@sol])
end
@sol << ruby_tree.to_sol
end
def load_parfait
parfait = ["object"]
parfait.each do |file|
path = File.expand_path("../../parfait/#{file}.rb",__FILE__)
ruby_to_sol(File.read(path))
end
end
def self.ruby_to_binary( ruby , options)
compiler = RubyXCompiler.new(options)
compiler.load_parfait if options[:load_parfait]
compiler.ruby_to_sol(ruby)
compiler.to_binary(options[:platform])
end
end
end