146 lines
6.3 KiB
Ruby
146 lines
6.3 KiB
Ruby
module Virtual
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# The Virtual Machine is a value based virtual machine in which ruby is implemented. While it is value based,
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# it resembles oo in basic ways of object encapsulation and method invokation, it is a "closed" / static sytem
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# in that all types are know and there is no dynamic dispatch (so we don't bite our tail here).
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#
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# It is minimal and realistic and low level
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# - minimal means that if one thing can be implemented by another, it is left out. This is quite the opposite from
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# ruby, which has several loops, many redundant if forms and the like.
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# - realistic means it is easy to implement on a 32 bit machine (arm) and possibly 64 bit. Memory access, a stack,
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# some registers of same size are the underlying hardware. (not ie byte machine)
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# - low level means it's basic instructions are realively easily implemented in a register machine. ie send is not
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# a an instruction but a function.
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#
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# So the memory model of the machine allows for indexed access into an "object" . A fixed number of objects exist
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# (ie garbage collection is reclaming, not destroying and recreating) although there may be a way to increase that number.
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#
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# The ast is transformed to virtaul-machine objects, some of which represent code, some data.
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#
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# The next step transforms to the register machine layer, which is what actually executes.
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#
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# More concretely, a virtual machine is a sort of oo turing machine, it has a current instruction, executes the
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# instructions, fetches the next one and so on.
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# Off course the instructions are not soo simple, but in oo terms quite so.
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#
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# The machine is virtual in the sense that it is completely modeled in software,
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# it's complete state explicitly available (not implicitly by walking stacks or something)
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# The machine has a no register, but local variables, a scope at each point in time.
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# Scope changes with calls and blocks, but is saved at each level. In terms of lower level implementation this means
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# that the the model is such that what is a variable in ruby, never ends up being just on the pysical stack.
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#
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class Machine
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def initialize
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@parser = Parser::Salama.new
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#the_end = Halt.new
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@passes = [ "Virtual::SendImplementation" ]
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@space = Parfait::Space.new
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# @message = Message.new(the_end , the_end , :Object)
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end
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attr_reader :message , :passes , :space , :init , :main
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def run_passes
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@passes.each do |pass_class|
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blocks = [@init] + @main.blocks
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@space.classes.values.each do |c|
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c.instance_methods.each {|f| blocks += f.blocks }
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end
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#puts "running #{pass_class}"
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blocks.each do |block|
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pass = eval pass_class
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raise "no such pass-class as #{pass_class}" unless pass
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pass.new.run(block)
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end
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end
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end
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# Passes may be added to by anyone who wants
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# This is intentionally quite flexible, though one sometimes has to watch the order of them
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# most ordering is achieved by ordering the requires and using add_pass
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# but more precise control is possible with the _after and _before versions
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def add_pass pass
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@passes << pass
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end
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def add_pass_after( pass , after)
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index = @passes.index(after)
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raise "No such pass (#{pass}) to add after: #{after}" unless index
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@passes.insert(index+1 , pass)
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end
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def add_pass_before( pass , after)
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index = @passes.index(after)
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raise "No such pass to add after: #{after}" unless index
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@passes.insert(index , pass)
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end
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def self.boot
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instance = self.instance
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instance.boot_classes! # boot is a verb here
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instance.boot
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instance
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end
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def self.instance
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@instance ||= Machine.new
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end
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# boot the classes, ie create a minimal set of classes with a minimal set of functions
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# minimal means only that which can not be coded in ruby
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# CompiledMethods are grabbed from respective modules by sending the method name. This should return the
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# implementation of the method (ie a method object), not actually try to implement it (as that's impossible in ruby)
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def boot_classes!
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# very fiddly chicken 'n egg problem. Functions need to be in the right order, and in fact we
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# have to define some dummies, just for the other to compile
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# TODO: go through the virtual parfait layer and adjust function names to what they really are
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obj = @space.get_class_by_name :Object
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[:index_of , :_get_instance_variable , :_set_instance_variable].each do |f|
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obj.add_instance_method Builtin::Object.send(f , nil)
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end
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obj = @space.get_class_by_name :Kernel
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# create main first, __init__ calls it
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@main = Builtin::Kernel.send(:main , @context)
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obj.add_instance_method @main
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underscore_init = Builtin::Kernel.send(:__init__ ,nil) #store , so we don't have to resolve it below
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obj.add_instance_method underscore_init
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[:putstring,:exit,:__send].each do |f|
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obj.add_instance_method Builtin::Kernel.send(f , nil)
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end
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# and the @init block in turn _jumps_ to __init__
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# the point of which is that by the time main executes, all is "normal"
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@init = Block.new(:_init_ , nil )
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@init.add_code(Register::RegisterMain.new(underscore_init))
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obj = @space.get_class_by_name :Integer
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[:putint,:fibo].each do |f|
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obj.add_instance_method Builtin::Integer.send(f , nil)
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end
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obj = @space.get_class_by_name :Word
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[:get , :set , :puts].each do |f|
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obj.add_instance_method Builtin::Word.send(f , nil)
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end
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obj = space.get_class_by_name :Array
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[:get , :set , :push].each do |f|
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obj.add_instance_method Builtin::Array.send(f , nil)
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end
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end
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def boot
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# read all the files needed for a minimal system at compile
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classes = ["object"]
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classes.each do |clazz|
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bytes = File.read(File.join( File.dirname( __FILE__ ) , ".." , "parfait" , "#{clazz}.rb") )
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bytes = 0 #shuts up my atom linter
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# expression = compile_main(bytes)
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end
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end
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def compile_main bytes
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syntax = @parser.parse_with_debug(bytes)
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parts = Parser::Transform.new.apply(syntax)
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main = Virtual::CompiledMethod.main
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Compiler.compile( parts , main )
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end
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end
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end
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