rubyx/lib/virtual/boot.rb
2015-05-30 11:55:46 +03:00

111 lines
5.2 KiB
Ruby

module Virtual
# Booting is a complicated, so it is extracted into this file, even it has only one entry point
class Machine
# The general idea is that compiling is creating an object graph. Functionally
# one tends to think of methods, and that is complicated enough, sure.
# but for an object system the graph includes classes and all instance variables
#
# And so we have a chicken and egg problem. At the end of the function we want to have a
# working Space object
# But that has instance variables (List and Dictionary) and off course a class.
# Or more precisely in salama, a Layout, that points to a class.
# So we need a Layout, but that has Layout and Class too. hmmm
#
# The way out is to build empty shell objects and stuff the neccessary data into them
# (not use the normal initialize way)
def boot_parfait!
@space = Parfait::Space.new_object
# map from the vm - class_name to the Parfait class (which carries parfait name)
class_mappings = {} #will later become instance variable
values = [ "Value" , "Integer" , "Kernel" , "Object"].collect {|cl| Virtual.new_word(cl) }
value_classes = values.collect { |cl| @space.create_class(cl,nil) }
layouts = { "Word" => [] ,
"List" => [] ,
"Message" => [],
"BinaryCode" => [],
"Space" => ["classes","objects","frames","messages","next_message","next_frame"],
"Frame" => ["locals" , "tmps" ],
"Layout" => ["object_class"] ,
"Class" => ["object_layout"],
"Dictionary" => ["keys" , "values"] ,
"Method" => ["name" , "code" ,"arg_names" , "locals" , "tmps"] ,
"Module" => ["name" , "instance_methods", "super_class", "meta_class"]
}
layouts.each do |name , layout|
class_mappings[name] = @space.create_class(Virtual.new_word(name) , nil)
end
value_classes[1].set_super_class( value_classes[0] ) # #set superclass (value) for integer
value_classes[2].set_super_class( value_classes[0] ) # and kernel (TODO is module)
value_classes[3].set_super_class( value_classes[2] ) # and object (TODO hacked to kernel)
class_mappings.each do |name , clazz| # and the rest
clazz.set_super_class(value_classes[3]) # superclasses are object
end
# next create layouts by adding instance variable names to the layouts
class_mappings.each do |name , clazz|
variables = layouts[name]
variables.each do |var_name|
clazz.object_layout.add_instance_variable Virtual.new_word(var_name)
end
end
# now store the classes so we can hand them out later during object creation
# this can not be done earlier, as parfait objects are all the time created and would
# lookup half created class info
# but it must be done before going through the objects (next step)
@class_mappings = class_mappings
class_mappings["Integer"] = value_classes[1] #need for further booting
class_mappings["Kernel"] = value_classes[2] #need for further booting
class_mappings["Object"] = value_classes[3] #need for further booting
# add space and instances which get created before the objects list
[@space,@space.classes,@space.classes.keys, @space.classes.values,@space.objects].each do |o|
@space.add_object o
end
@space.late_init
# now update the layout on all objects created so far,
# go through objects in space
@space.objects.each do | o |
o.init_layout
end
boot_functions!
end
# classes have booted, now create a minimal set of functions
# minimal means only that which can not be coded in ruby
# Methods are grabbed from respective modules by sending the method name. This should return the
# implementation of the method (ie a method object), not actually try to implement it
# (as that's impossible in ruby)
def boot_functions!
# very fiddly chicken 'n egg problem. Functions need to be in the right order, and in fact we
# have to define some dummies, just for the other to compile
# TODO: go through the virtual parfait layer and adjust function names to what they really are
obj = @class_mappings["Object"]
[:index_of , :_get_instance_variable , :_set_instance_variable].each do |f|
obj.add_instance_method Builtin::Object.send(f , nil)
end
obj = @class_mappings["Kernel"]
# create dummy main first, __init__ calls it
[:putstring,:exit,:__send , :main ].each do |f|
obj.add_instance_method Builtin::Kernel.send(f , nil)
end
underscore_init = obj.add_instance_method Builtin::Kernel.send(:__init__, nil)
obj = @class_mappings["Integer"]
[:putint,:fibo].each do |f|
obj.add_instance_method Builtin::Integer.send(f , nil)
end
# and the @init block in turn _jumps_ to __init__
# the point of which is that by the time main executes, all is "normal"
@init = Block.new(:_init_ , nil )
@init.add_code(Register::RegisterMain.new(underscore_init))
end
end
end