Torsten
bc558d1f0d
so that the resolve can compare name identity which is what is does, not equality this (and some other bug) is crashing arm currently
179 lines
5.4 KiB
Ruby
179 lines
5.4 KiB
Ruby
module Arm
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# A translator is cpu specific and translates from risc instructions to a given
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# cpu. This one transltes to Arm Instructions.
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class Translator
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# translator should translate from register instructio set to it's own (arm eg)
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# for each instruction we call the translator with translate_XXX
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# with XXX being the class name.
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# the result is replaced in the stream
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def translate( instruction )
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class_name = instruction.class.name.split("::").last
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self.send( "translate_#{class_name}".to_sym , instruction)
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end
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def translate_Label( code )
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Risc.label( code.source , code.name , code.address)
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end
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# arm indexes are
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# in bytes, so *4
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# if an instruction is passed in we get the index with index function
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def arm_index( index )
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index = index.index if index.is_a?(Risc::Instruction)
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raise "index error #{index}" if index < 0
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index * 4
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end
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def translate_Transfer( code )
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# Risc machine convention is from => to
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# But arm has the receiver/result as the first
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ArmMachine.mov( code.to , code.from)
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end
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def translate_SlotToReg( code )
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ArmMachine.ldr( *slot_args_for(code) )
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end
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def translate_RegToSlot( code )
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ArmMachine.str( *slot_args_for(code) )
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end
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def slot_args_for( code )
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if(code.index.is_a? Numeric)
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[ code.register , code.array , arm_index(code) ]
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else
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[ code.register , code.array , code.index , :shift_lsl => 2]
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end
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end
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def byte_args_for( code )
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args = slot_args_for( code )
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args.pop if(code.index.is_a? Numeric)
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args
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end
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def translate_ByteToReg( code )
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ArmMachine.ldrb( *byte_args_for(code) )
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end
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def translate_RegToByte( code )
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ArmMachine.strb( *byte_args_for(code) )
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end
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def translate_FunctionCall( code )
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ArmMachine.b( code.method.binary )
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end
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def translate_FunctionReturn( code )
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reduce = arm_index(Parfait::Integer.integer_index)
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# reduce the int first, register contains a ReturnAddress
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codes = ArmMachine.ldr( code.register , code.register , reduce )
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codes << ArmMachine.mov( :pc , code.register)
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codes
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end
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def translate_DynamicJump(code)
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index = Parfait.object_space.get_type_by_class_name(:CallableMethod).variable_index(:binary)
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codes = ArmMachine.ldr( code.register , code.register , arm_index(index) )
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codes << ArmMachine.mov( :pc , code.register)
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codes
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end
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def translate_LoadConstant( code )
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constant = code.constant
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constant = constant.to_cpu(self) if constant.is_a?(Risc::Label)
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return ArmMachine.add( code.register , constant )
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end
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def translate_LoadData( code )
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return ArmMachine.mov( code.register , code.constant )
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end
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def translate_OperatorInstruction( code )
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left = code.left
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right = code.right
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case code.operator.to_s
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when "+"
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c = ArmMachine.add(left , left , right)
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when "-"
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c = ArmMachine.sub(left , left , right)
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when "&"
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c = ArmMachine.and(left , left , right)
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when "|"
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c = ArmMachine.orr(left , left , right)
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when "*"
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c = ArmMachine.mul(left , right , left) #arm rule about left not being result, lukily commutative
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when ">>"
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c = ArmMachine.mov(left , left , :shift_asr => right) #arm rule about left not being result, lukily commutative
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when "<<"
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c = ArmMachine.mov(left , left , :shift_lsl => right) #arm rule about left not being result, lukily commutative
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else
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raise "unimplemented '#{code.operator}' #{code}"
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end
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c
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end
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# This implements branch logic, which is simply assembler branch
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#
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# The only target for a call is a Block, so we just need to get the address for the code
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# and branch to it.
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def translate_Branch( code )
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target = code.label.is_a?(Risc::Label) ? code.label.to_cpu(self) : code.label
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ArmMachine.b( target )
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end
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def translate_IsPlus( code )
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ArmMachine.bpl( code.label.to_cpu(self) )
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end
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def translate_IsMinus( code )
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ArmMachine.bmi( code.label.to_cpu(self) )
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end
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def translate_IsZero( code )
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ArmMachine.beq( code.label.to_cpu(self) )
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end
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def translate_IsNotZero( code )
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ArmMachine.bne( code.label.to_cpu(self) )
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end
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def translate_IsOverflow( code )
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ArmMachine.bvs( code.label.to_cpu(self))
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end
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def translate_Syscall( code )
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call_codes = { putstring: 4 , exit: 1 }
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name = code.name
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name = :exit if name == :died
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int_code = call_codes[name]
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raise "Not implemented syscall, #{name}" unless int_code
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send( name , int_code )
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end
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def putstring( int_code ) # adjust for object header (0 based, hence -1)
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codes = ArmMachine.add( :r1 , :r1 , (Parfait::Word.type_length - 1)*4 )
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codes.append ArmMachine.mov( :r0 , 1 ) # write to stdout == 1
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syscall(int_code , codes )
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end
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def exit( int_code )
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codes = ArmMachine.mov( :r7 , int_code )
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codes.append ArmMachine.swi( 0 )
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codes
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end
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private
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# syscall is always triggered by swi(0)
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# The actual code (ie the index of the kernel function) is in r7
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def syscall( int_code , codes)
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codes.append ArmMachine.mov( :r7 , int_code )
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codes.append ArmMachine.swi( 0 )
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codes
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end
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end
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end
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