37928b8591
mainly because the salaam parser chokes on internal…
116 lines
3.9 KiB
Ruby
116 lines
3.9 KiB
Ruby
# to be precise, this should be an ObjectReference, as the Reference is a Value
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# but we don't want to make that distinction all the time , so we don't.
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# that does lead to the fact that we have Reference functions on the Object though
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# Objects are arranged or layed out (in memory) according to their Layout
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# every object has a Layout. Layout objects are immutalbe and may be resued for a group/class
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# off objects.
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# The Layout of an object may change, but then a new Layout is created
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# The Layout also defines the class of the object
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# The Layout is **always** the first entry (index 1) in an object, but the type word is index 0
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module Parfait
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LAYOUT_INDEX = 1
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class Object < Value
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def self.new *args
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object = self.allocate
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#HACK, but used to do the adapter in the init, bu that is too late now
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object.fake_init if object.respond_to?(:fake_init) # at compile, not run-time
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# have to grab the class, because we are in the ruby class not the parfait one
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cl = Space.object_space.get_class_by_name( self.name.split("::").last.to_sym)
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# and have to set the layout before we let the object do anything. otherwise boom
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object.set_layout cl.object_layout
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object.send :initialize , *args
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object
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end
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def self.attributes names
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names.each{|name| attribute(name) }
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end
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def self.attribute name
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define_method(name) { get_instance_variable(name) }
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define_method("#{name}=".to_sym) { |value| set_instance_variable(name , value) }
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end
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def == other
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self.object_id == other.object_id
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end
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# This is the crux of the object system. The class of an object is stored in the objects
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# memory (as opposed to an integer that has no memory and so always has the same class)
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#
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# In Salama we store the class in the Layout, and so the Layout is the only fixed
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# data that every object carries.
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def get_class()
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l = get_layout()
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#puts "Layout #{l.class} in #{self.class} , #{self}"
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l.object_class()
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end
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# private
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def set_layout(layout)
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# puts "Layout was set for #{self.class}"
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raise "Nil layout" unless layout
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set_internal(LAYOUT_INDEX , layout)
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end
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# so we can keep the raise in get_layout
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def has_layout?
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! get_internal(LAYOUT_INDEX).nil?
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end
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def get_layout()
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l = get_internal(LAYOUT_INDEX)
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#puts "get layout for #{self.class} returns #{l.class}"
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raise "No layout #{self.object_id}:#{self.class} " unless l
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return l
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end
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# return the metaclass
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def meta
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MetaClass.new self
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end
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def get_instance_variables
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get_layout().instance_names
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end
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def get_instance_variable name
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index = instance_variable_defined(name)
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#puts "getting #{name} at #{index}"
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return nil if index == nil
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return get_internal(index)
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end
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def set_instance_variable name , value
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index = instance_variable_defined(name)
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return nil if index == nil
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return set_internal(index , value)
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end
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def instance_variable_defined name
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get_layout().variable_index(name)
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end
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def padded_length
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padded_words( get_layout().instance_length )
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end
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# Object
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# :nil?, :===, :=~, :!~, :eql?, :hash, :<=>, :class, :singleton_class, :clone, :dup, :taint, :tainted?, :untaint,
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# :untrust, :untrusted?, :trust, :freeze, :frozen?, :to_s, :inspect, :methods, :singleton_methods, :protected_methods,
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# :private_methods, :public_methods, :get_instance_variables, :get_instance_variable, :set_instance_variable, :instance_variable_defined?,
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# :remove_instance_variable, :instance_of?, :kind_of?, :is_a?, :tap, :send, :public_send, :respond_to?,
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# :extend, :display, :method, :public_method, :singleton_method, :define_singleton_method,
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# :object_id, :to_enum, :enum_for
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#
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# BasicObject
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# :==, :equal?, :!, :!=, :instance_eval, :instance_exec, :__send__, :__id__
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end
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end
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