5ddc96718b
simplification, new model is such that the upon start the method: has a message in r0, works on it and returns to the return address. Everything else is up to the caller
170 lines
6.4 KiB
Ruby
170 lines
6.4 KiB
Ruby
module Soml
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# Compiling is the conversion of the AST into 2 things:
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# - code (ie sequences of Instructions inside Methods)
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# - an object graph containing all the Methods, their classes and Constants
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#
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# Some compile methods just add code, some may add Instructions while
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# others instantiate Class and Method objects
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#
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# Everything in ruby is an statement, ie returns a value. So the effect of every compile
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# is that a value is put into the ReturnSlot of the current Message.
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# The compile method (so every compile method) returns the value that it deposits.
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#
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# The process uses a visitor pattern (from AST::Processor) to dispatch according to the
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# type the statement. So a s(:if xx) will become an on_if(node) call.
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# This makes the dispatch extensible, ie Expressions may be added by external code,
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# as long as matching compile methods are supplied too.
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#
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# A compiler can also be used to generate code for a method without AST nodes. In the same way
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# compile methods do, ie adding Instructions etc. In this way code may be generated that
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# has no code equivalent.
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#
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# The Compiler also keeps a list of used registers, from which one may take to use and return to
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# when done. The list may be reset.
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#
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# The Compiler also carries method and class instance variables. The method is where code is
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# added to (with add_code). To be more precise, the @current instruction is where code is added
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# to, and that may be changed with set_current
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# All Statements reset the registers and return nil.
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# Expressions use registers and return the register where their value is stored.
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# Helper function to create a new compiler and compie the statement(s)
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def self.compile statement
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compiler = Compiler.new
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compiler.process statement
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end
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class Compiler < AST::Processor
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def initialize( method = nil )
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@regs = []
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return unless method
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@method = method
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@clazz = method.for_class
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@current = method.instructions
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end
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attr_reader :clazz , :method
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def handler_missing node
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raise "No handler on_#{node.type}(node)"
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end
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# create the method, do some checks and set it as the current method to be added to
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# class_name and method_name are pretty clear, args are given as a ruby array
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def create_method( class_name , method_name , args)
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raise "create_method #{class_name}.#{class_name.class}" unless class_name.is_a? Symbol
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clazz = Register.machine.space.get_class_by_name class_name
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raise "No such class #{class_name}" unless clazz
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create_method_for( clazz , method_name , args)
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end
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# create a method for the given class ( Parfait class object)
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# method_name is a Symbol
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# args a ruby array
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# the created method is set as the current and the given class too
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# return the compiler (for chaining)
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def create_method_for clazz , method_name , args
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@clazz = clazz
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raise "create_method #{method_name}.#{method_name.class}" unless method_name.is_a? Symbol
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arguments = []
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args.each_with_index do | arg , index |
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unless arg.is_a? Parfait::Variable
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arg = Parfait::Variable.new arg , "arg#{index}".to_sym
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end
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arguments << arg
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end
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@method = clazz.create_instance_method( method_name , Register.new_list(arguments))
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self
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end
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# add method entry and exit code. Mainly save_return for the enter and
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# message shuffle and FunctionReturn for the return
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# return self for chaining
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def init_method
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source = "_init_method"
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@method.instructions = Register::Label.new(source, "#{method.for_class.name}.#{method.name}")
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@current = enter = method.instructions
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add_code Register::Label.new( source, "return")
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#load the return address into pc, affecting return. (other cpus have commands for this, but not arm)
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add_code Register::FunctionReturn.new( source , Register.message_reg , Register.resolve_index(:message , :return_address) )
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@current = enter
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self
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end
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# set the insertion point (where code is added with add_code)
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def set_current c
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@current = c
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end
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# add an instruction after the current (insertion point)
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# the added instruction will become the new insertion point
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def add_code instruction
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unless instruction.is_a?(Register::Instruction)
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raise instruction.to_s
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end
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@current.insert(instruction) #insert after current
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@current = instruction
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self
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end
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# require a (temporary) register. code must give this back with release_reg
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def use_reg type , value = nil
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if @regs.empty?
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reg = Register.tmp_reg(type , value)
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else
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reg = @regs.last.next_reg_use(type , value)
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end
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@regs << reg
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return reg
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end
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# releasing a register (accuired by use_reg) makes it available for use again
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# thus avoiding possibly using too many registers
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def release_reg reg
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last = @regs.pop
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raise "released register in wrong order, expect #{last} but was #{reg}" if reg != last
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end
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# reset the registers to be used. Start at r4 for next usage.
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# Every statement starts with this, meaning each statement may use all registers, but none
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# get saved. Statements have affect on objects.
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def reset_regs
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@regs.clear
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end
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# ensure the name given is not space and raise exception otherwise
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# return the name for chaining
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def no_space name
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raise "space is a reserved name" if name == :space
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name
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end
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def self.load_parfait
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["layout","object"].each do |o|
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str = File.open(File.expand_path("parfait/#{o}.soml", File.dirname(__FILE__))).read
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syntax = Parser::Salama.new.parse_with_debug(str)
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parts = Parser::Transform.new.apply(syntax)
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self.new.process( parts )
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end
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end
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end
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end
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require_relative "ast_helper"
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require_relative "compiler/assignment"
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require_relative "compiler/basic_values"
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require_relative "compiler/call_site"
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require_relative "compiler/class_field"
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require_relative "compiler/class_statement"
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require_relative "compiler/collections"
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require_relative "compiler/field_def"
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require_relative "compiler/field_access"
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require_relative "compiler/function_definition"
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require_relative "compiler/if_statement"
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require_relative "compiler/name_expression"
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require_relative "compiler/operator_value"
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require_relative "compiler/return_statement"
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require_relative "compiler/statement_list"
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require_relative "compiler/while_statement"
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