rubyx/lib/arm/memory_instruction.rb

97 lines
3.4 KiB
Ruby

require_relative "nodes"
module Arm
# ADDRESSING MODE 2
# Implemented: immediate offset with offset=0
class MemoryInstruction < Vm::MemoryInstruction
include Arm::Constants
def initialize(first , attributes)
super(first , attributes)
@attributes[:update_status] = 0 if @attributes[:update_status] == nil
@attributes[:condition_code] = :al if @attributes[:condition_code] == nil
@operand = 0
@pre_post_index = 0 #P flag
@add_offset = 0 #U flag
@is_load = opcode.to_s[0] == "l" ? 1 : 0 #L (load) flag
end
# arm intructions are pretty sensible, and always 4 bytes (thumb not supported)
def length
4
end
# Build representation for target address
def build
arg = @attributes[:right]
arg = "r#{arg.register}".to_sym if( arg.is_a? Vm::Word )
#str / ldr are _serious instructions. With BIG possibilities not half are implemented
if (arg.is_a?(Symbol)) #symbol is register
@rn = arg
if @attributes[:offset]
@operand = @attributes[:offset]
if (@operand < 0)
@add_offset = 0
#TODO test/check/understand
@operand *= -1
else
@add_offset = 1
end
if (@operand.abs > 4095)
raise "reference offset too large/small (max 4095) #{arg} #{inspect}"
end
end
elsif (arg.is_a?(Vm::StringConstant) ) #use pc relative
@rn = :pc
@operand = arg.position - self.position - 8 #stringtable is after code
@add_offset = 1
if (@operand.abs > 4095)
raise "reference offset too large/small (max 4095) #{arg} #{inspect}"
end
elsif( arg.is_a?(Vm::IntegerConstant) )
raise "is this working ?? #{arg} #{inspect}"
@pre_post_index = 1
@rn = pc
@use_addrtable_reloc = true
@addrtable_reloc_target = arg
else
raise "invalid operand argument #{arg.inspect} #{inspect}"
end
end
def assemble(io)
build
i = 0 #I flag (third bit)
#not sure about these 2 constants. They produce the correct output for str r0 , r1
# but i can't help thinking that that is because they are not used in that instruction and
# so it doesn't matter. Will see
@add_offset = 1
# TODO to be continued
@add_offset = 0 if @attributes[:add_offset]
@pre_post_index = 1
w = 0 #W flag
byte_access = opcode.to_s[-1] == "b" ? 1 : 0 #B (byte) flag
instuction_class = 0b01 # OPC_MEMORY_ACCESS
val = @operand
val = reg_code(@operand) if @operand.is_a?(Symbol)
val = shift(val , 0 ) # for the test
@pre_post_index = 0 if @attributes[:flaggie]
val |= shift(reg_code(@first) , 12 )
val |= shift(reg_code(@rn) , 12+4) #16
val |= shift(@is_load , 12+4 +4)
val |= shift(w , 12+4 +4+1)
val |= shift(byte_access , 12+4 +4+1+1)
val |= shift(@add_offset , 12+4 +4+1+1+1)
val |= shift(@pre_post_index , 12+4 +4+1+1+1+1)#24
val |= shift(i , 12+4 +4+1+1+1+1 +1)
val |= shift(instuction_class,12+4 +4+1+1+1+1 +1+1)
val |= shift(cond_bit_code , 12+4 +4+1+1+1+1 +1+1+2)
io.write_uint32 val
end
def shift val , by
raise "Not integer #{val}:#{val.class} #{inspect}" unless val.is_a? Fixnum
val << by
end
end
end