rubyx/lib/parfait/sol_method.rb
Torsten Rüger d1f8733623 Rename Vool to Sol
Simple is really the descriptive name for the layer
Sure, it is "virtual" but that is not as important as the fact that it is simple (or simplified)
Also objct (based really) is better, since orientated implies it is a little like that, but only orientated, not really it. Sol only has objects, nothing else
Just cause i was renaming anyway
2019-10-04 00:38:47 +03:00

51 lines
1.9 KiB
Ruby

module Parfait
# This represents the method at source code level (sis sol)
#
# Type objects are already created for args and locals, but the main attribute
# is the source, which is a Sol::Statement
#
# Classes store SolMethods, while Types store Risc::CallableMethod
# A Type referes to a Class , but a Class (interface) is implemented by many types
# as it changes during the course of it's life. Types do not change. Objects have
# type, and so only indirectly a class.
#
class SolMethod < Object
attr_reader :name , :args_type , :frame_type
attr_reader :source
def initialize(name , args_type , frame_type , source )
@name = name
@args_type = args_type
@frame_type = frame_type
@source = source
#raise source.to_s if name == :type_length
raise "Name must be symbol" unless name.is_a?(Symbol)
raise "args_type must be type" unless args_type.is_a?(Parfait::Type)
raise "frame_type must be type" unless frame_type.is_a?(Parfait::Type)
raise "source must be sol not#{source.class}" unless source.is_a?(Sol::Statement)
raise "Empty bod" if(@source.is_a?(Sol::Statements) and @source.empty?)
end
def create_callable_method_for( type )
raise "create_method #{type.inspect} is not a Type" unless type.is_a? Parfait::Type
#puts "Create #{name} for #{type.object_class.name}.#{type.hash}"
type.create_method( @name , @args_type , @frame_type)
end
def compiler_for(self_type)
callable_method = self_type.get_method(@name)
#puts "Using #{name} for #{self_type.object_class.name}.#{self_type.hash}" unless callable_method
raise "Callable not found #{@name}" unless callable_method
compiler = SlotMachine::MethodCompiler.new( callable_method )
head = @source.to_slot( compiler )
compiler.add_code(head)
compiler
end
def to_s
"def #{name}(#{args_type.names})\n #{source}\nend"
end
end
end