rubyx/lib/arm/memory_instruction.rb

96 lines
3.2 KiB
Ruby

require_relative "nodes"
module Arm
# ADDRESSING MODE 2
# Implemented: immediate offset with offset=0
class MemoryInstruction < Vm::MemoryInstruction
include Arm::Constants
def initialize(attributes)
super(attributes)
@attributes[:update_status_flag] = 0
@attributes[:condition_code] = :al
@operand = 0
@pre_post_index = 0 #P flag
@add_offset = 0 #U flag
@is_load = opcode.to_s[0] == "l" ? 1 : 0 #L (load) flag
@rn = :r0 # register zero = zero bit pattern
@rd = :r0 # register zero = zero bit pattern
end
# attr_accessor :i, :pre_post_index, :add_offset, :byte_access, :w, :is_load, :rn, :rd
# arm intrucioons are pretty sensible, and always 4 bytes (thumb not supported)
def length
4
end
# Build representation for target address
def build
if( @is_load )
@rd = @attributes[:left]
arg = @attributes[:right]
else #store
@rd = @attributes[:right]
arg = @attributes[:left]
end
#str / ldr are _serious instructions. With BIG possibilities not half are implemented
if (arg.is_a?(Symbol)) #symbol is register
@rn = arg
if @attributes[:offset]
@operand = @attributes[:offset]
if (@operand < 0)
@add_offset = 0
#TODO test/check/understand
@operand *= -1
else
@add_offset = 1
end
if (@operand.abs > 4095)
raise "reference offset too large/small (max 4095) #{arg} #{inspect}"
end
end
elsif (arg.is_a?(Vm::StringConstant)) #use pc relative
@rn = :pc
@operand = arg.position - self.position - 8 #stringtable is after code
@add_offset = 1
if (@operand.abs > 4095)
raise "reference offset too large/small (max 4095) #{arg} #{inspect}"
end
elsif (arg.is_a?(Arm::Label) or arg.is_a?(Arm::NumLiteral))
@pre_post_index = 1
@rn = pc
@use_addrtable_reloc = true
@addrtable_reloc_target = arg
else
raise "invalid operand argument #{arg.inspect} #{inspect}"
end
end
def assemble(io)
build
i = 0 #I flag (third bit)
#not sure about these 2 constants. They produce the correct output for str r0 , r1
# but i can't help thinking that that is because they are not used in that instruction and
# so it doesn't matter. Will see
@add_offset = 1
@pre_post_index = 1
w = 0 #W flag
byte_access = opcode.to_s[-1] == "b" ? 1 : 0 #B (byte) flag
instuction_class = 0b01 # OPC_MEMORY_ACCESS
val = @operand.is_a?(Symbol) ? reg_code(@operand) : @operand
val |= (reg_code(@rd) << 12 )
val |= (reg_code(@rn) << 12+4) #16
val |= (@is_load << 12+4 +4)
val |= (w << 12+4 +4+1)
val |= (byte_access << 12+4 +4+1+1)
val |= (@add_offset << 12+4 +4+1+1+1)
val |= (@pre_post_index << 12+4 +4+1+1+1+1)#24
val |= (i << 12+4 +4+1+1+1+1 +1)
val |= (instuction_class<<12+4 +4+1+1+1+1 +1+1)
val |= (cond_bit_code << 12+4 +4+1+1+1+1 +1+1+2)
io.write_uint32 val
end
end
end